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So one day I decided to write a raytracer. This is the result.

Requires libpng.

In particular, I haven't heard of any raytracers that are optically correct, and that model or handle thin-film effects well. Much of my thin-film handling code will be based on "Thin Film Optical Filters" by Angus MacLeod.

This is very much a work in progress.

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So one day I decided to write a raytracer...

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