结构设置
引擎层--------------Stage----gpu
|-粒子系统 |-opengl
|-碰撞检测 |-matel
|-etc
*Stage3D;
*Context3D;
*Context3DBlendFactor;
*Context3DBufferUsage;
*Context3DClearMask;
*Context3DCompareMode;
*Context3DFillMode;
*Context3DMipFilter;
*Context3DProfile;
*Context3DProgramType;
*Context3DRenderMode;
*Context3DStencilAction;
*Context3DTextureFilter;
*Context3DTextureFormat;
*Context3DTriangleFace;
*Context3DVertexBufferformat;
*Context3DWrapMode;
*IndexBuffer3D;
*Program3D;
*VertexBuffer3D;
*CubeTextrue;
*RectangleTextrue;
*Textrue;
*TextureBase;
*VideoTextrue;
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