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Platform Game Engine by Wohlstand

a free and open source game engine and toolkit which gives the ability to create games of the platform genre.


Created by Vitaly Novichkov "Wohlstand" <admin@wohlnet.ru>

Contacts and help

Official project site Official community Official documentation Contact us by special form Join to our chat server

How to build (Linux, Windows, Mac OS X): http://wohlsoft.ru/pgewiki/Building_of_PGE_From_sources

Downloads

Download latest stable release Official project site Configuration packages are requires to work with PGE Project

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CI Build status

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Get a most fresh assemblies you can get here: Official project site!

Components

A list of components are included with PGE Project

PGE Engine

PGE Engine

Is the main part of PGE Project which allows users to play levels and episodes.

Provides a compatibility layer with the legacy game engine (SMBX Engine 1.3) (when used configuration packages which are following SMBX64 Standard).

☝️ Note This component is experimental and has not completed base implementation, but can be used for various tests around.

More information on the PGE Wiki...

PGE Editor

PGE Editor

The main development tool which allows a creating and editing levels, world map, NPC configurations and providing some maintenance utilities.

Provides a compatibility layer with the legacy game engine (SMBX Engine 1.3) (when used configuration packages which are following SMBX64 Standard).

More information on the PGE Wiki...

Playable Character Calibrator

PGE Calibrator

It's a PGE development tool intended for game creators. It allows the user to define a hit (collision) box for each respective frame of a playable character, and also allows developers to calibrate any incorrect positions of the frames in an SMBX64 playable character sprite.

More information on the PGE Wiki...

PGE MusPlay

PGE MusPlay

Light-weight music player based on SDL Mixer X audio library which allows to test music files (include OGG files with a loop tags)

GIFs to PNG Converter

A small console utility which merges bit-mask based GIF pairs used in the legacy engine into PNG format with alpha channel (semi-transparency) support.

PNG to GIFs Converter

A small console utility which converts PNG image into pair of GIF files ready for bit-mask algorithm rendering. Allows creating graphics for legacy engine easier.

LazyFix tool

A small console utility which fixes wrong lazily-made mask images into valid black&white mask images.

PGE Maintainer

A small utility which provides a toolset to convert and fix various data: musics and levels.

License

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

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Platform Game Engine Project by Wohlstand

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