/
mainwindow.cpp
224 lines (182 loc) · 6.77 KB
/
mainwindow.cpp
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#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDebug>
#include <QtGui>
#include <QTabWidget>
#include <QSplitter>
#include <QFrame>
#include <QIcon>
#include <QHeaderView>
#include <QFrame>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow),
_axis_len(97),_inertial_len(150)
{
ui->setupUi(this);
// Model
_model = new QStandardItemModel(5,3,parent);
_idx_seq1 = _model->index(0,0);
_idx_seq2 = _model->index(0,1);
_idx_seq3 = _model->index(0,2);
_idx_ang1 = _model->index(1,0);
_idx_ang2 = _model->index(1,1);
_idx_ang3 = _model->index(1,2);
_model->setData(_idx_seq1,QString("Roll"));
_model->setData(_idx_seq2,QString("Pitch"));
_model->setData(_idx_seq3,QString("Yaw"));
_model->setHeaderData(0,
Qt::Horizontal,
_model->data(_idx_seq1).toString());
_model->setHeaderData(1,
Qt::Horizontal,
_model->data(_idx_seq2).toString());
_model->setHeaderData(2,
Qt::Horizontal,
_model->data(_idx_seq3).toString());
_model->setData(_idx_ang1,0.0);
_model->setData(_idx_ang2,0.0);
_model->setData(_idx_ang3,0.0);
for ( int ii = 0 ; ii < 3 ; ii++ ) {
for ( int jj = 0 ; jj < 3 ; jj++ ) {
QModelIndex idx = _model->index(ii+2,jj);
qreal val = _mat(ii,jj);
_model->setData(idx,val);
}
}
// Minimum size policy ( i don't care about growing)
QSizePolicy size_policy_min(QSizePolicy::Minimum, QSizePolicy::Minimum);
QSizePolicy size_policy_fixed(QSizePolicy::Fixed,
QSizePolicy::Fixed);
// Sequence view
_sequenceview = new QTableView(parent);
_sequenceview->setModel(_model);
_sequenceview->verticalHeader()->setVisible(false);
_sequenceview->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
_sequenceview->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
_sequenceview->horizontalHeader()->setMovable(true);
for ( int ii = 0 ; ii < 6; ii++ ) {
_sequenceview->setRowHidden(ii,true);
}
_sequenceview->setRowHidden(1,false);
// Matrix view
_matrixview = new QTableView(parent);
_matrixview->setModel(_model);
_matrixview->horizontalHeader()->setVisible(false);
_matrixview->verticalHeader()->setVisible(false);
_matrixview->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
_matrixview->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
_matrixview->setRowHidden(0,true);
_matrixview->setRowHidden(1,true);
// Scene view
_scene = new QGraphicsScene(parent);
_scene->setBackgroundBrush(QBrush(Qt::white));
_gview = new QGraphicsView(_scene);
_gview->setRenderHint(QPainter::Antialiasing);
_gview->horizontalScrollBar()->setVisible(false);
_gview->verticalScrollBar()->setVisible(false);
_gview->setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
_xinertial = new QGraphicsLineItem(QLine(QPoint(0,0),
QPoint(_inertial_len,0)));
_scene->addItem(_xinertial);
QGraphicsSimpleTextItem* xlabel = new
QGraphicsSimpleTextItem(QString("x"));
_scene->addItem(xlabel);
QRectF bb = xlabel->boundingRect();
