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Fillwave graphics engine

Fillwave is a modern, native and totally free rendering engine writen in c++11 .

Can be used in any 3D games, apps and visualization tools or as a regular part of your game engine.

  • Multiplatform (Linux, Windows, Android, OSX)
  • Native Android apps (JNI, or C++).
  • Using the greatest open source libraries (Ex. glm for math and assimp for assets)
  • OpenGL ES 3.0 and OpenGL 3.3+ support with programmable pipeline
  • Engine can be fully open source and free under BSD license

This wiki uses the Markdown syntax.

Building with cmake

git clone https://github.com/filipwasil/fillwave.git
cd fillwave
git submodule init
git submodule update
cd scripts

Debian/Ubuntu/Fedora/RedHat

./build_linux.sh

Windows

./build_windows.bat

Android

Script assumes that android NDK is under ~/Tools/android-ndk-r10e

./build_android.sh

OSX

./build_osx.sh

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Multiplatform C++11 graphics engine

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