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TerrainViewer

This is a procedural terrain rendering program using fractal Brownian Motion (fBm)

Implemented Features

  • GPU procedural terrain generated using fBm and Perlin noise.
  • Soft shadow using Possion sampling
  • Reflective water effect (see epfl-2015-submit branch)
  • Tessellated LOD (Geometry LOD)
  • Texture LOD

Screen Shots

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Implementation (To be completed)

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A real-time interactive program to generate and render procedural terrain

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