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DirectXGraphicsEngine

Cross Platform Direct X11 Graphics Engine which runs on Win32, Windows App and Windows Mobile

-> Support various kinds of HLSL shaders for different lighting models

-> Supports custom asset pipeline for importing and exporting assets

-> Supports a custom AnimationShader with various blend states

-> Supports various types of Post Processing Effects

TODO : Have only tested this on VS 2013, add support for VS 2015 Usage : Use a XBox controller to scroll through demos/move camera/change lighting/apply post processing effects

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Cross Platform Direct X graphics engine

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