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MA-Engine

MA-Engine, or 'MAE' for short, is a 3D Engine developed for use in Game Maker: Studio by users of the Game Maker Community. In the future, it will be expanded to other languages too, such as C++ and Java.

Current Features

  • Advanced Vector, Quatrion and Matrix math scripts
  • A capable lighting system, supporting Point, Spot and Directional Light types
  • A Physics and Collision capable world, featuring Bullet Dynamics
  • Fast 3D Model Loading and drawing
  • MD2 3D Model Support
    • MD2 Morph Target Animation
  • 3D Particles
  • Proprietary 3D model format
    • Morph Target Animation
    • Skeletal Animation
    • Internal Shaders
  • Pure HLSL9 Shader & ASM shader support

Credits

  • TheStolenBattenberg (General, DirectX, GML API & Functions)
  • falki147 (General, DirectX, GML API & Functions)
  • TickleForce (General, Bullet, Recast, GML API & Functions)

Used Libraries

Releases

No releases published

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No packages published

Languages

  • C++ 52.6%
  • Game Maker Language 38.7%
  • Logos 6.0%
  • NSIS 2.2%
  • Other 0.5%