Ejemplo n.º 1
0
ACPI_STATUS
AcpiTbInstallStandardTable (
    ACPI_PHYSICAL_ADDRESS   Address,
    UINT8                   Flags,
    BOOLEAN                 Reload,
    BOOLEAN                 Override,
    UINT32                  *TableIndex)
{
    UINT32                  i;
    ACPI_STATUS             Status = AE_OK;
    ACPI_TABLE_DESC         NewTableDesc;


    ACPI_FUNCTION_TRACE (TbInstallStandardTable);


    /* Acquire a temporary table descriptor for validation */

    Status = AcpiTbAcquireTempTable (&NewTableDesc, Address, Flags);
    if (ACPI_FAILURE (Status))
    {
        ACPI_ERROR ((AE_INFO,
            "Could not acquire table length at %8.8X%8.8X",
            ACPI_FORMAT_UINT64 (Address)));
        return_ACPI_STATUS (Status);
    }

    /*
     * Optionally do not load any SSDTs from the RSDT/XSDT. This can
     * be useful for debugging ACPI problems on some machines.
     */
    if (!Reload &&
        AcpiGbl_DisableSsdtTableInstall &&
        ACPI_COMPARE_NAME (&NewTableDesc.Signature, ACPI_SIG_SSDT))
    {
        ACPI_INFO ((
            "Ignoring installation of %4.4s at %8.8X%8.8X",
            NewTableDesc.Signature.Ascii, ACPI_FORMAT_UINT64 (Address)));
        goto ReleaseAndExit;
    }

    /* Acquire the table lock */

    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);

    /* Validate and verify a table before installation */

    Status = AcpiTbVerifyTempTable (&NewTableDesc, NULL, &i);
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_CTRL_TERMINATE)
        {
            /*
             * Table was unloaded, allow it to be reloaded.
             * As we are going to return AE_OK to the caller, we should
             * take the responsibility of freeing the input descriptor.
             * Refill the input descriptor to ensure
             * AcpiTbInstallTableWithOverride() can be called again to
             * indicate the re-installation.
             */
            AcpiTbUninstallTable (&NewTableDesc);
            (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
            *TableIndex = i;
            return_ACPI_STATUS (AE_OK);
        }
        goto UnlockAndExit;
    }

    /* Add the table to the global root table list */

    AcpiTbInstallTableWithOverride (&NewTableDesc, Override, TableIndex);

    /* Invoke table handler */

    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
    AcpiTbNotifyTable (ACPI_TABLE_EVENT_INSTALL, NewTableDesc.Pointer);
    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);

UnlockAndExit:

    /* Release the table lock */

    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);

ReleaseAndExit:

    /* Release the temporary table descriptor */

    AcpiTbReleaseTempTable (&NewTableDesc);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 2
0
void
AcpiUtDumpAllocations (
    UINT32                  Component,
    char                    *Module)
{
    ACPI_DEBUG_MEM_BLOCK    *Element;
    ACPI_DESCRIPTOR         *Descriptor;
    UINT32                  NumOutstanding = 0;


    ACPI_FUNCTION_TRACE (UtDumpAllocations);


    /*
     * Walk the allocation list.
     */
    if (ACPI_FAILURE (AcpiUtAcquireMutex (ACPI_MTX_MEMORY)))
    {
        return;
    }

    Element = AcpiGbl_GlobalList->ListHead;
    while (Element)
    {
        if ((Element->Component & Component) &&
            ((Module == NULL) || (0 == ACPI_STRCMP (Module, Element->Module))))
        {
            /* Ignore allocated objects that are in a cache */

            Descriptor = ACPI_CAST_PTR (ACPI_DESCRIPTOR, &Element->UserSpace);
            if (ACPI_GET_DESCRIPTOR_TYPE (Descriptor) != ACPI_DESC_TYPE_CACHED)
            {
                AcpiOsPrintf ("%p Len %04X %9.9s-%d [%s] ",
                    Descriptor, Element->Size, Element->Module,
                    Element->Line, AcpiUtGetDescriptorName (Descriptor));

                /* Most of the elements will be Operand objects. */

                switch (ACPI_GET_DESCRIPTOR_TYPE (Descriptor))
                {
                case ACPI_DESC_TYPE_OPERAND:
                    AcpiOsPrintf ("%12.12s R%hd",
                        AcpiUtGetTypeName (Descriptor->Object.Common.Type),
                        Descriptor->Object.Common.ReferenceCount);
                    break;

                case ACPI_DESC_TYPE_PARSER:
                    AcpiOsPrintf ("AmlOpcode %04hX",
                        Descriptor->Op.Asl.AmlOpcode);
                    break;

                case ACPI_DESC_TYPE_NAMED:
                    AcpiOsPrintf ("%4.4s",
                        AcpiUtGetNodeName (&Descriptor->Node));
                    break;

                default:
                    break;
                }

                AcpiOsPrintf ( "\n");
                NumOutstanding++;
            }
        }
        Element = Element->Next;
    }

    (void) AcpiUtReleaseMutex (ACPI_MTX_MEMORY);

    /* Print summary */

    if (!NumOutstanding)
    {
        ACPI_INFO ((AE_INFO,
            "No outstanding allocations"));
    }
    else
    {
        ACPI_ERROR ((AE_INFO,
            "%d(%X) Outstanding allocations",
            NumOutstanding, NumOutstanding));
    }

    return_VOID;
}
Ejemplo n.º 3
0
ACPI_STATUS
AcpiLoadTable (
    ACPI_TABLE_HEADER       *Table)
{
    ACPI_STATUS             Status;
    UINT32                  TableIndex;


    ACPI_FUNCTION_TRACE (AcpiLoadTable);


    /* Parameter validation */

    if (!Table)
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    /* Must acquire the interpreter lock during this operation */

    Status = AcpiUtAcquireMutex (ACPI_MTX_INTERPRETER);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Install the table and load it into the namespace */

    ACPI_INFO ((AE_INFO, "Host-directed Dynamic ACPI Table Load:"));
    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);

    Status = AcpiTbInstallStandardTable (ACPI_PTR_TO_PHYSADDR (Table),
                ACPI_TABLE_ORIGIN_EXTERNAL_VIRTUAL, TRUE, FALSE,
                &TableIndex);

    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
    if (ACPI_FAILURE (Status))
    {
        goto UnlockAndExit;
    }

    /*
     * Note: Now table is "INSTALLED", it must be validated before
     * using.
     */
    Status = AcpiTbValidateTable (&AcpiGbl_RootTableList.Tables[TableIndex]);
    if (ACPI_FAILURE (Status))
    {
        goto UnlockAndExit;
    }

    Status = AcpiNsLoadTable (TableIndex, AcpiGbl_RootNode);

    /* Invoke table handler if present */

    if (AcpiGbl_TableHandler)
    {
        (void) AcpiGbl_TableHandler (ACPI_TABLE_EVENT_LOAD, Table,
                    AcpiGbl_TableHandlerContext);
    }

UnlockAndExit:
    (void) AcpiUtReleaseMutex (ACPI_MTX_INTERPRETER);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 4
0
ACPI_STATUS
AcpiNsRootInitialize (
    void)
{
    ACPI_STATUS                 Status;
    const ACPI_PREDEFINED_NAMES *InitVal = NULL;
    ACPI_NAMESPACE_NODE         *NewNode;
    ACPI_OPERAND_OBJECT         *ObjDesc;
    ACPI_STRING                 Val = NULL;


    ACPI_FUNCTION_TRACE (NsRootInitialize);


    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * The global root ptr is initially NULL, so a non-NULL value indicates
     * that AcpiNsRootInitialize() has already been called; just return.
     */
    if (AcpiGbl_RootNode)
    {
        Status = AE_OK;
        goto UnlockAndExit;
    }

    /*
     * Tell the rest of the subsystem that the root is initialized
     * (This is OK because the namespace is locked)
     */
    AcpiGbl_RootNode = &AcpiGbl_RootNodeStruct;

    /* Enter the pre-defined names in the name table */

    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
        "Entering predefined entries into namespace\n"));

    for (InitVal = AcpiGbl_PreDefinedNames; InitVal->Name; InitVal++)
    {
        /* _OSI is optional for now, will be permanent later */

        if (!strcmp (InitVal->Name, "_OSI") && !AcpiGbl_CreateOsiMethod)
        {
            continue;
        }

        Status = AcpiNsLookup (NULL, __UNCONST(InitVal->Name), InitVal->Type,
                        ACPI_IMODE_LOAD_PASS2, ACPI_NS_NO_UPSEARCH,
                        NULL, &NewNode);
        if (ACPI_FAILURE (Status))
        {
            ACPI_EXCEPTION ((AE_INFO, Status,
                "Could not create predefined name %s",
                InitVal->Name));
            continue;
        }

        /*
         * Name entered successfully. If entry in PreDefinedNames[] specifies
         * an initial value, create the initial value.
         */
        if (InitVal->Val)
        {
            Status = AcpiOsPredefinedOverride (InitVal, &Val);
            if (ACPI_FAILURE (Status))
            {
                ACPI_ERROR ((AE_INFO,
                    "Could not override predefined %s",
                    InitVal->Name));
            }

            if (!Val)
            {
                Val = __UNCONST(InitVal->Val);
            }

            /*
             * Entry requests an initial value, allocate a
             * descriptor for it.
             */
            ObjDesc = AcpiUtCreateInternalObject (InitVal->Type);
            if (!ObjDesc)
            {
                Status = AE_NO_MEMORY;
                goto UnlockAndExit;
            }

            /*
             * Convert value string from table entry to
             * internal representation. Only types actually
             * used for initial values are implemented here.
             */
            switch (InitVal->Type)
            {
            case ACPI_TYPE_METHOD:

                ObjDesc->Method.ParamCount = (UINT8) ACPI_TO_INTEGER (Val);
                ObjDesc->Common.Flags |= AOPOBJ_DATA_VALID;

#if defined (ACPI_ASL_COMPILER)

                /* Save the parameter count for the iASL compiler */

                NewNode->Value = ObjDesc->Method.ParamCount;
#else
                /* Mark this as a very SPECIAL method */

                ObjDesc->Method.InfoFlags = ACPI_METHOD_INTERNAL_ONLY;
                ObjDesc->Method.Dispatch.Implementation = AcpiUtOsiImplementation;
#endif
                break;

            case ACPI_TYPE_INTEGER:

                ObjDesc->Integer.Value = ACPI_TO_INTEGER (Val);
                break;

            case ACPI_TYPE_STRING:

                /* Build an object around the static string */

                ObjDesc->String.Length = (UINT32) strlen (Val);
                ObjDesc->String.Pointer = Val;
                ObjDesc->Common.Flags |= AOPOBJ_STATIC_POINTER;
                break;

            case ACPI_TYPE_MUTEX:

                ObjDesc->Mutex.Node = NewNode;
                ObjDesc->Mutex.SyncLevel = (UINT8) (ACPI_TO_INTEGER (Val) - 1);

