fcyColor f2dFontRendererImpl::GetColor(fuInt Index) { if(Index >= 4) return fcyColor(); else return m_BlendColor[Index]; }
ffDrawerImpl::ffDrawerImpl(f2dRenderer *pRenderer, f2dGraphics2D *pGraph) { ffAssert(!s_pSingleton); ffAssert(!FCYFAILED(pRenderer->CreateGeometryRenderer(&m_pGeometryRenderer))); ffAssert(m_pFont = ffFont::CreateFromSystem(FONTFACENAME, 0, fcyVec2(16, 16), F2DFONTFLAG_NONE)); m_pGeometryRenderer->SetPenSize(1.f); SetColor(fcyColor(0, 0, 0)); s_pSingleton = this; }