Ejemplo n.º 1
0
/*
======================
S_UpdateBackgroundTrack
======================
*/
void S_UpdateBackgroundTrack( void ) {
	int		bufferSamples;
	int		fileSamples;
	byte	raw[30000];		// just enough to fit in a mac stack frame
	int		fileBytes;
	int		r;

	if(!s_backgroundStream) {
		return;
	}

	// don't bother playing anything if musicvolume is 0
	if ( s_musicVolume->value <= 0 ) {
		return;
	}

	// see how many samples should be copied into the raw buffer
	if ( s_rawend[0] < s_soundtime ) {
		s_rawend[0] = s_soundtime;
	}

	while ( s_rawend[0] < s_soundtime + MAX_RAW_SAMPLES ) {
		bufferSamples = MAX_RAW_SAMPLES - (s_rawend[0] - s_soundtime);

		// decide how much data needs to be read from the file
		fileSamples = bufferSamples * s_backgroundStream->info.rate / dma.speed;

		if (!fileSamples)
			return;

		// our max buffer size
		fileBytes = fileSamples * (s_backgroundStream->info.width * s_backgroundStream->info.channels);
		if ( fileBytes > sizeof(raw) ) {
			fileBytes = sizeof(raw);
			fileSamples = fileBytes / (s_backgroundStream->info.width * s_backgroundStream->info.channels);
		}

		// Read
		r = S_CodecReadStream(s_backgroundStream, fileBytes, raw);
		if(r < fileBytes)
		{
			fileSamples = r / (s_backgroundStream->info.width * s_backgroundStream->info.channels);
		}

		if(r > 0)
		{
			// add to raw buffer
			S_Base_RawSamples(0, fileSamples, s_backgroundStream->info.rate,
				s_backgroundStream->info.width, s_backgroundStream->info.channels, raw, s_musicVolume->value, -1);
		}
		else
		{
			// loop
			if(s_backgroundLoop[0])
			{
				S_CodecCloseStream(s_backgroundStream);
				s_backgroundStream = NULL;
				S_Base_StartBackgroundTrack( s_backgroundLoop, s_backgroundLoop );
				if(!s_backgroundStream)
					return;
			}
			else
			{
				S_Base_StopBackgroundTrack();
				return;
			}
		}

	}
}
Ejemplo n.º 2
0
Archivo: dma.c Proyecto: icanhas/yantar
void
sndupdatebackgroundtrack(void)
{
    int	bufferSamples;
    int	fileSamples;
    byte	raw[30000];	/* just enough to fit in a mac stack frame */
    int	fileBytes;
    int	r;

    if(!s_backgroundStream)
        return;
    if(s_musicVolume->value <= 0)
        return;

    /* see how many samples should be copied into the raw buffer */
    if(s_rawend[0] < s_soundtime)
        s_rawend[0] = s_soundtime;
    while(s_rawend[0] < s_soundtime + MAX_RAW_SAMPLES) {
        bufferSamples = MAX_RAW_SAMPLES - (s_rawend[0] - s_soundtime);

        /* decide how much data needs to be read from the file */
        fileSamples = bufferSamples * s_backgroundStream->info.rate /
                      dma.speed;

        if(!fileSamples)
            return;

        /* our max buffer size */
        fileBytes = fileSamples *
                    (s_backgroundStream->info.width *
                     s_backgroundStream->info.channels);
        if(fileBytes > sizeof(raw)) {
            fileBytes = sizeof(raw);
            fileSamples = fileBytes /
                          (s_backgroundStream->info.width *
                           s_backgroundStream->info.channels);
        }

        r = S_CodecReadStream(s_backgroundStream, fileBytes, raw);
        if(r < fileBytes) {
            fileBytes = r;
            fileSamples = r / (s_backgroundStream->info.width *
                               s_backgroundStream->info.channels);
        }

        if(r > 0)
            /* add to raw buffer */
            S_Base_RawSamples(0, fileSamples,
                              s_backgroundStream->info.rate,
                              s_backgroundStream->info.width,
                              s_backgroundStream->info.channels, raw,
                              s_musicVolume->value,
                              -1);
        else {
            /* loop */
            if(s_backgroundLoop[0]) {
                S_CodecCloseStream(s_backgroundStream);
                s_backgroundStream = NULL;
                S_Base_StartBackgroundTrack(s_backgroundLoop,
                                            s_backgroundLoop);
                if(!s_backgroundStream)
                    return;
            } else {
                S_Base_StopBackgroundTrack();
                return;
            }
        }