                /* Create a mutex */

                Status = AcpiOsCreateMutex (&ObjDesc->Mutex.OsMutex);
                if (ACPI_FAILURE (Status))
                {
                    AcpiUtRemoveReference (ObjDesc);
                    goto UnlockAndExit;
                }

                /* Special case for ACPI Global Lock */

                if (strcmp (InitVal->Name, "_GL_") == 0)
                {
                    AcpiGbl_GlobalLockMutex = ObjDesc;

                    /* Create additional counting semaphore for global lock */

                    Status = AcpiOsCreateSemaphore (
                                1, 0, &AcpiGbl_GlobalLockSemaphore);
                    if (ACPI_FAILURE (Status))
                    {
                        AcpiUtRemoveReference (ObjDesc);
                        goto UnlockAndExit;
                    }
                }
                break;

            default:

                ACPI_ERROR ((AE_INFO, "Unsupported initial type value 0x%X",
                    InitVal->Type));
                AcpiUtRemoveReference (ObjDesc);
                ObjDesc = NULL;
                continue;
            }

            /* Store pointer to value descriptor in the Node */

            Status = AcpiNsAttachObject (NewNode, ObjDesc,
                        ObjDesc->Common.Type);

            /* Remove local reference to the object */

            AcpiUtRemoveReference (ObjDesc);
        }
    }


UnlockAndExit:
    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

    /* Save a handle to "_GPE", it is always present */

    if (ACPI_SUCCESS (Status))
    {
        Status = AcpiNsGetNode (NULL, "\\_GPE", ACPI_NS_NO_UPSEARCH,
                    &AcpiGbl_FadtGpeDevice);
    }

    return_ACPI_STATUS (Status);
}
Ejemplo n.º 5
0
ACPI_STATUS
AcpiEvInitializeRegion (
    ACPI_OPERAND_OBJECT     *RegionObj,
    BOOLEAN                 AcpiNsLocked)
{
    ACPI_OPERAND_OBJECT     *HandlerObj;
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_ADR_SPACE_TYPE     SpaceId;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE_U32 (EvInitializeRegion, AcpiNsLocked);


    if (!RegionObj)
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    if (RegionObj->Common.Flags & AOPOBJ_OBJECT_INITIALIZED)
    {
        return_ACPI_STATUS (AE_OK);
    }

    RegionObj->Common.Flags |= AOPOBJ_OBJECT_INITIALIZED;

    Node = RegionObj->Region.Node->Parent;
    SpaceId = RegionObj->Region.SpaceId;

    /*
     * The following loop depends upon the root Node having no parent
     * ie: AcpiGbl_RootNode->Parent being set to NULL
     */
    while (Node)
    {
        /* Check to see if a handler exists */

        HandlerObj = NULL;
        ObjDesc = AcpiNsGetAttachedObject (Node);
        if (ObjDesc)
        {
            /* Can only be a handler if the object exists */

            switch (Node->Type)
            {
            case ACPI_TYPE_DEVICE:
            case ACPI_TYPE_PROCESSOR:
            case ACPI_TYPE_THERMAL:

                HandlerObj = ObjDesc->CommonNotify.Handler;
                break;

            case ACPI_TYPE_METHOD:
                /*
                 * If we are executing module level code, the original
                 * Node's object was replaced by this Method object and we
                 * saved the handler in the method object.
                 *
                 * See AcpiNsExecModuleCode
                 */
                if (ObjDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL)
                {
                    HandlerObj = ObjDesc->Method.Dispatch.Handler;
                }
                break;

            default:

                /* Ignore other objects */

                break;
            }

            HandlerObj = AcpiEvFindRegionHandler (SpaceId, HandlerObj);
            if (HandlerObj)
            {
                /* Found correct handler */

                ACPI_DEBUG_PRINT ((ACPI_DB_OPREGION,
                    "Found handler %p for region %p in obj %p\n",
                    HandlerObj, RegionObj, ObjDesc));

                Status = AcpiEvAttachRegion (HandlerObj, RegionObj,
                    AcpiNsLocked);

                /*
                 * Tell all users that this region is usable by
                 * running the _REG method
                 */
                if (AcpiNsLocked)
                {
                    Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
                    if (ACPI_FAILURE (Status))
                    {
                        return_ACPI_STATUS (Status);
                    }
                }

                Status = AcpiEvExecuteRegMethod (RegionObj, ACPI_REG_CONNECT);

                if (AcpiNsLocked)
                {
                    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
                    if (ACPI_FAILURE (Status))
                    {
                        return_ACPI_STATUS (Status);
                    }
                }

                return_ACPI_STATUS (AE_OK);
            }
        }

        /* This node does not have the handler we need; Pop up one level */

        Node = Node->Parent;
    }

    /* If we get here, there is no handler for this region */

    ACPI_DEBUG_PRINT ((ACPI_DB_OPREGION,
        "No handler for RegionType %s(%X) (RegionObj %p)\n",
        AcpiUtGetRegionName (SpaceId), SpaceId, RegionObj));

    return_ACPI_STATUS (AE_NOT_EXIST);
}
Ejemplo n.º 6
0
static ACPI_STATUS
AcpiDbStartCommand (
    ACPI_WALK_STATE         *WalkState,
    ACPI_PARSE_OBJECT       *Op)
{
    ACPI_STATUS             Status;


    /* TBD: [Investigate] are there namespace locking issues here? */

    /* AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); */

    /* Go into the command loop and await next user command */


    AcpiGbl_MethodExecuting = TRUE;
    Status = AE_CTRL_TRUE;
    while (Status == AE_CTRL_TRUE)
    {
        if (AcpiGbl_DebuggerConfiguration == DEBUGGER_MULTI_THREADED)
        {
            /* Handshake with the front-end that gets user command lines */

            Status = AcpiUtReleaseMutex (ACPI_MTX_DEBUG_CMD_COMPLETE);
            if (ACPI_FAILURE (Status))
            {
                return (Status);
            }
            Status = AcpiUtAcquireMutex (ACPI_MTX_DEBUG_CMD_READY);
            if (ACPI_FAILURE (Status))
            {
                return (Status);
            }
        }
        else
        {
            /* Single threaded, we must get a command line ourselves */

            /* Force output to console until a command is entered */

            AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);

            /* Different prompt if method is executing */

            if (!AcpiGbl_MethodExecuting)
            {
                AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_COMMAND_PROMPT);
            }
            else
            {
                AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_EXECUTE_PROMPT);
            }

            /* Get the user input line */

            Status = AcpiOsGetLine (AcpiGbl_DbLineBuf,
                ACPI_DB_LINE_BUFFER_SIZE, NULL);
            if (ACPI_FAILURE (Status))
            {
                ACPI_EXCEPTION ((AE_INFO, Status, "While parsing command line"));
                return (Status);
            }
        }

        Status = AcpiDbCommandDispatch (AcpiGbl_DbLineBuf, WalkState, Op);
    }

    /* AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); */

    return (Status);
}
Ejemplo n.º 7
0
ACPI_STATUS
AcpiWalkNamespace (
    ACPI_OBJECT_TYPE        Type,
    ACPI_HANDLE             StartObject,
    UINT32                  MaxDepth,
    ACPI_WALK_CALLBACK      UserFunction,
    void                    *Context,
    void                    **ReturnValue)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE (AcpiWalkNamespace);


    /* Parameter validation */

    if ((Type > ACPI_TYPE_LOCAL_MAX) ||
        (!MaxDepth)                  ||
        (!UserFunction))
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    /*
     * Need to acquire the namespace reader lock to prevent interference
     * with any concurrent table unloads (which causes the deletion of
     * namespace objects). We cannot allow the deletion of a namespace node
     * while the user function is using it. The exception to this are the
     * nodes created and deleted during control method execution -- these
     * nodes are marked as temporary nodes and are ignored by the namespace
     * walk. Thus, control methods can be executed while holding the
     * namespace deletion lock (and the user function can execute control
     * methods.)
     */
    Status = AcpiUtAcquireReadLock (&AcpiGbl_NamespaceRwLock);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    /*
     * Lock the namespace around the walk. The namespace will be
     * unlocked/locked around each call to the user function - since the user
     * function must be allowed to make ACPICA calls itself (for example, it
     * will typically execute control methods during device enumeration.)
     */
    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        goto UnlockAndExit;
    }

    Status = AcpiNsWalkNamespace (Type, StartObject, MaxDepth,
                ACPI_NS_WALK_UNLOCK, UserFunction, Context, ReturnValue);

    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

UnlockAndExit:
    (void) AcpiUtReleaseReadLock (&AcpiGbl_NamespaceRwLock);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 8
0
ACPI_STATUS
AcpiGetHandle (
    ACPI_HANDLE             Parent,
    ACPI_STRING             Pathname,
    ACPI_HANDLE             *RetHandle)
{
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node = NULL;
    ACPI_NAMESPACE_NODE     *PrefixNode = NULL;


    ACPI_FUNCTION_ENTRY ();


    /* Parameter Validation */

    if (!RetHandle || !Pathname)
    {
        return (AE_BAD_PARAMETER);
    }

    /* Convert a parent handle to a prefix node */

    if (Parent)
    {
        Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
        if (ACPI_FAILURE (Status))
        {
            return (Status);
        }

        PrefixNode = AcpiNsMapHandleToNode (Parent);
        if (!PrefixNode)
        {
            (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
            return (AE_BAD_PARAMETER);
        }

        Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
        if (ACPI_FAILURE (Status))
        {
            return (Status);
        }
    }

    /* Special case for root, since we can't search for it */

    if (ACPI_STRCMP (Pathname, ACPI_NS_ROOT_PATH) == 0)
    {
        *RetHandle = AcpiNsConvertEntryToHandle (AcpiGbl_RootNode);
        return (AE_OK);
    }

    /*
     *  Find the Node and convert to a handle
     */
    Status = AcpiNsGetNode (PrefixNode, Pathname, ACPI_NS_NO_UPSEARCH,
                &Node);

    *RetHandle = NULL;
    if (ACPI_SUCCESS (Status))
    {
        *RetHandle = AcpiNsConvertEntryToHandle (Node);
    }

    return (Status);
}
Ejemplo n.º 9
0
ACPI_STATUS
AcpiGetName (
    ACPI_HANDLE             Handle,
    UINT32                  NameType,
    ACPI_BUFFER             *Buffer)
{
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node;


    /* Parameter validation */

    if (NameType > ACPI_NAME_TYPE_MAX)
    {
        return (AE_BAD_PARAMETER);
    }

    Status = AcpiUtValidateBuffer (Buffer);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    if (NameType == ACPI_FULL_PATHNAME)
    {
        /* Get the full pathname (From the namespace root) */

        Status = AcpiNsHandleToPathname (Handle, Buffer);
        return (Status);
    }

    /*
     * Wants the single segment ACPI name.
     * Validate handle and convert to a namespace Node
     */
    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    Node = AcpiNsMapHandleToNode (Handle);
    if (!Node)
    {
        Status = AE_BAD_PARAMETER;
        goto UnlockAndExit;
    }

