This project was developed as part of a Computer Graphics class assignment.
It loads obj files - along with referenced materials and ppm textures and displays the described model, with some basic vertex/face editing capabilities. It doens't play well if you obj/mtl files are not formated properly, so you may run into problems. It also segfaults randomly sometimes when starting up, so be aware of that.
This app was developed using OpenGL 2 and GLUT. I don't do CMake, so the Makefile works for OS X only; if you want to run it on linux you have to change OpenGL/GLUT include directives accordingly.
Everything MIT'd. Check LICENSE.md for more info.