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Flying Triangle

Worked with Morey Materise and Dominic Demarco

Move the triangle up and down to avoid the flying squaes. Implementation in C++ using OpenGL.

You control the red triangle and your objective is to avoid the squares flying at you.

Use the UP and DOWN arrow keys to avoid the squares.

Your score and the number of squares will increase every minute

File Description
shaders.h shader's file
drawobj.h draws red arrow and has class for squares
flyer.cpp main implementation
fragmentshader.glsl fragment shader file
globals.h Conatains all global variable definitions
Makefile compiles all the files
vertexshader.glsl Vertex shader's file

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  • C++ 71.8%
  • C 28.2%