Ejemplo n.º 1
0
  bool timedlock(int64_t milliseconds) const {
#if defined(_POSIX_TIMEOUTS) && _POSIX_TIMEOUTS >= 200112L
    PROFILE_MUTEX_START_LOCK();

    struct timespec ts;
    Util::toTimespec(ts, milliseconds + Util::currentTime());
    int ret = pthread_mutex_timedlock(&pthread_mutex_, &ts);
    if (ret == 0) {
      PROFILE_MUTEX_LOCKED();
      return true;
    }

    PROFILE_MUTEX_NOT_LOCKED();
    return false;
#else
    /* Otherwise follow solution used by Mono for Android */
    struct timespec sleepytime, now, to;

    /* This is just to avoid a completely busy wait */
    sleepytime.tv_sec = 0;
    sleepytime.tv_nsec = 10000000L; /* 10ms */

    Util::toTimespec(to, milliseconds + Util::currentTime());

    while ((trylock()) == false) {
      Util::toTimespec(now, Util::currentTime());
      if (now.tv_sec >= to.tv_sec && now.tv_nsec >= to.tv_nsec) {
        return false;
      }
      nanosleep(&sleepytime, NULL);
    }
 
    return true;
#endif
  }
Ejemplo n.º 2
0
  bool timedlock(int64_t milliseconds) const {
#if defined(_POSIX_TIMEOUTS) && _POSIX_TIMEOUTS >= 200112L
    PROFILE_MUTEX_START_LOCK();

    struct timespec ts;
    Util::toTimespec(ts, milliseconds);
    int ret = pthread_mutex_timedlock(&pthread_mutex_, &ts);
    if (ret == 0) {
      PROFILE_MUTEX_LOCKED();
      return true;
    }

    PROFILE_MUTEX_NOT_LOCKED();
    return false;
#else
    // If pthread_mutex_timedlock isn't supported, the safest thing to do
    // is just do a nonblocking trylock.
    return trylock();
#endif
  }
Ejemplo n.º 3
0
 void acquireWrite() const {
   PROFILE_MUTEX_START_LOCK();
   pthread_rwlock_wrlock(&rw_lock_);
   PROFILE_MUTEX_LOCKED();
 }
Ejemplo n.º 4
0
 void acquireRead() const {
   PROFILE_MUTEX_START_LOCK();
   pthread_rwlock_rdlock(&rw_lock_);
   PROFILE_MUTEX_NOT_LOCKED();  // not exclusive, so use not-locked path
 }
Ejemplo n.º 5
0
 void lock() const {
   PROFILE_MUTEX_START_LOCK();
   pthread_mutex_lock(&pthread_mutex_);
   PROFILE_MUTEX_LOCKED();
 }