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2D-Game-Engine

Project implemented using C++, STL and SDL

This is a 2D Game that I build as part of Object Oriented Software Design Course. I used C++ and SDL 1.2 API for the same.

Install the followings:-

Install clang++ Install g++ Install expat

Install: libsdl1.2-dev libsdl-mixer1.2-dev libsdl-image1.2-dev libsdl-gfx1.2-dev libsdl-sound1.2-dev libsdl-ttf2.0-dev

Run make to compile the code and then run it.

OO Design Patterns implemented- Singleton, Factory, Object Pooling Design Pattern

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Project implemented using C++, STL and SDL

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