xlabel->setPos(_inertial_len+10,-bb.height()/2.0);
_yinertial = new QGraphicsLineItem(QLine(QPoint(0,0),
QPoint(0,-_inertial_len)));
_scene->addItem(_yinertial);
QGraphicsSimpleTextItem* ylabel = new QGraphicsSimpleTextItem(QString("y"));
_scene->addItem(ylabel);
bb = ylabel->boundingRect();
ylabel->setPos(-bb.width()/2.0,-_inertial_len-10-bb.height()/2.0 );
_xitem = new QGraphicsLineItem(QLine(QPoint(0,0),QPoint(_axis_len,0)));
QPen xpen(Qt::red);
xpen.setWidth(6);
_xitem->setPen(xpen);
_yitem = new QGraphicsLineItem(QLine(QPoint(0,0),QPoint(0,-_axis_len)));
QPen ypen(Qt::green);
ypen.setWidth(6);
_yitem->setPen(ypen);
_zitem = new QGraphicsLineItem(QLine(QPoint(0,0),QPoint(0,0)));
QPen zpen(Qt::blue);
zpen.setWidth(6);
_zitem->setPen(zpen);
QGraphicsEllipseItem* ell = new QGraphicsEllipseItem(
-100,-100,200,200);
_scene->addItem(_xitem);
_scene->addItem(_yitem);
_scene->addItem(_zitem);
_scene->addItem(ell);
QPointF center = _scene->itemsBoundingRect().center();
_gview->centerOn(center);
// Connect
connect(_model,SIGNAL(dataChanged(QModelIndex,QModelIndex)),
this,SLOT(_slot_model_data_changed(QModelIndex,QModelIndex)));
//
// Widget Layout
//
QWidget *mainwidget = new QWidget;
setCentralWidget(mainwidget);
setWindowTitle(tr("Euler"));
setUnifiedTitleAndToolBarOnMac(true);
QHBoxLayout *mainlayout = new QHBoxLayout;
QVBoxLayout *leftbox = new QVBoxLayout;
leftbox->addWidget(_sequenceview);
leftbox->addWidget(_matrixview);
mainlayout->addLayout(leftbox);
mainlayout->addWidget(_gview);
mainwidget->setLayout(mainlayout);
}
void MainWindow::_slot_model_data_changed(const QModelIndex& idx1,
const QModelIndex& idx2)
{
if ( idx1.row() > 1 ) {
return ;
}
QString seq1 = _model->data(_idx_seq1).toString();
QString seq2 = _model->data(_idx_seq2).toString();
QString seq3 = _model->data(_idx_seq3).toString();
QVector3D axis1 = _euler_convention.to_axis(seq1);
QVector3D axis2 = _euler_convention.to_axis(seq2);
QVector3D axis3 = _euler_convention.to_axis(seq3);
qreal ang1 = _model->data(_idx_ang1).toDouble();
qreal ang2 = _model->data(_idx_ang2).toDouble();
qreal ang3 = _model->data(_idx_ang3).toDouble();
_mat.setToIdentity();
_mat.rotate(ang1,axis1);
_mat.rotate(ang2,axis2);
_mat.rotate(ang3,axis3);
for ( int ii = 0 ; ii < 3 ; ii++ ) {
for ( int jj = 0 ; jj < 3 ; jj++ ) {
QModelIndex idx = _model->index(ii+2,jj);
qreal val = _mat(ii,jj);
_model->setData(idx,val);
}
}
_update_scene_matrix(_mat);
}
void MainWindow::_update_scene_matrix(const QMatrix4x4& mat)
{
QMatrix4x4 moo;
QVector3D eye(sqrt(2.0)*_axis_len/2.0,
0,
sqrt(2.0)*_axis_len/2.0);
QVector3D center(0,0,0);
QVector3D up(0,1,0);
//moo.lookAt(eye,center,up);
QVector4D xvec(_axis_len,0,0,1);
QVector4D yvec(0,_axis_len,0,1);
QVector4D zvec(0,0,_axis_len,1);
xvec = moo*_mat*xvec;
yvec = moo*_mat*yvec;
zvec = moo*_mat*zvec;
_xitem->setLine(0,0,xvec.x(),-xvec.y());
_yitem->setLine(0,0,yvec.x(),-yvec.y());
_zitem->setLine(0,0,zvec.x(),-zvec.y());
}
MainWindow::~MainWindow()
{
delete ui;
}