    /* Validate/Allocate/Clear caller buffer */

    Status = AcpiUtInitializeBuffer (Buffer, ACPI_PATH_SEGMENT_LENGTH);
    if (ACPI_FAILURE (Status))
    {
        goto UnlockAndExit;
    }

    /* Just copy the ACPI name from the Node and zero terminate it */

    ACPI_STRNCPY (Buffer->Pointer, AcpiUtGetNodeName (Node),
                ACPI_NAME_SIZE);
    ((char *) Buffer->Pointer) [ACPI_NAME_SIZE] = 0;
    Status = AE_OK;


UnlockAndExit:

    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
    return (Status);
}
Ejemplo n.º 10
0
ACPI_STATUS
AcpiInstallGpeBlock (
    ACPI_HANDLE             GpeDevice,
    ACPI_GENERIC_ADDRESS    *GpeBlockAddress,
    UINT32                  RegisterCount,
    UINT32                  InterruptNumber)
{
    ACPI_STATUS             Status;
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_GPE_BLOCK_INFO     *GpeBlock;


    ACPI_FUNCTION_TRACE (AcpiInstallGpeBlock);


    if ((!GpeDevice)       ||
        (!GpeBlockAddress) ||
        (!RegisterCount))
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    Node = AcpiNsValidateHandle (GpeDevice);
    if (!Node)
    {
        Status = AE_BAD_PARAMETER;
        goto UnlockAndExit;
    }

    /* Validate the parent device */

    if (Node->Type != ACPI_TYPE_DEVICE)
    {
        Status = AE_TYPE;
        goto UnlockAndExit;
    }

    if (Node->Object)
    {
        Status = AE_ALREADY_EXISTS;
        goto UnlockAndExit;
    }

    /*
     * For user-installed GPE Block Devices, the GpeBlockBaseNumber
     * is always zero
     */
    Status = AcpiEvCreateGpeBlock (Node, GpeBlockAddress->Address,
        GpeBlockAddress->SpaceId, RegisterCount,
        0, InterruptNumber, &GpeBlock);
    if (ACPI_FAILURE (Status))
    {
        goto UnlockAndExit;
    }

    /* Install block in the DeviceObject attached to the node */

    ObjDesc = AcpiNsGetAttachedObject (Node);
    if (!ObjDesc)
    {
        /*
         * No object, create a new one (Device nodes do not always have
         * an attached object)
         */
        ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_DEVICE);
        if (!ObjDesc)
        {
            Status = AE_NO_MEMORY;
            goto UnlockAndExit;
        }

        Status = AcpiNsAttachObject (Node, ObjDesc, ACPI_TYPE_DEVICE);

        /* Remove local reference to the object */

        AcpiUtRemoveReference (ObjDesc);
        if (ACPI_FAILURE (Status))
        {
            goto UnlockAndExit;
        }
    }

    /* Now install the GPE block in the DeviceObject */

    ObjDesc->Device.GpeBlock = GpeBlock;


UnlockAndExit:
    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 11
0
void
AcpiEvUpdateGpes (
    ACPI_OWNER_ID           TableOwnerId)
{
    ACPI_GPE_XRUPT_INFO     *GpeXruptInfo;
    ACPI_GPE_BLOCK_INFO     *GpeBlock;
    ACPI_GPE_WALK_INFO      WalkInfo;
    ACPI_STATUS             Status = AE_OK;
    UINT32                  NewWakeGpeCount = 0;


    /* We will examine only _PRW/_Lxx/_Exx methods owned by this table */

    WalkInfo.OwnerId = TableOwnerId;
    WalkInfo.ExecuteByOwnerId = TRUE;
    WalkInfo.Count = 0;

    if (AcpiGbl_LeaveWakeGpesDisabled)
    {
        /*
         * 1) Run any newly-loaded _PRW methods to find any GPEs that
         * can now be marked as CAN_WAKE GPEs. Note: We must run the
         * _PRW methods before we process the _Lxx/_Exx methods because
         * we will enable all runtime GPEs associated with the new
         * _Lxx/_Exx methods at the time we process those methods.
         *
         * Unlock interpreter so that we can run the _PRW methods.
         */
        WalkInfo.GpeBlock = NULL;
        WalkInfo.GpeDevice = NULL;

        AcpiExExitInterpreter ();

        Status = AcpiNsWalkNamespace (ACPI_TYPE_DEVICE, ACPI_ROOT_OBJECT,
                    ACPI_UINT32_MAX, ACPI_NS_WALK_NO_UNLOCK,
                    AcpiEvMatchPrwAndGpe, NULL, &WalkInfo, NULL);
        if (ACPI_FAILURE (Status))
        {
            ACPI_EXCEPTION ((AE_INFO, Status,
                "While executing _PRW methods"));
        }

        AcpiExEnterInterpreter ();
        NewWakeGpeCount = WalkInfo.Count;
    }

    /*
     * 2) Find any _Lxx/_Exx GPE methods that have just been loaded.
     *
     * Any GPEs that correspond to new _Lxx/_Exx methods and are not
     * marked as CAN_WAKE are immediately enabled.
     *
     * Examine the namespace underneath each GpeDevice within the
     * GpeBlock lists.
     */
    Status = AcpiUtAcquireMutex (ACPI_MTX_EVENTS);
    if (ACPI_FAILURE (Status))
    {
        return;
    }

    WalkInfo.Count = 0;
    WalkInfo.EnableThisGpe = TRUE;

    /* Walk the interrupt level descriptor list */

    GpeXruptInfo = AcpiGbl_GpeXruptListHead;
    while (GpeXruptInfo)
    {
        /* Walk all Gpe Blocks attached to this interrupt level */

        GpeBlock = GpeXruptInfo->GpeBlockListHead;
        while (GpeBlock)
        {
            WalkInfo.GpeBlock = GpeBlock;
            WalkInfo.GpeDevice = GpeBlock->Node;

            Status = AcpiNsWalkNamespace (ACPI_TYPE_METHOD,
                        WalkInfo.GpeDevice, ACPI_UINT32_MAX,
                        ACPI_NS_WALK_NO_UNLOCK, AcpiEvMatchGpeMethod,
                        NULL, &WalkInfo, NULL);
            if (ACPI_FAILURE (Status))
            {
                ACPI_EXCEPTION ((AE_INFO, Status,
                    "While decoding _Lxx/_Exx methods"));
            }

            GpeBlock = GpeBlock->Next;
        }

        GpeXruptInfo = GpeXruptInfo->Next;
    }

    if (WalkInfo.Count || NewWakeGpeCount)
    {
        ACPI_INFO ((AE_INFO,
            "Enabled %u new runtime GPEs, added %u new wakeup GPEs",
            WalkInfo.Count, NewWakeGpeCount));
    }

    (void) AcpiUtReleaseMutex (ACPI_MTX_EVENTS);
    return;
}
Ejemplo n.º 12
0
ACPI_STATUS
AcpiNsLoadTable (
    UINT32                  TableIndex,
    ACPI_NAMESPACE_NODE     *Node)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE (NsLoadTable);


    /*
     * Parse the table and load the namespace with all named
     * objects found within. Control methods are NOT parsed
     * at this time. In fact, the control methods cannot be
     * parsed until the entire namespace is loaded, because
     * if a control method makes a forward reference (call)
     * to another control method, we can't continue parsing
     * because we don't know how many arguments to parse next!
     */
    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* If table already loaded into namespace, just return */

    if (AcpiTbIsTableLoaded (TableIndex))
    {
        Status = AE_ALREADY_EXISTS;
        goto Unlock;
    }

    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
        "**** Loading table into namespace ****\n"));

    Status = AcpiTbAllocateOwnerId (TableIndex);
    if (ACPI_FAILURE (Status))
    {
        goto Unlock;
    }

    Status = AcpiNsParseTable (TableIndex, Node);
    if (ACPI_SUCCESS (Status))
    {
        AcpiTbSetTableLoadedFlag (TableIndex, TRUE);
    }
    else
    {
        /*
         * On error, delete any namespace objects created by this table.
         * We cannot initialize these objects, so delete them. There are
         * a couple of expecially bad cases:
         * AE_ALREADY_EXISTS - namespace collision.
         * AE_NOT_FOUND - the target of a Scope operator does not
         * exist. This target of Scope must already exist in the
         * namespace, as per the ACPI specification.
         */
        (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
        AcpiNsDeleteNamespaceByOwner (
            AcpiGbl_RootTableList.Tables[TableIndex].OwnerId);
            AcpiTbReleaseOwnerId (TableIndex);

        return_ACPI_STATUS (Status);
    }

Unlock:
    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * Now we can parse the control methods. We always parse
     * them here for a sanity check, and if configured for
     * just-in-time parsing, we delete the control method
     * parse trees.
     */
    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
        "**** Begin Table Object Initialization\n"));

    Status = AcpiDsInitializeObjects (TableIndex, Node);

    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
        "**** Completed Table Object Initialization\n"));

    return_ACPI_STATUS (Status);
}
Ejemplo n.º 13
0
ACPI_STATUS
AcpiEvDeleteGpeBlock (
    ACPI_GPE_BLOCK_INFO     *GpeBlock)
{
    ACPI_STATUS             Status;
    ACPI_CPU_FLAGS          Flags;


    ACPI_FUNCTION_TRACE (EvInstallGpeBlock);


    Status = AcpiUtAcquireMutex (ACPI_MTX_EVENTS);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Disable all GPEs in this block */

    Status = AcpiHwDisableGpeBlock (GpeBlock->XruptBlock, GpeBlock, NULL);

    if (!GpeBlock->Previous && !GpeBlock->Next)
    {
        /* This is the last GpeBlock on this interrupt */

        Status = AcpiEvDeleteGpeXrupt (GpeBlock->XruptBlock);
        if (ACPI_FAILURE (Status))
        {
            goto UnlockAndExit;
        }
    }
    else
    {
        /* Remove the block on this interrupt with lock */

        Flags = AcpiOsAcquireLock (AcpiGbl_GpeLock);
        if (GpeBlock->Previous)
        {
            GpeBlock->Previous->Next = GpeBlock->Next;
        }
        else
        {
            GpeBlock->XruptBlock->GpeBlockListHead = GpeBlock->Next;
        }

        if (GpeBlock->Next)
        {
            GpeBlock->Next->Previous = GpeBlock->Previous;
        }

        AcpiOsReleaseLock (AcpiGbl_GpeLock, Flags);
    }

    AcpiCurrentGpeCount -= GpeBlock->GpeCount;

    /* Free the GpeBlock */

    ACPI_FREE (GpeBlock->RegisterInfo);
    ACPI_FREE (GpeBlock->EventInfo);
    ACPI_FREE (GpeBlock);

