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Warp2010

A multiplatform program to create fictional solar systems and starmaps 2300AD-style

It's written in C++ using multiplatform QT Libraries ( http://qt.nokia.com )

First releases have been developed on a windows machine using Mingw as compiler and QTCreator as ide. Latest ones are developed on a Linux Fedora machine (however, from time to time I also test windows build. If a kind soul wants to test the whole stuff on MacOS, well... here's the code :-)

Major feature of this release:

  • Full Celestia stellar system generation, down to the textures.
  • Moving from raw pointers to smart pointers (altho' I'm using QT equivalents)
  • Inclusion of Libnoise (http://libnoise.sourceforge.net) as a texture generation engine
  • Creating a texture generation program

It's something I'm developing in my spare time, so don't hold your breath.

Docs

Some scarce docs can be found here:

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A multiplatform program to create fictional solar systems and starmaps 2300AD-style

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