Fillwave is a modern, native and totally free rendering engine writen in c++11 .
Can be used in any 3D games, apps and visualization tools or as a regular part of your game engine.
- Multiplatform (Linux, Windows, Android, OSX)
- Native Android apps (JNI, or C++).
- Using the greatest open source libraries (Ex. glm for math and assimp for assets)
- OpenGL ES 3.0 and OpenGL 3.3+ support with programmable pipeline
- Engine can be fully open source and free under BSD license
This wiki uses the Markdown syntax.
git clone https://github.com/filipwasil/fillwave.git
cd fillwave
git submodule init
git submodule update
cd scripts
./build_linux.sh
./build_windows.bat
Script assumes that android NDK is under ~/Tools/android-ndk-r10e
./build_android.sh
./build_osx.sh