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ogre3d

OGRE 1.9 build for MacOS X with Cocoa/GLFW

  • All libs are static
  • Compiles fast
  • FIXME It crashes on OpenGL context creation yet

AUTHORS

OGRE was originally created by Steve Streeting (sinbad), but many other developers have contributed to the project over the years.

The full list of contributors are huge, look at source repository.

log:


*-*-* OGRE Initialising
*-*-* Version 1.9.0 (Ghadamon)
GL3PlusPlugin...
Installing plugin: GL 3+ RenderSystem
OpenGL 3+ Rendering Subsystem (EXPERIMENTAL) created.
Plugin successfully installed

***********************************************
***  Starting Mac OS X OpenGL 3+ Subsystem  ***
***********************************************
trace: GL3PlusRenderSystem::_createRenderWindow...
DBG 1
GL3PlusRenderSystem::_createRenderWindow "BareOgre Render Window", 800x600 windowed  miscParams: FSAA=0 contentScalingFactor=2 gamma=No hidden=No macAPI=cocoa title=BareOgre Render Window vsync=No 
Creating a Cocoa Compatible Render System

/nothing further/

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OGRE build for MacOS X with Cocoa/GLFW

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