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OpenGL-M2IHM

Depends : GL GLU glut libjpeg

-std=c++11

After compiling, juste move OpenGL_M2IHM binary from OpenGL-M2IHM/Debug to OpenGL-M2IHM directory After that juste run OpenGL_M2IHM binary

Parametres : -v / --verbose : print somes outputs for debugin -d "WhaterverDir" / --datadir "WhaterverDir" : Change data dir

KeyMaping :

a for togle console e for exit c for swithing cam

zqsd for moving the fps cam

mouse leftclick for start/stop rotated cam

mouse rightclick the menu

There is a litle Benchmark into it it will add one eolienne each update and stop it if the fps fall under 5 during 15seconds

Actual cmd into the term : exit -> quit start bench -> start benchmark stop bench -> stop benchmark World.fog true -> activate fog World.fog false -> desactivate fog

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