UnlockAndExit:
    Status = AcpiUtReleaseMutex (ACPI_MTX_EVENTS);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 14
0
ACPI_STATUS
AcpiEvInitializeRegion (
    ACPI_OPERAND_OBJECT     *RegionObj,
    BOOLEAN                 AcpiNsLocked)
{
    ACPI_OPERAND_OBJECT     *HandlerObj;
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_ADR_SPACE_TYPE     SpaceId;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *MethodNode;
    ACPI_NAME               *RegNamePtr = (ACPI_NAME *) METHOD_NAME__REG;
    ACPI_OPERAND_OBJECT     *RegionObj2;


    ACPI_FUNCTION_TRACE_U32 (EvInitializeRegion, AcpiNsLocked);


    if (!RegionObj)
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    if (RegionObj->Common.Flags & AOPOBJ_OBJECT_INITIALIZED)
    {
        return_ACPI_STATUS (AE_OK);
    }

    RegionObj2 = AcpiNsGetSecondaryObject (RegionObj);
    if (!RegionObj2)
    {
        return_ACPI_STATUS (AE_NOT_EXIST);
    }

    Node = RegionObj->Region.Node->Parent;
    SpaceId = RegionObj->Region.SpaceId;

    /* Setup defaults */

    RegionObj->Region.Handler = NULL;
    RegionObj2->Extra.Method_REG = NULL;
    RegionObj->Common.Flags &= ~(AOPOBJ_SETUP_COMPLETE);
    RegionObj->Common.Flags |= AOPOBJ_OBJECT_INITIALIZED;

    /* Find any "_REG" method associated with this region definition */

    Status = AcpiNsSearchOneScope (
                *RegNamePtr, Node, ACPI_TYPE_METHOD, &MethodNode);
    if (ACPI_SUCCESS (Status))
    {
        /*
         * The _REG method is optional and there can be only one per region
         * definition. This will be executed when the handler is attached
         * or removed
         */
        RegionObj2->Extra.Method_REG = MethodNode;
    }

    /*
     * The following loop depends upon the root Node having no parent
     * ie: AcpiGbl_RootNode->ParentEntry being set to NULL
     */
    while (Node)
    {
        /* Check to see if a handler exists */

        HandlerObj = NULL;
        ObjDesc = AcpiNsGetAttachedObject (Node);
        if (ObjDesc)
        {
            /* Can only be a handler if the object exists */

            switch (Node->Type)
            {
            case ACPI_TYPE_DEVICE:

                HandlerObj = ObjDesc->Device.Handler;
                break;

            case ACPI_TYPE_PROCESSOR:

                HandlerObj = ObjDesc->Processor.Handler;
                break;

            case ACPI_TYPE_THERMAL:

                HandlerObj = ObjDesc->ThermalZone.Handler;
                break;

            case ACPI_TYPE_METHOD:
                /*
                 * If we are executing module level code, the original
                 * Node's object was replaced by this Method object and we
                 * saved the handler in the method object.
                 *
                 * See AcpiNsExecModuleCode
                 */
                if (ObjDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL)
                {
                    HandlerObj = ObjDesc->Method.Dispatch.Handler;
                }
                break;

            default:

                /* Ignore other objects */

                break;
            }

            while (HandlerObj)
            {
                /* Is this handler of the correct type? */

                if (HandlerObj->AddressSpace.SpaceId == SpaceId)
                {
                    /* Found correct handler */

                    ACPI_DEBUG_PRINT ((ACPI_DB_OPREGION,
                        "Found handler %p for region %p in obj %p\n",
                        HandlerObj, RegionObj, ObjDesc));

                    Status = AcpiEvAttachRegion (HandlerObj, RegionObj,
                                AcpiNsLocked);

                    /*
                     * Tell all users that this region is usable by
                     * running the _REG method
                     */
                    if (AcpiNsLocked)
                    {
                        Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
                        if (ACPI_FAILURE (Status))
                        {
                            return_ACPI_STATUS (Status);
                        }
                    }

                    Status = AcpiEvExecuteRegMethod (RegionObj, ACPI_REG_CONNECT);

                    if (AcpiNsLocked)
                    {
                        Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
                        if (ACPI_FAILURE (Status))
                        {
                            return_ACPI_STATUS (Status);
                        }
                    }

                    return_ACPI_STATUS (AE_OK);
                }

                /* Try next handler in the list */

                HandlerObj = HandlerObj->AddressSpace.Next;
            }
        }

        /* This node does not have the handler we need; Pop up one level */

        Node = Node->Parent;
    }

    /* If we get here, there is no handler for this region */

    ACPI_DEBUG_PRINT ((ACPI_DB_OPREGION,
        "No handler for RegionType %s(%X) (RegionObj %p)\n",
        AcpiUtGetRegionName (SpaceId), SpaceId, RegionObj));

    return_ACPI_STATUS (AE_NOT_EXIST);
}
Ejemplo n.º 15
0
ACPI_STATUS
AcpiNsWalkNamespace (
    ACPI_OBJECT_TYPE        Type,
    ACPI_HANDLE             StartNode,
    UINT32                  MaxDepth,
    UINT32                  Flags,
    ACPI_WALK_CALLBACK      PreOrderVisit,
    ACPI_WALK_CALLBACK      PostOrderVisit,
    void                    *Context,
    void                    **ReturnValue)
{
    ACPI_STATUS             Status;
    ACPI_STATUS             MutexStatus;
    ACPI_NAMESPACE_NODE     *ChildNode;
    ACPI_NAMESPACE_NODE     *ParentNode;
    ACPI_OBJECT_TYPE        ChildType;
    UINT32                  Level;
    BOOLEAN                 NodePreviouslyVisited = FALSE;


    ACPI_FUNCTION_TRACE (NsWalkNamespace);


    /* Special case for the namespace Root Node */

    if (StartNode == ACPI_ROOT_OBJECT)
    {
        StartNode = AcpiGbl_RootNode;
    }

    /* Null child means "get first node" */

    ParentNode  = StartNode;
    ChildNode   = AcpiNsGetNextNode (ParentNode, NULL);
    ChildType   = ACPI_TYPE_ANY;
    Level       = 1;

    /*
     * Traverse the tree of nodes until we bubble back up to where we
     * started. When Level is zero, the loop is done because we have
     * bubbled up to (and passed) the original parent handle (StartEntry)
     */
    while (Level > 0 && ChildNode)
    {
        Status = AE_OK;

        /* Found next child, get the type if we are not searching for ANY */

        if (Type != ACPI_TYPE_ANY)
        {
            ChildType = ChildNode->Type;
        }

        /*
         * Ignore all temporary namespace nodes (created during control
         * method execution) unless told otherwise. These temporary nodes
         * can cause a race condition because they can be deleted during
         * the execution of the user function (if the namespace is
         * unlocked before invocation of the user function.) Only the
         * debugger namespace dump will examine the temporary nodes.
         */
        if ((ChildNode->Flags & ANOBJ_TEMPORARY) &&
            !(Flags & ACPI_NS_WALK_TEMP_NODES))
        {
            Status = AE_CTRL_DEPTH;
        }

        /* Type must match requested type */

        else if (ChildType == Type)
        {
            /*
             * Found a matching node, invoke the user callback function.
             * Unlock the namespace if flag is set.
             */
            if (Flags & ACPI_NS_WALK_UNLOCK)
            {
                MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
                if (ACPI_FAILURE (MutexStatus))
                {
                    return_ACPI_STATUS (MutexStatus);
                }
            }

            /*
             * Invoke the user function, either pre-order or post-order
             * or both.
             */
            if (!NodePreviouslyVisited)
            {
                if (PreOrderVisit)
                {
                    Status = PreOrderVisit (ChildNode, Level,
                                Context, ReturnValue);
                }
            }
            else
            {
                if (PostOrderVisit)
                {
                    Status = PostOrderVisit (ChildNode, Level,
                                Context, ReturnValue);
                }
            }

            if (Flags & ACPI_NS_WALK_UNLOCK)
            {
                MutexStatus = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
                if (ACPI_FAILURE (MutexStatus))
                {
                    return_ACPI_STATUS (MutexStatus);
                }
            }

            switch (Status)
            {
            case AE_OK:
            case AE_CTRL_DEPTH:

                /* Just keep going */
                break;

            case AE_CTRL_TERMINATE:

                /* Exit now, with OK status */

                return_ACPI_STATUS (AE_OK);

            default:

                /* All others are valid exceptions */

                return_ACPI_STATUS (Status);
            }
        }

        /*
         * Depth first search: Attempt to go down another level in the
         * namespace if we are allowed to.  Don't go any further if we have
         * reached the caller specified maximum depth or if the user
         * function has specified that the maximum depth has been reached.
         */
        if (!NodePreviouslyVisited &&
            (Level < MaxDepth) &&
            (Status != AE_CTRL_DEPTH))
        {
            if (ChildNode->Child)
            {
                /* There is at least one child of this node, visit it */

                Level++;
                ParentNode = ChildNode;
                ChildNode = AcpiNsGetNextNode (ParentNode, NULL);
                continue;
            }
        }

        /* No more children, re-visit this node */

        if (!NodePreviouslyVisited)
        {
            NodePreviouslyVisited = TRUE;
            continue;
        }

        /* No more children, visit peers */

        ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
        if (ChildNode)
        {
            NodePreviouslyVisited = FALSE;
        }

        /* No peers, re-visit parent */

        else
        {
            /*
             * No more children of this node (AcpiNsGetNextNode failed), go
             * back upwards in the namespace tree to the node's parent.
             */
            Level--;
            ChildNode = ParentNode;
            ParentNode = AcpiNsGetParentNode (ParentNode);

            NodePreviouslyVisited = TRUE;
        }
    }

    /* Complete walk, not terminated by user function */

    return_ACPI_STATUS (AE_OK);
}
Ejemplo n.º 16
0
ACPI_STATUS
AcpiGetObjectInfo (
    ACPI_HANDLE             Handle,
    ACPI_BUFFER             *Buffer)
{
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_DEVICE_INFO        *Info;
    ACPI_DEVICE_INFO        *ReturnInfo;
    ACPI_COMPATIBLE_ID_LIST *CidList = NULL;
    ACPI_SIZE               Size;


    /* Parameter validation */

    if (!Handle || !Buffer)
    {
        return (AE_BAD_PARAMETER);
    }

    Status = AcpiUtValidateBuffer (Buffer);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_DEVICE_INFO));
    if (!Info)
    {
        return (AE_NO_MEMORY);
    }

    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        goto Cleanup;
    }

    Node = AcpiNsMapHandleToNode (Handle);
    if (!Node)
    {
        (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
        goto Cleanup;
    }

    /* Init return structure */

    Size = sizeof (ACPI_DEVICE_INFO);

    Info->Type  = Node->Type;
    Info->Name  = Node->Name.Integer;
    Info->Valid = 0;

    Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        goto Cleanup;
    }

    /* If not a device, we are all done */

    if (Info->Type == ACPI_TYPE_DEVICE)
    {
        /*
         * Get extra info for ACPI Devices objects only:
         * Run the Device _HID, _UID, _CID, _STA, _ADR and _SxD methods.
         *
         * Note: none of these methods are required, so they may or may
         * not be present for this device.  The Info->Valid bitfield is used
         * to indicate which methods were found and ran successfully.
         */

