This is the source code for the MacOS X port of TenebraeQuake. TenebraeQuake is an enhanced Quake client with more advanced graphic algorithms like stencil shadows and bump-mapping. It is much more hardware demanding than the original Quake.
forked from fruitz-of-dojo/TenebraeQuake
This is the source code for the MacOS X port of TenebraeQuake. TenebraeQuake is an enhanced Quake client with more advanced graphic algorithms like stencil shadows and bump-mapping. It is much more hardware demanding than the original Quake.
License
gnuzinho/TenebraeQuake
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
About
This is the source code for the MacOS X port of TenebraeQuake. TenebraeQuake is an enhanced Quake client with more advanced graphic algorithms like stencil shadows and bump-mapping. It is much more hardware demanding than the original Quake.
Resources
License
Stars
Watchers
Forks
Packages 0
No packages published
Languages
- C 78.3%
- Objective-C 4.9%
- Assembly 4.7%
- Roff 2.3%
- HTML 2.1%
- C++ 2.0%
- Other 5.7%