Video-to-texture proof of concept for Ogre 1.6. Uses OpenCV-1.1 to read the video file. This work is not intended to be a final product.
However, it works.
- Ogre 1.6
- boost 1.36 (not tested with )
- OpenCV 1.1 (not tested with OpenCV-2.x yet)
To build the project, you need to set the following environment variables:
$(OGRE16_HOME)
$(BOOST136_HOME)
Path for OpenCV headers and static libraries is not configurable yet. Change in the .vcproj file if necessary.
The following DLLs must be copied to the executable directory for a successful run:
- OgreMain(_d).dll
- OIS(_d).dll
- highgui(d).dll
- cxcore(d).dll
- cvaux(d).dll
- cv(d).dll
Don't forget to modify the Plugins.cfg
file to point to the folder that holds the Ogre plugin DLLs (RenderSystemGL, PluginCgProgramManager et al.)
WTFPL. See COPYING file for details.