        /* Execute the Device._HID method */

        Status = AcpiUtExecute_HID (Node, &Info->HardwareId);
        if (ACPI_SUCCESS (Status))
        {
            Info->Valid |= ACPI_VALID_HID;
        }

        /* Execute the Device._UID method */

        Status = AcpiUtExecute_UID (Node, &Info->UniqueId);
        if (ACPI_SUCCESS (Status))
        {
            Info->Valid |= ACPI_VALID_UID;
        }

        /* Execute the Device._CID method */

        Status = AcpiUtExecute_CID (Node, &CidList);
        if (ACPI_SUCCESS (Status))
        {
            Size += CidList->Size;
            Info->Valid |= ACPI_VALID_CID;
        }

        /* Execute the Device._STA method */

        Status = AcpiUtExecute_STA (Node, &Info->CurrentStatus);
        if (ACPI_SUCCESS (Status))
        {
            Info->Valid |= ACPI_VALID_STA;
        }

        /* Execute the Device._ADR method */

        Status = AcpiUtEvaluateNumericObject (METHOD_NAME__ADR, Node,
                        &Info->Address);
        if (ACPI_SUCCESS (Status))
        {
            Info->Valid |= ACPI_VALID_ADR;
        }

        /* Execute the Device._SxD methods */

        Status = AcpiUtExecute_Sxds (Node, Info->HighestDstates);
        if (ACPI_SUCCESS (Status))
        {
            Info->Valid |= ACPI_VALID_SXDS;
        }
    }

    /* Validate/Allocate/Clear caller buffer */

    Status = AcpiUtInitializeBuffer (Buffer, Size);
    if (ACPI_FAILURE (Status))
    {
        goto Cleanup;
    }

    /* Populate the return buffer */

    ReturnInfo = Buffer->Pointer;
    ACPI_MEMCPY (ReturnInfo, Info, sizeof (ACPI_DEVICE_INFO));

    if (CidList)
    {
        ACPI_MEMCPY (&ReturnInfo->CompatibilityId, CidList, CidList->Size);
    }


Cleanup:
    ACPI_FREE (Info);
    if (CidList)
    {
        ACPI_FREE (CidList);
    }
    return (Status);
}
Ejemplo n.º 17
0
ACPI_STATUS
AcpiTbLoadNamespace (
    void)
{
    ACPI_STATUS             Status;
    UINT32                  i;
    ACPI_TABLE_HEADER       *NewDsdt;
    ACPI_TABLE_DESC         *Table;
    UINT32                  TablesLoaded = 0;
    UINT32                  TablesFailed = 0;


    ACPI_FUNCTION_TRACE (TbLoadNamespace);


    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);

    /*
     * Load the namespace. The DSDT is required, but any SSDT and
     * PSDT tables are optional. Verify the DSDT.
     */
    Table = &AcpiGbl_RootTableList.Tables[AcpiGbl_DsdtIndex];

    if (!AcpiGbl_RootTableList.CurrentTableCount ||
        !ACPI_COMPARE_NAME (Table->Signature.Ascii, ACPI_SIG_DSDT) ||
         ACPI_FAILURE (AcpiTbValidateTable (Table)))
    {
        Status = AE_NO_ACPI_TABLES;
        goto UnlockAndExit;
    }

    /*
     * Save the DSDT pointer for simple access. This is the mapped memory
     * address. We must take care here because the address of the .Tables
     * array can change dynamically as tables are loaded at run-time. Note:
     * .Pointer field is not validated until after call to AcpiTbValidateTable.
     */
    AcpiGbl_DSDT = Table->Pointer;

    /*
     * Optionally copy the entire DSDT to local memory (instead of simply
     * mapping it.) There are some BIOSs that corrupt or replace the original
     * DSDT, creating the need for this option. Default is FALSE, do not copy
     * the DSDT.
     */
    if (AcpiGbl_CopyDsdtLocally)
    {
        NewDsdt = AcpiTbCopyDsdt (AcpiGbl_DsdtIndex);
        if (NewDsdt)
        {
            AcpiGbl_DSDT = NewDsdt;
        }
    }

    /*
     * Save the original DSDT header for detection of table corruption
     * and/or replacement of the DSDT from outside the OS.
     */
    memcpy (&AcpiGbl_OriginalDsdtHeader, AcpiGbl_DSDT,
        sizeof (ACPI_TABLE_HEADER));

    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);

    /* Load and parse tables */

    Status = AcpiNsLoadTable (AcpiGbl_DsdtIndex, AcpiGbl_RootNode);
    if (ACPI_FAILURE (Status))
    {
        ACPI_EXCEPTION ((AE_INFO, Status, "[DSDT] table load failed"));
        TablesFailed++;
    }
    else
    {
        TablesLoaded++;
    }

    /* Load any SSDT or PSDT tables. Note: Loop leaves tables locked */

    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);
    for (i = 0; i < AcpiGbl_RootTableList.CurrentTableCount; ++i)
    {
        Table = &AcpiGbl_RootTableList.Tables[i];

        if (!AcpiGbl_RootTableList.Tables[i].Address ||
            (!ACPI_COMPARE_NAME (Table->Signature.Ascii, ACPI_SIG_SSDT) &&
             !ACPI_COMPARE_NAME (Table->Signature.Ascii, ACPI_SIG_PSDT) &&
             !ACPI_COMPARE_NAME (Table->Signature.Ascii, ACPI_SIG_OSDT)) ||
             ACPI_FAILURE (AcpiTbValidateTable (Table)))
        {
            continue;
        }

        /* Ignore errors while loading tables, get as many as possible */

        (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
        Status =  AcpiNsLoadTable (i, AcpiGbl_RootNode);
        if (ACPI_FAILURE (Status))
        {
            ACPI_EXCEPTION ((AE_INFO, Status, "(%4.4s:%8.8s) while loading table",
                Table->Signature.Ascii, Table->Pointer->OemTableId));
            TablesFailed++;

            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
                "Table [%4.4s:%8.8s] (id FF) - Table namespace load failed\n\n",
                Table->Signature.Ascii, Table->Pointer->OemTableId));
        }
        else
        {
            TablesLoaded++;
        }

        (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);
    }

    if (!TablesFailed)
    {
        ACPI_INFO ((AE_INFO,
            "%u ACPI AML tables successfully acquired and loaded",
            TablesLoaded));
    }
    else
    {
        ACPI_ERROR ((AE_INFO,
            "%u table load failures, %u successful",
            TablesFailed, TablesLoaded));

        /* Indicate at least one failure */

        Status = AE_CTRL_TERMINATE;
    }

UnlockAndExit:
    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 18
0
void *
AcpiOsAcquireObject (
    ACPI_MEMORY_LIST        *Cache)
{
    ACPI_STATUS             Status;
    void                    *Object;


    ACPI_FUNCTION_NAME (OsAcquireObject);


    if (!Cache)
    {
        return (NULL);
    }

    Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES);
    if (ACPI_FAILURE (Status))
    {
        return (NULL);
    }

    ACPI_MEM_TRACKING (Cache->Requests++);

    /* Check the cache first */

    if (Cache->ListHead)
    {
        /* There is an object available, use it */

        Object = Cache->ListHead;
        Cache->ListHead = ACPI_GET_DESCRIPTOR_PTR (Object);

        Cache->CurrentDepth--;

        ACPI_MEM_TRACKING (Cache->Hits++);
        ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
            "Object %p from %s cache\n", Object, Cache->ListName));

        Status = AcpiUtReleaseMutex (ACPI_MTX_CACHES);
        if (ACPI_FAILURE (Status))
        {
            return (NULL);
        }

        /* Clear (zero) the previously used Object */

        ACPI_MEMSET (Object, 0, Cache->ObjectSize);
    }
    else
    {
        /* The cache is empty, create a new object */

        ACPI_MEM_TRACKING (Cache->TotalAllocated++);

#ifdef ACPI_DBG_TRACK_ALLOCATIONS
        if ((Cache->TotalAllocated - Cache->TotalFreed) > Cache->MaxOccupied)
        {
            Cache->MaxOccupied = Cache->TotalAllocated - Cache->TotalFreed;
        }
#endif

        /* Avoid deadlock with ACPI_ALLOCATE_ZEROED */

        Status = AcpiUtReleaseMutex (ACPI_MTX_CACHES);
        if (ACPI_FAILURE (Status))
        {
            return (NULL);
        }

        Object = ACPI_ALLOCATE_ZEROED (Cache->ObjectSize);
        if (!Object)
        {
            return (NULL);
        }
    }

    return (Object);
}
Ejemplo n.º 19
0
ACPI_STATUS
AcpiNsLoadTable (
    UINT32                  TableIndex,
    ACPI_NAMESPACE_NODE     *Node)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE (NsLoadTable);


    /*
     * Parse the table and load the namespace with all named
     * objects found within. Control methods are NOT parsed
     * at this time. In fact, the control methods cannot be
     * parsed until the entire namespace is loaded, because
     * if a control method makes a forward reference (call)
     * to another control method, we can't continue parsing
     * because we don't know how many arguments to parse next!
     */
    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* If table already loaded into namespace, just return */

    if (AcpiTbIsTableLoaded (TableIndex))
    {
        Status = AE_ALREADY_EXISTS;
        goto Unlock;
    }

    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
        "**** Loading table into namespace ****\n"));

    Status = AcpiTbAllocateOwnerId (TableIndex);
    if (ACPI_FAILURE (Status))
    {
        goto Unlock;
    }

    Status = AcpiNsParseTable (TableIndex, Node);
    if (ACPI_SUCCESS (Status))
    {
        AcpiTbSetTableLoadedFlag (TableIndex, TRUE);
    }
    else
    {
        (void) AcpiTbReleaseOwnerId (TableIndex);
    }

Unlock:
    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * Now we can parse the control methods. We always parse
     * them here for a sanity check, and if configured for
     * just-in-time parsing, we delete the control method
     * parse trees.
     */
    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
        "**** Begin Table Object Initialization\n"));

    Status = AcpiDsInitializeObjects (TableIndex, Node);

    ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
        "**** Completed Table Object Initialization\n"));

    return_ACPI_STATUS (Status);
}
Ejemplo n.º 20
0
static ACPI_STATUS
AcpiUtTrackAllocation (
    ACPI_DEBUG_MEM_BLOCK    *Allocation,
    ACPI_SIZE               Size,
    UINT8                   AllocType,
    UINT32                  Component,
    const char              *Module,
    UINT32                  Line)
{
    ACPI_MEMORY_LIST        *MemList;
    ACPI_DEBUG_MEM_BLOCK    *Element;
    ACPI_STATUS             Status = AE_OK;