    }
}
Ejemplo n.º 3
0
float S_StartStreamingSoundEx(const char *intro, const char *loop, int entnum, int channel,
                              qboolean music, int param)
{
	streamingSound_t *ss       = 0;
	int              freeTrack = 0;

	if (music)
	{
		ss = &streamingSounds[0];
		if (param < 0)
		{
			if (intro && strlen(intro))
			{
				Q_strncpyz(ss->queueStream, intro, MAX_QPATH);
				ss->queueStreamType = param;
				// Cvar for save game
				if (param == -2)
				{
					Cvar_Set("s_currentMusic", intro);
				}
				if (s_debugStreams->integer)
				{
					if (param == -1)
					{
						Com_Printf("S_StartStreamingSoundEx: queueing '%s' for play once\n", intro);
					}
					else if (param == -2)
					{
						Com_Printf("S_StartStreamingSoundEx: queueing '%s' as new loop\n", intro);
					}
				}
			}
			else
			{
				ss->loopStream[0]   = '\0';
				ss->queueStream[0]  = '\0';
				ss->queueStreamType = 0;
				if (s_debugStreams->integer)
				{
					Com_Printf("S_StartStreamingSoundEx: queue cleared\n");
				}
			}
		}
	}
	else
	{
		int i;

		for (i = 1; i < MAX_STREAMING_SOUNDS; i++)
		{
			if (!streamingSounds[i].stream && !freeTrack)
			{
				freeTrack = i;
			}
			else if ((entnum >= 0) && (channel != CHAN_AUTO) &&
			         (streamingSounds[i].entnum == entnum))
			{
				// found a match, override this channel
				S_StopStreamingSound(i);
				ss = &streamingSounds[i];
				break;
			}
		}
	}

	// Normal streaming sounds, select a free track
	if (!ss && freeTrack)
	{
		ss = &streamingSounds[freeTrack];
		if (s_debugStreams->integer)
		{
			Com_Printf("S_StartStreamingSoundEx: Free slot found, %d\n", freeTrack);
		}
	}

	// cannot find a free track, bail...
	if (!ss)
	{
		if (!s_muted->integer)
		{
			Com_Printf("S_StartStreamingSoundEx: No free streaming tracks\n");
		}
		return 0.0f;
	}

	// Set the name of the track
	Q_strncpyz(ss->name, intro, MAX_QPATH);

	// looping track passed to stream
	if (loop)
	{
		// if we don't hit the special case in music, "onetimeonly",
		// copy the new loop stream over
		if (!music || Q_stricmp(loop, "onetimeonly"))
		{
			Q_strncpyz(ss->loopStream, loop, MAX_QPATH);
		}
	}
	else
	{
		ss->loopStream[0] = '\0';
	}

	// clear current music cvar
	Cvar_Set("s_currentMusic", "");

	// set the stream parameters
	ss->channel = channel;
	// not music track, parameter is attenuation
	if (!music)
	{
		ss->attenuation = param;
	}
	ss->entnum       = entnum;
	ss->fadeStartVol = 0;
	// music track, positive parameter is fadeUpTime
	if (music && param > 0)
	{
		ss->fadeStart     = s_soundtime;
		ss->fadeEnd       = ss->fadeStart + (((float)(ss->stream->info.rate) / 1000.0f) * param);
		ss->fadeTargetVol = 1.0f;
	}
	else
	{
		ss->fadeStart     = 0;
		ss->fadeEnd       = 0;
		ss->fadeTargetVol = 0;
	}

	// close the stream
	if (ss->stream)
	{
		S_CodecCloseStream(ss->stream);
	}
	// Open stream
	ss->stream = S_CodecOpenStream(intro);

	if (!ss->stream)
	{
		Com_Printf(S_COLOR_YELLOW "WARNING S_StartStreamingSoundEx: couldn't open stream file %s\n", intro);
		return 0.0f;
	}

	if (ss->stream->info.channels != 2 || ss->stream->info.rate != 22050)
	{
		Com_DPrintf(S_COLOR_YELLOW "WARNING S_StartStreamingSoundEx: stream file %s is not 22050k [%i] stereo [%i]\n", intro, ss->stream->info.rate, ss->stream->info.channels);
	}

	// return the length of sound
	return (ss->stream->info.samples / (float)ss->stream->info.rate) * 1000.0f;
}