    ACPI_FUNCTION_TRACE_PTR (UtTrackAllocation, Allocation);


    if (AcpiGbl_DisableMemTracking)
    {
        return_ACPI_STATUS (AE_OK);
    }

    MemList = AcpiGbl_GlobalList;
    Status = AcpiUtAcquireMutex (ACPI_MTX_MEMORY);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * Search the global list for this address to make sure it is not
     * already present. This will catch several kinds of problems.
     */
    Element = AcpiUtFindAllocation (Allocation);
    if (Element == Allocation)
    {
        ACPI_ERROR ((AE_INFO,
            "UtTrackAllocation: Allocation (%p) already present in global list!",
            Allocation));
        goto UnlockAndExit;
    }

    /* Fill in the instance data */

    Allocation->Size = (UINT32) Size;
    Allocation->AllocType = AllocType;
    Allocation->Component = Component;
    Allocation->Line = Line;

    AcpiUtSafeStrncpy (Allocation->Module, (char *) Module, ACPI_MAX_MODULE_NAME);

    if (!Element)
    {
        /* Insert at list head */

        if (MemList->ListHead)
        {
            ((ACPI_DEBUG_MEM_BLOCK *)(MemList->ListHead))->Previous =
                Allocation;
        }

        Allocation->Next = MemList->ListHead;
        Allocation->Previous = NULL;

        MemList->ListHead = Allocation;
    }
    else
    {
        /* Insert after element */

        Allocation->Next = Element->Next;
        Allocation->Previous = Element;

        if (Element->Next)
        {
            (Element->Next)->Previous = Allocation;
        }

        Element->Next = Allocation;
    }


UnlockAndExit:
    Status = AcpiUtReleaseMutex (ACPI_MTX_MEMORY);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 21
0
static ACPI_STATUS
AcpiNsGetDeviceCallback (
    ACPI_HANDLE             ObjHandle,
    UINT32                  NestingLevel,
    void                    *Context,
    void                    **ReturnValue)
{
    ACPI_GET_DEVICES_INFO   *Info = Context;
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node;
    UINT32                  Flags;
    ACPI_DEVICE_ID          *Hid;
    ACPI_DEVICE_ID_LIST     *Cid;
    UINT32                  i;
    BOOLEAN                 Found;
    int                     Match;


    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    Node = AcpiNsMapHandleToNode (ObjHandle);
    Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    if (!Node)
    {
        return (AE_BAD_PARAMETER);
    }

    /* Run _STA to determine if device is present */

    Status = AcpiUtExecute_STA (Node, &Flags);
    if (ACPI_FAILURE (Status))
    {
        return (AE_CTRL_DEPTH);
    }

    if (!(Flags & ACPI_STA_DEVICE_PRESENT) &&
        !(Flags & ACPI_STA_DEVICE_FUNCTIONING))
    {
        /*
         * Don't examine the children of the device only when the
         * device is neither present nor functional. See ACPI spec,
         * description of _STA for more information.
         */
        return (AE_CTRL_DEPTH);
    }

    /* Filter based on device HID & CID */

    if (Info->Hid != NULL)
    {
        Status = AcpiUtExecute_HID (Node, &Hid);
        if (Status == AE_NOT_FOUND)
        {
            return (AE_OK);
        }
        else if (ACPI_FAILURE (Status))
        {
            return (AE_CTRL_DEPTH);
        }

        Match = ACPI_STRCMP (Hid->String, Info->Hid);
        ACPI_FREE (Hid);

        if (!Match)
        {
            /*
             * HID does not match, attempt match within the
             * list of Compatible IDs (CIDs)
             */
            Status = AcpiUtExecute_CID (Node, &Cid);
            if (Status == AE_NOT_FOUND)
            {
                return (AE_OK);
            }
            else if (ACPI_FAILURE (Status))
            {
                return (AE_CTRL_DEPTH);
            }

            /* Walk the CID list */

            Found = FALSE;
            for (i = 0; i < Cid->Count; i++)
            {
                if (ACPI_STRCMP (Cid->Ids[i].String, Info->Hid) == 0)
                {
                    /* Found a matching CID */

                    Found = TRUE;
                    break;
                }
            }

            ACPI_FREE (Cid);
            if (!Found)
            {
                return (AE_OK);
            }
        }
    }

    /* We have a valid device, invoke the user function */

    Status = Info->UserFunction (ObjHandle, NestingLevel, Info->Context,
                ReturnValue);
    return (Status);
}
Ejemplo n.º 22
0
static ACPI_STATUS
AcpiUtRemoveAllocation (
    ACPI_DEBUG_MEM_BLOCK    *Allocation,
    UINT32                  Component,
    const char              *Module,
    UINT32                  Line)
{
    ACPI_MEMORY_LIST        *MemList;
    ACPI_STATUS             Status;


    ACPI_FUNCTION_NAME (UtRemoveAllocation);


    if (AcpiGbl_DisableMemTracking)
    {
        return (AE_OK);
    }

    MemList = AcpiGbl_GlobalList;
    if (NULL == MemList->ListHead)
    {
        /* No allocations! */

        ACPI_ERROR ((Module, Line,
            "Empty allocation list, nothing to free!"));

        return (AE_OK);
    }

    Status = AcpiUtAcquireMutex (ACPI_MTX_MEMORY);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    /* Unlink */

    if (Allocation->Previous)
    {
        (Allocation->Previous)->Next = Allocation->Next;
    }
    else
    {
        MemList->ListHead = Allocation->Next;
    }

    if (Allocation->Next)
    {
        (Allocation->Next)->Previous = Allocation->Previous;
    }

    ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Freeing %p, size 0%X\n",
        &Allocation->UserSpace, Allocation->Size));

    /* Mark the segment as deleted */

    memset (&Allocation->UserSpace, 0xEA, Allocation->Size);

    Status = AcpiUtReleaseMutex (ACPI_MTX_MEMORY);
    return (Status);
}
Ejemplo n.º 23
0
ACPI_STATUS
AcpiExLoadOp (
    ACPI_OPERAND_OBJECT     *ObjDesc,
    ACPI_OPERAND_OBJECT     *Target,
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_OPERAND_OBJECT     *DdbHandle;
    ACPI_TABLE_HEADER       *TableHeader;
    ACPI_TABLE_HEADER       *Table;
    UINT32                  TableIndex;
    ACPI_STATUS             Status;
    UINT32                  Length;


    ACPI_FUNCTION_TRACE (ExLoadOp);


    /* Source Object can be either an OpRegion or a Buffer/Field */

    switch (ObjDesc->Common.Type)
    {
    case ACPI_TYPE_REGION:

        ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
            "Load table from Region %p\n", ObjDesc));

        /* Region must be SystemMemory (from ACPI spec) */

        if (ObjDesc->Region.SpaceId != ACPI_ADR_SPACE_SYSTEM_MEMORY)
        {
            return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
        }

        /*
         * If the Region Address and Length have not been previously
         * evaluated, evaluate them now and save the results.
         */
        if (!(ObjDesc->Common.Flags & AOPOBJ_DATA_VALID))
        {
            Status = AcpiDsGetRegionArguments (ObjDesc);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
        }

        /* Get the table header first so we can get the table length */

        TableHeader = ACPI_ALLOCATE (sizeof (ACPI_TABLE_HEADER));
        if (!TableHeader)
        {
            return_ACPI_STATUS (AE_NO_MEMORY);
        }

        Status = AcpiExRegionRead (ObjDesc, sizeof (ACPI_TABLE_HEADER),
            ACPI_CAST_PTR (UINT8, TableHeader));
        Length = TableHeader->Length;
        ACPI_FREE (TableHeader);

        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }

        /* Must have at least an ACPI table header */

        if (Length < sizeof (ACPI_TABLE_HEADER))
        {
            return_ACPI_STATUS (AE_INVALID_TABLE_LENGTH);
        }

        /*
         * The original implementation simply mapped the table, with no copy.
         * However, the memory region is not guaranteed to remain stable and
         * we must copy the table to a local buffer. For example, the memory
         * region is corrupted after suspend on some machines. Dynamically
         * loaded tables are usually small, so this overhead is minimal.
         *
         * The latest implementation (5/2009) does not use a mapping at all.
         * We use the low-level operation region interface to read the table
         * instead of the obvious optimization of using a direct mapping.
         * This maintains a consistent use of operation regions across the
         * entire subsystem. This is important if additional processing must
         * be performed in the (possibly user-installed) operation region
         * handler. For example, AcpiExec and ASLTS depend on this.
         */

        /* Allocate a buffer for the table */

        Table = ACPI_ALLOCATE (Length);
        if (!Table)
        {
            return_ACPI_STATUS (AE_NO_MEMORY);
        }

        /* Read the entire table */

        Status = AcpiExRegionRead (ObjDesc, Length,
            ACPI_CAST_PTR (UINT8, Table));
        if (ACPI_FAILURE (Status))
        {
            ACPI_FREE (Table);
            return_ACPI_STATUS (Status);
        }
        break;

    case ACPI_TYPE_BUFFER: /* Buffer or resolved RegionField */

        ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
            "Load table from Buffer or Field %p\n", ObjDesc));

        /* Must have at least an ACPI table header */

        if (ObjDesc->Buffer.Length < sizeof (ACPI_TABLE_HEADER))
        {
            return_ACPI_STATUS (AE_INVALID_TABLE_LENGTH);
        }

        /* Get the actual table length from the table header */

        TableHeader = ACPI_CAST_PTR (
            ACPI_TABLE_HEADER, ObjDesc->Buffer.Pointer);
        Length = TableHeader->Length;

        /* Table cannot extend beyond the buffer */

        if (Length > ObjDesc->Buffer.Length)
        {
            return_ACPI_STATUS (AE_AML_BUFFER_LIMIT);
        }
        if (Length < sizeof (ACPI_TABLE_HEADER))
        {
            return_ACPI_STATUS (AE_INVALID_TABLE_LENGTH);
        }

        /*
         * Copy the table from the buffer because the buffer could be
         * modified or even deleted in the future
         */
        Table = ACPI_ALLOCATE (Length);
        if (!Table)
        {
            return_ACPI_STATUS (AE_NO_MEMORY);
        }

        memcpy (Table, TableHeader, Length);
        break;

    default:

        return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
    }

    /* Install the new table into the local data structures */

    ACPI_INFO (("Dynamic OEM Table Load:"));
    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);

    Status = AcpiTbInstallStandardTable (ACPI_PTR_TO_PHYSADDR (Table),
        ACPI_TABLE_ORIGIN_INTERNAL_VIRTUAL, TRUE, TRUE,
        &TableIndex);

    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
    if (ACPI_FAILURE (Status))
    {
        /* Delete allocated table buffer */

        ACPI_FREE (Table);
        return_ACPI_STATUS (Status);
    }

    /*
     * Note: Now table is "INSTALLED", it must be validated before
     * loading.
     */
    Status = AcpiTbValidateTable (
        &AcpiGbl_RootTableList.Tables[TableIndex]);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * Add the table to the namespace.
     *
     * Note: Load the table objects relative to the root of the namespace.
     * This appears to go against the ACPI specification, but we do it for
     * compatibility with other ACPI implementations.
     */
    Status = AcpiExAddTable (TableIndex, AcpiGbl_RootNode, &DdbHandle);
    if (ACPI_FAILURE (Status))
    {
        /* On error, TablePtr was deallocated above */

        return_ACPI_STATUS (Status);
    }

    /* Store the DdbHandle into the Target operand */

    Status = AcpiExStore (DdbHandle, Target, WalkState);
    if (ACPI_FAILURE (Status))
    {
        (void) AcpiExUnloadTable (DdbHandle);

        /* TablePtr was deallocated above */

        AcpiUtRemoveReference (DdbHandle);
        return_ACPI_STATUS (Status);
    }

    /* Remove the reference by added by AcpiExStore above */

    AcpiUtRemoveReference (DdbHandle);

    /* Invoke table handler if present */

    if (AcpiGbl_TableHandler)
    {
        (void) AcpiGbl_TableHandler (ACPI_TABLE_EVENT_LOAD, Table,
            AcpiGbl_TableHandlerContext);
    }

    return_ACPI_STATUS (Status);
}
Ejemplo n.º 24
0
void
AcpiUtDumpAllocations (
    UINT32                  Component,
    const char              *Module)
{
    ACPI_DEBUG_MEM_BLOCK    *Element;
    ACPI_DESCRIPTOR         *Descriptor;
    UINT32                  NumOutstanding = 0;
    UINT8                   DescriptorType;


    ACPI_FUNCTION_TRACE (UtDumpAllocations);


    if (AcpiGbl_DisableMemTracking)
    {
        return_VOID;
    }

    /*
     * Walk the allocation list.
     */
    if (ACPI_FAILURE (AcpiUtAcquireMutex (ACPI_MTX_MEMORY)))
    {
        return_VOID;
    }

    if (!AcpiGbl_GlobalList)
    {
        goto Exit;
    }

    Element = AcpiGbl_GlobalList->ListHead;
    while (Element)
    {
        if ((Element->Component & Component) &&
            ((Module == NULL) || (0 == strcmp (Module, Element->Module))))
        {
            Descriptor = ACPI_CAST_PTR (
                ACPI_DESCRIPTOR, &Element->UserSpace);

            if (Element->Size < sizeof (ACPI_COMMON_DESCRIPTOR))
            {
                AcpiOsPrintf ("%p Length 0x%04X %9.9s-%4.4u "
                    "[Not a Descriptor - too small]\n",
                    Descriptor, Element->Size, Element->Module,
                    Element->Line);
            }
            else
            {
                /* Ignore allocated objects that are in a cache */

                if (ACPI_GET_DESCRIPTOR_TYPE (Descriptor) !=
                    ACPI_DESC_TYPE_CACHED)
                {
                    AcpiOsPrintf ("%p Length 0x%04X %9.9s-%4.4u [%s] ",
                        Descriptor, Element->Size, Element->Module,
                        Element->Line, AcpiUtGetDescriptorName (Descriptor));

                    /* Optional object hex dump */

                    if (AcpiGbl_VerboseLeakDump)
                    {
                        AcpiOsPrintf ("\n");
                        AcpiUtDumpBuffer ((UINT8 *) Descriptor, Element->Size,
                            DB_BYTE_DISPLAY, 0);
                    }

                    /* Validate the descriptor type using Type field and length */

                    DescriptorType = 0; /* Not a valid descriptor type */

                    switch (ACPI_GET_DESCRIPTOR_TYPE (Descriptor))
                    {
                    case ACPI_DESC_TYPE_OPERAND:

                        if (Element->Size == sizeof (ACPI_OPERAND_OBJECT))
                        {
                            DescriptorType = ACPI_DESC_TYPE_OPERAND;
                        }
                        break;

                    case ACPI_DESC_TYPE_PARSER:

                        if (Element->Size == sizeof (ACPI_PARSE_OBJECT))
                        {
                            DescriptorType = ACPI_DESC_TYPE_PARSER;
                        }
                        break;

                    case ACPI_DESC_TYPE_NAMED:

                        if (Element->Size == sizeof (ACPI_NAMESPACE_NODE))
                        {
                            DescriptorType = ACPI_DESC_TYPE_NAMED;
                        }
                        break;

                    default:

                        break;
                    }

                    /* Display additional info for the major descriptor types */

                    switch (DescriptorType)
                    {
                    case ACPI_DESC_TYPE_OPERAND:

                        AcpiOsPrintf ("%12.12s  RefCount 0x%04X\n",
                            AcpiUtGetTypeName (Descriptor->Object.Common.Type),
                            Descriptor->Object.Common.ReferenceCount);
                        break;

                    case ACPI_DESC_TYPE_PARSER:

                        AcpiOsPrintf ("AmlOpcode 0x%04hX\n",
                            Descriptor->Op.Asl.AmlOpcode);
                        break;

                    case ACPI_DESC_TYPE_NAMED:

                        AcpiOsPrintf ("%4.4s\n",
                            AcpiUtGetNodeName (&Descriptor->Node));
                        break;

                    default:

                        AcpiOsPrintf ( "\n");
                        break;
                    }
                }
            }

            NumOutstanding++;
        }

        Element = Element->Next;
    }

Exit:
    (void) AcpiUtReleaseMutex (ACPI_MTX_MEMORY);

    /* Print summary */

    if (!NumOutstanding)
    {
        ACPI_INFO (("No outstanding allocations"));
    }
    else
    {
        ACPI_ERROR ((AE_INFO, "%u (0x%X) Outstanding cache allocations",
            NumOutstanding, NumOutstanding));
    }

    return_VOID;
}
Ejemplo n.º 25
0
static ACPI_STATUS
AcpiUtTrackAllocation (
    ACPI_DEBUG_MEM_BLOCK    *Allocation,
    ACPI_SIZE               Size,
    UINT8                   AllocType,
    UINT32                  Component,
    char                    *Module,
    UINT32                  Line)
{
    ACPI_MEMORY_LIST        *MemList;
    ACPI_DEBUG_MEM_BLOCK    *Element;
    ACPI_STATUS             Status = AE_OK;


    ACPI_FUNCTION_TRACE_PTR (UtTrackAllocation, Allocation);


    MemList = AcpiGbl_GlobalList;
    Status = AcpiUtAcquireMutex (ACPI_MTX_MEMORY);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * Search list for this address to make sure it is not already on the list.
     * This will catch several kinds of problems.
     */
    Element = AcpiUtFindAllocation (Allocation);
    if (Element)
    {
        ACPI_ERROR ((AE_INFO,
            "UtTrackAllocation: Allocation already present in list! (%p)",
            Allocation));

        ACPI_ERROR ((AE_INFO, "Element %p Address %p",
            Element, Allocation));

        goto UnlockAndExit;
    }

    /* Fill in the instance data. */

    Allocation->Size      = (UINT32) Size;
    Allocation->AllocType = AllocType;
    Allocation->Component = Component;
    Allocation->Line      = Line;

    ACPI_STRNCPY (Allocation->Module, Module, ACPI_MAX_MODULE_NAME);
    Allocation->Module[ACPI_MAX_MODULE_NAME-1] = 0;

    /* Insert at list head */

    if (MemList->ListHead)
    {
        ((ACPI_DEBUG_MEM_BLOCK *)(MemList->ListHead))->Previous = Allocation;
    }

    Allocation->Next = MemList->ListHead;
    Allocation->Previous = NULL;

    MemList->ListHead = Allocation;


UnlockAndExit:
    Status = AcpiUtReleaseMutex (ACPI_MTX_MEMORY);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 26
0
void
AcpiEvUpdateGpes (
    ACPI_OWNER_ID           TableOwnerId)
{
    ACPI_GPE_XRUPT_INFO     *GpeXruptInfo;
    ACPI_GPE_BLOCK_INFO     *GpeBlock;
    ACPI_GPE_WALK_INFO      WalkInfo;
    ACPI_STATUS             Status = AE_OK;


    /*
     * Find any _Lxx/_Exx GPE methods that have just been loaded.
     *
     * Any GPEs that correspond to new _Lxx/_Exx methods are immediately
     * enabled.
     *
     * Examine the namespace underneath each GpeDevice within the
     * GpeBlock lists.
     */
    Status = AcpiUtAcquireMutex (ACPI_MTX_EVENTS);
    if (ACPI_FAILURE (Status))
    {
        return;
    }

    WalkInfo.Count = 0;
    WalkInfo.OwnerId = TableOwnerId;
    WalkInfo.ExecuteByOwnerId = TRUE;

    /* Walk the interrupt level descriptor list */

    GpeXruptInfo = AcpiGbl_GpeXruptListHead;
    while (GpeXruptInfo)
    {
        /* Walk all Gpe Blocks attached to this interrupt level */

        GpeBlock = GpeXruptInfo->GpeBlockListHead;
        while (GpeBlock)
        {
            WalkInfo.GpeBlock = GpeBlock;
            WalkInfo.GpeDevice = GpeBlock->Node;

            Status = AcpiNsWalkNamespace (ACPI_TYPE_METHOD,
                        WalkInfo.GpeDevice, ACPI_UINT32_MAX,
                        ACPI_NS_WALK_NO_UNLOCK, AcpiEvMatchGpeMethod,
                        NULL, &WalkInfo, NULL);
            if (ACPI_FAILURE (Status))
            {
                ACPI_EXCEPTION ((AE_INFO, Status,
                    "While decoding _Lxx/_Exx methods"));
            }

            GpeBlock = GpeBlock->Next;
        }

        GpeXruptInfo = GpeXruptInfo->Next;
    }

    if (WalkInfo.Count)
    {
        ACPI_INFO ((AE_INFO, "Enabled %u new GPEs", WalkInfo.Count));
    }

    (void) AcpiUtReleaseMutex (ACPI_MTX_EVENTS);
    return;
}
Ejemplo n.º 27
0
static ACPI_STATUS
AcpiTbLoadNamespace (
    void)
{
    ACPI_STATUS             Status;
    UINT32                  i;
    ACPI_TABLE_HEADER       *NewDsdt;


    ACPI_FUNCTION_TRACE (TbLoadNamespace);


    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);

    /*
     * Load the namespace. The DSDT is required, but any SSDT and
     * PSDT tables are optional. Verify the DSDT.
     */
    if (!AcpiGbl_RootTableList.CurrentTableCount ||
        !ACPI_COMPARE_NAME (
            &(AcpiGbl_RootTableList.Tables[ACPI_TABLE_INDEX_DSDT].Signature),
            ACPI_SIG_DSDT) ||
         ACPI_FAILURE (AcpiTbValidateTable (
            &AcpiGbl_RootTableList.Tables[ACPI_TABLE_INDEX_DSDT])))
    {
        Status = AE_NO_ACPI_TABLES;
        goto UnlockAndExit;
    }

    /*
     * Save the DSDT pointer for simple access. This is the mapped memory
     * address. We must take care here because the address of the .Tables
     * array can change dynamically as tables are loaded at run-time. Note:
     * .Pointer field is not validated until after call to AcpiTbValidateTable.
     */
    AcpiGbl_DSDT = AcpiGbl_RootTableList.Tables[ACPI_TABLE_INDEX_DSDT].Pointer;

    /*
     * Optionally copy the entire DSDT to local memory (instead of simply
     * mapping it.) There are some BIOSs that corrupt or replace the original
     * DSDT, creating the need for this option. Default is FALSE, do not copy
     * the DSDT.
     */
    if (AcpiGbl_CopyDsdtLocally)
    {
        NewDsdt = AcpiTbCopyDsdt (ACPI_TABLE_INDEX_DSDT);
        if (NewDsdt)
        {
            AcpiGbl_DSDT = NewDsdt;
        }
    }

    /*
     * Save the original DSDT header for detection of table corruption
     * and/or replacement of the DSDT from outside the OS.
     */
    ACPI_MEMCPY (&AcpiGbl_OriginalDsdtHeader, AcpiGbl_DSDT,
        sizeof (ACPI_TABLE_HEADER));

    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);

    /* Load and parse tables */

    Status = AcpiNsLoadTable (ACPI_TABLE_INDEX_DSDT, AcpiGbl_RootNode);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Load any SSDT or PSDT tables. Note: Loop leaves tables locked */

    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);
    for (i = 0; i < AcpiGbl_RootTableList.CurrentTableCount; ++i)
    {
        if ((!ACPI_COMPARE_NAME (&(AcpiGbl_RootTableList.Tables[i].Signature),
                    ACPI_SIG_SSDT) &&
             !ACPI_COMPARE_NAME (&(AcpiGbl_RootTableList.Tables[i].Signature),
                    ACPI_SIG_PSDT)) ||
             ACPI_FAILURE (AcpiTbValidateTable (
                &AcpiGbl_RootTableList.Tables[i])))
        {
            continue;
        }

        /* Ignore errors while loading tables, get as many as possible */

        (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
        (void) AcpiNsLoadTable (i, AcpiGbl_RootNode);
        (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);
    }

    ACPI_INFO ((AE_INFO, "All ACPI Tables successfully acquired"));

UnlockAndExit:
    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 28
0
ACPI_STATUS
AcpiEvGpeInitialize (
    void)
{
    UINT32                  RegisterCount0 = 0;
    UINT32                  RegisterCount1 = 0;
    UINT32                  GpeNumberMax = 0;
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE (EvGpeInitialize);


    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
        "Initializing General Purpose Events (GPEs):\n"));

    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * Initialize the GPE Block(s) defined in the FADT
     *
     * Why the GPE register block lengths are divided by 2:  From the ACPI
     * Spec, section "General-Purpose Event Registers", we have:
     *
     * "Each register block contains two registers of equal length
     *  GPEx_STS and GPEx_EN (where x is 0 or 1). The length of the
     *  GPE0_STS and GPE0_EN registers is equal to half the GPE0_LEN
     *  The length of the GPE1_STS and GPE1_EN registers is equal to
     *  half the GPE1_LEN. If a generic register block is not supported
     *  then its respective block pointer and block length values in the
     *  FADT table contain zeros. The GPE0_LEN and GPE1_LEN do not need
     *  to be the same size."
     */

    /*
     * Determine the maximum GPE number for this machine.
     *
     * Note: both GPE0 and GPE1 are optional, and either can exist without
     * the other.
     *
     * If EITHER the register length OR the block address are zero, then that
     * particular block is not supported.
     */
    if (AcpiGbl_FADT.Gpe0BlockLength &&
        AcpiGbl_FADT.XGpe0Block.Address)
    {
        /* GPE block 0 exists (has both length and address > 0) */

        RegisterCount0 = (UINT16) (AcpiGbl_FADT.Gpe0BlockLength / 2);
        GpeNumberMax = (RegisterCount0 * ACPI_GPE_REGISTER_WIDTH) - 1;

        /* Install GPE Block 0 */

        Status = AcpiEvCreateGpeBlock (AcpiGbl_FadtGpeDevice,
                    &AcpiGbl_FADT.XGpe0Block, RegisterCount0, 0,
                    AcpiGbl_FADT.SciInterrupt, &AcpiGbl_GpeFadtBlocks[0]);

        if (ACPI_FAILURE (Status))
        {
            ACPI_EXCEPTION ((AE_INFO, Status,
                "Could not create GPE Block 0"));
        }
    }

    if (AcpiGbl_FADT.Gpe1BlockLength &&
        AcpiGbl_FADT.XGpe1Block.Address)
    {
        /* GPE block 1 exists (has both length and address > 0) */

        RegisterCount1 = (UINT16) (AcpiGbl_FADT.Gpe1BlockLength / 2);

        /* Check for GPE0/GPE1 overlap (if both banks exist) */

        if ((RegisterCount0) &&
            (GpeNumberMax >= AcpiGbl_FADT.Gpe1Base))
        {
            ACPI_ERROR ((AE_INFO,
                "GPE0 block (GPE 0 to %u) overlaps the GPE1 block "
                "(GPE %u to %u) - Ignoring GPE1",
                GpeNumberMax, AcpiGbl_FADT.Gpe1Base,
                AcpiGbl_FADT.Gpe1Base +
                ((RegisterCount1 * ACPI_GPE_REGISTER_WIDTH) - 1)));

            /* Ignore GPE1 block by setting the register count to zero */

            RegisterCount1 = 0;
        }
        else
        {
            /* Install GPE Block 1 */

            Status = AcpiEvCreateGpeBlock (AcpiGbl_FadtGpeDevice,
                        &AcpiGbl_FADT.XGpe1Block, RegisterCount1,
                        AcpiGbl_FADT.Gpe1Base,
                        AcpiGbl_FADT.SciInterrupt, &AcpiGbl_GpeFadtBlocks[1]);

            if (ACPI_FAILURE (Status))
            {
                ACPI_EXCEPTION ((AE_INFO, Status,
                    "Could not create GPE Block 1"));
            }

            /*
             * GPE0 and GPE1 do not have to be contiguous in the GPE number
             * space. However, GPE0 always starts at GPE number zero.
             */
            GpeNumberMax = AcpiGbl_FADT.Gpe1Base +
                            ((RegisterCount1 * ACPI_GPE_REGISTER_WIDTH) - 1);
        }
    }

    /* Exit if there are no GPE registers */

    if ((RegisterCount0 + RegisterCount1) == 0)
    {
        /* GPEs are not required by ACPI, this is OK */

        ACPI_DEBUG_PRINT ((ACPI_DB_INIT,
            "There are no GPE blocks defined in the FADT\n"));
        Status = AE_OK;
        goto Cleanup;
    }


Cleanup:
    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
    return_ACPI_STATUS (AE_OK);
}
Ejemplo n.º 29
0
ACPI_STATUS
AcpiUnloadParentTable (
    ACPI_HANDLE             Object)
{
    ACPI_NAMESPACE_NODE     *Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Object);
    ACPI_STATUS             Status = AE_NOT_EXIST;
    ACPI_OWNER_ID           OwnerId;
    UINT32                  i;


    ACPI_FUNCTION_TRACE (AcpiUnloadParentTable);


    /* Parameter validation */

    if (!Object)
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    /*
     * The node OwnerId is currently the same as the parent table ID.
     * However, this could change in the future.
     */
    OwnerId = Node->OwnerId;
    if (!OwnerId)
    {
        /* OwnerId==0 means DSDT is the owner. DSDT cannot be unloaded */

        return_ACPI_STATUS (AE_TYPE);
    }

    /* Must acquire the interpreter lock during this operation */

    Status = AcpiUtAcquireMutex (ACPI_MTX_INTERPRETER);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Find the table in the global table list */

    for (i = 0; i < AcpiGbl_RootTableList.CurrentTableCount; i++)
    {
        if (OwnerId != AcpiGbl_RootTableList.Tables[i].OwnerId)
        {
            continue;
        }

        /*
         * Allow unload of SSDT and OEMx tables only. Do not allow unload
         * of the DSDT. No other types of tables should get here, since
         * only these types can contain AML and thus are the only types
         * that can create namespace objects.
         */
        if (ACPI_COMPARE_NAME (
            AcpiGbl_RootTableList.Tables[i].Signature.Ascii,
            ACPI_SIG_DSDT))
        {
            Status = AE_TYPE;
            break;
        }

        /* Ensure the table is actually loaded */

        if (!AcpiTbIsTableLoaded (i))
        {
            Status = AE_NOT_EXIST;
            break;
        }

        /* Invoke table handler if present */

        if (AcpiGbl_TableHandler)
        {
            (void) AcpiGbl_TableHandler (ACPI_TABLE_EVENT_UNLOAD,
                        AcpiGbl_RootTableList.Tables[i].Pointer,
                        AcpiGbl_TableHandlerContext);
        }

        /*
         * Delete all namespace objects owned by this table. Note that
         * these objects can appear anywhere in the namespace by virtue
         * of the AML "Scope" operator. Thus, we need to track ownership
         * by an ID, not simply a position within the hierarchy.
         */
        Status = AcpiTbDeleteNamespaceByOwner (i);
        if (ACPI_FAILURE (Status))
        {
            break;
        }

        Status = AcpiTbReleaseOwnerId (i);
        AcpiTbSetTableLoadedFlag (i, FALSE);
        break;
    }

    (void) AcpiUtReleaseMutex (ACPI_MTX_INTERPRETER);
    return_ACPI_STATUS (Status);
}
Ejemplo n.º 30
0
void
AcpiExStopTraceMethod (
    ACPI_NAMESPACE_NODE     *MethodNode,
    ACPI_OPERAND_OBJECT     *ObjDesc,
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_STATUS             Status;
    char                    *Pathname = NULL;
    BOOLEAN                 Enabled;


    ACPI_FUNCTION_NAME (ExStopTraceMethod);


    if (MethodNode)
    {
        Pathname = AcpiNsGetNormalizedPathname (MethodNode, TRUE);
    }

    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        goto ExitPath;
    }

    Enabled = AcpiExInterpreterTraceEnabled (NULL);

    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

    if (Enabled)
    {
        ACPI_TRACE_POINT (ACPI_TRACE_AML_METHOD, FALSE,
            ObjDesc ? ObjDesc->Method.AmlStart : NULL, Pathname);
    }

    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        goto ExitPath;
    }

    /* Check whether the tracer should be stopped */

    if (AcpiGbl_TraceMethodObject == ObjDesc)
    {
        /* Disable further tracing if type is one-shot */

        if (AcpiGbl_TraceFlags & ACPI_TRACE_ONESHOT)
        {
            AcpiGbl_TraceMethodName = NULL;
        }

        AcpiDbgLevel = AcpiGbl_OriginalDbgLevel;
        AcpiDbgLayer = AcpiGbl_OriginalDbgLayer;
        AcpiGbl_TraceMethodObject = NULL;
    }

    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

ExitPath:
    if (Pathname)
    {
        ACPI_FREE (Pathname);
    }
}