void ProfileModel::autoCreate() { bool flag = FALSE; bool wasEmpty = (p_cache.count()==0); if (EncoderAssistant::available(EncoderAssistant::LAME)) { if (!nameExists(EncoderAssistant::name(EncoderAssistant::LAME) + LABEL_MOBILE_QUALITY)) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::LAME) + LABEL_MOBILE_QUALITY; p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::LAME); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::LAME; p[PROFILE_MODEL_COLUMN_ENCODER_LAME_PARAMETERS_KEY] = EncoderAssistant::stdParameters(EncoderAssistant::LAME, EncoderAssistant::MOBILE).toString(); p_cache.append(p); flag = TRUE; } if (!nameExists(EncoderAssistant::name(EncoderAssistant::LAME) + LABEL_NORMAL_QUALITY)) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::LAME) + LABEL_NORMAL_QUALITY; p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::LAME); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::LAME; p[PROFILE_MODEL_COLUMN_ENCODER_LAME_PARAMETERS_KEY] = EncoderAssistant::stdParameters(EncoderAssistant::LAME, EncoderAssistant::NORMAL).toString(); p_cache.append(p); flag = TRUE; } if (!nameExists(EncoderAssistant::name(EncoderAssistant::LAME) + LABEL_EXTREME_QUALITY)) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::LAME) + LABEL_EXTREME_QUALITY; p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::LAME); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::LAME; p[PROFILE_MODEL_COLUMN_ENCODER_LAME_PARAMETERS_KEY] = EncoderAssistant::stdParameters(EncoderAssistant::LAME, EncoderAssistant::EXTREME).toString();; p_cache.append(p); flag = TRUE; } } if (EncoderAssistant::available(EncoderAssistant::OGGENC)) { if (!nameExists(EncoderAssistant::name(EncoderAssistant::OGGENC) + LABEL_MOBILE_QUALITY)) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::OGGENC) + LABEL_MOBILE_QUALITY; p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::OGGENC); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::OGGENC; p[PROFILE_MODEL_COLUMN_ENCODER_OGGENC_PARAMETERS_KEY] = EncoderAssistant::stdParameters(EncoderAssistant::OGGENC, EncoderAssistant::MOBILE).toString(); p_cache.append(p); flag = TRUE; } if (!nameExists(EncoderAssistant::name(EncoderAssistant::OGGENC) + LABEL_NORMAL_QUALITY)) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::OGGENC) + LABEL_NORMAL_QUALITY; p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::OGGENC); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::OGGENC; p[PROFILE_MODEL_COLUMN_ENCODER_OGGENC_PARAMETERS_KEY] = EncoderAssistant::stdParameters(EncoderAssistant::OGGENC, EncoderAssistant::NORMAL).toString(); p_cache.append(p); flag = TRUE; } if (!nameExists(EncoderAssistant::name(EncoderAssistant::OGGENC) + LABEL_EXTREME_QUALITY)) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::OGGENC) + LABEL_EXTREME_QUALITY; p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::OGGENC); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::OGGENC; p[PROFILE_MODEL_COLUMN_ENCODER_OGGENC_PARAMETERS_KEY] = EncoderAssistant::stdParameters(EncoderAssistant::OGGENC, EncoderAssistant::EXTREME).toString(); p_cache.append(p); flag = TRUE; } } if ((!nameExists(EncoderAssistant::name(EncoderAssistant::FLAC))) && (EncoderAssistant::available(EncoderAssistant::FLAC))) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::FLAC); p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::FLAC); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::FLAC; p_cache.append(p); flag = TRUE; } if (EncoderAssistant::available(EncoderAssistant::FAAC)) { if (!nameExists(EncoderAssistant::name(EncoderAssistant::FAAC) + LABEL_MOBILE_QUALITY)) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::FAAC) + LABEL_MOBILE_QUALITY; p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::FAAC); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::FAAC; p[PROFILE_MODEL_COLUMN_ENCODER_FAAC_PARAMETERS_KEY] = EncoderAssistant::stdParameters(EncoderAssistant::FAAC, EncoderAssistant::MOBILE).toString(); p_cache.append(p); flag = TRUE; } if (!nameExists(EncoderAssistant::name(EncoderAssistant::FAAC) + LABEL_NORMAL_QUALITY)) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::FAAC) + LABEL_NORMAL_QUALITY; p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::FAAC); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::FAAC; p[PROFILE_MODEL_COLUMN_ENCODER_FAAC_PARAMETERS_KEY] = EncoderAssistant::stdParameters(EncoderAssistant::FAAC, EncoderAssistant::NORMAL).toString(); p_cache.append(p); flag = TRUE; } if (!nameExists(EncoderAssistant::name(EncoderAssistant::FAAC) + LABEL_EXTREME_QUALITY)) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::FAAC) + LABEL_EXTREME_QUALITY; p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::FAAC); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::FAAC; p[PROFILE_MODEL_COLUMN_ENCODER_FAAC_PARAMETERS_KEY] = EncoderAssistant::stdParameters(EncoderAssistant::FAAC, EncoderAssistant::EXTREME).toString(); p_cache.append(p); flag = TRUE; } } if ((!nameExists(EncoderAssistant::name(EncoderAssistant::WAVE))) && (EncoderAssistant::available(EncoderAssistant::WAVE))) { Profile p = p_new_profile(); p[PROFILE_MODEL_NAME_KEY] = EncoderAssistant::name(EncoderAssistant::WAVE); p[PROFILE_MODEL_ICON_KEY] = EncoderAssistant::icon(EncoderAssistant::WAVE); p[PROFILE_MODEL_ENCODER_SELECTED_KEY] = (int)EncoderAssistant::WAVE; p_cache.append(p); flag = TRUE; } if (flag) { sortItems(); if (wasEmpty) { //set first profile as current index setCurrentProfileIndex(p_cache.at(0)[PROFILE_MODEL_PROFILEINDEX_KEY].toInt()); } } commit(); }
void BuildScroll::createMenuItems() { // set common variables CCSize screenSize = CCDirector::sharedDirector()->getWinSize(); // create the build group background string buildBackground = "scrollermiddle_b.png"; buildMenu = CCSprite::createWithSpriteFrameName(buildBackground.c_str()); CCSize spriteSize = buildMenu->getContentSize(); buildMenu->setAnchorPoint(ccp(0, 0)); buildMenu->setScale(screenSize.width / spriteSize.width * 0.98f); buildMenu->setPosition(ccp(screenSize.width * (1.01f - leftPos), 25)); this->addChild(buildMenu, 1); scrollerBar = CCSprite::createWithSpriteFrameName("scroller_side.png"); scrollerBar->setAnchorPoint(ccp(0, 0)); scrollerBar->setScale(screenSize.width / spriteSize.width * 0.98f); scrollerBar->setPosition(ccp(screenSize.width * (1.0f - leftPos), 0)); this->addChild(scrollerBar, 2); // scroll section for other villagers scrollArea = new ScrollArea(); scrollArea->createScrollArea(CCSizeMake(buildMenu->boundingBox().size.width * 0.96f, buildMenu->boundingBox().size.height * 0.92f), CCSizeMake(BuildingHandler::getThis()->allBuildings->count() , buildMenu->boundingBox().size.height * 0.92f)); scrollArea->enableScrollHorizontal(0, "bar.png", "bar.png"); scrollArea->setAnchorPoint(ccp(0, 0)); // create all building references for all building categories. CCArray* allBuildings = BuildingHandler::getThis()->allBuildings; // list down all the buildings numberOfBuildingCards = 0; BuildingCard* bc = BuildingCard::create(NULL, scrollArea, numberOfBuildingCards, 1); numberOfBuildingCards++; buildingCards->addObject(bc); bc = BuildingCard::create(NULL, scrollArea, numberOfBuildingCards, 2); numberOfBuildingCards++; buildingCards->addObject(bc); bc = BuildingCard::create(NULL, scrollArea, numberOfBuildingCards, 3); numberOfBuildingCards++; buildingCards->addObject(bc); for(int i = 0; i < allBuildings->count(); i++) { Building* tempBuilding = (Building*) allBuildings->objectAtIndex(i); if(tempBuilding->buildingType == HOUSING) { if (!nameExists(tempBuilding->buildingName)) { bc = BuildingCard::create(tempBuilding, scrollArea, numberOfBuildingCards, 0); numberOfBuildingCards++; buildingCards->addObject(bc); } } } for(int i = 0; i < allBuildings->count(); i++) { Building* tempBuilding = (Building*) allBuildings->objectAtIndex(i); if(tempBuilding->buildingType == AMENITY) { // if (!nameExists(tempBuilding->buildingName)) // { bc = BuildingCard::create(tempBuilding, scrollArea, numberOfBuildingCards, 0); numberOfBuildingCards++; buildingCards->addObject(bc); // } } } for(int i = 0; i < allBuildings->count(); i++) { Building* tempBuilding = (Building*) allBuildings->objectAtIndex(i); if(tempBuilding->buildingType == GRANARY) { bc = BuildingCard::create(tempBuilding, scrollArea, numberOfBuildingCards, 0); numberOfBuildingCards++; buildingCards->addObject(bc); } } for(int i = 0; i < allBuildings->count(); i++) { Building* tempBuilding = (Building*) allBuildings->objectAtIndex(i); if(tempBuilding->buildingType == MARKET) { bc = BuildingCard::create(tempBuilding, scrollArea, numberOfBuildingCards, 0); numberOfBuildingCards++; buildingCards->addObject(bc); } } for(int i = 0; i < allBuildings->count(); i++) { Building* tempBuilding = (Building*) allBuildings->objectAtIndex(i); if(tempBuilding->buildingType == MILITARY) { bc = BuildingCard::create(tempBuilding, scrollArea, numberOfBuildingCards, 0); numberOfBuildingCards++; buildingCards->addObject(bc); } } if(UserProfile::getThis()->gameLevel != 0) { for (int i = 0; i < allBuildings->count(); i++) { Building* tempBuilding = (Building*) allBuildings->objectAtIndex(i); if(tempBuilding->buildingType == SOCIAL) { bc = BuildingCard::create(tempBuilding, scrollArea, numberOfBuildingCards, 0); numberOfBuildingCards++; buildingCards->addObject(bc); } } } scrollArea->setScrollContentSize(CCSizeMake(10.0f + screenSize.width * 0.19f * numberOfBuildingCards, buildMenu->boundingBox().size.height * 0.92f)); scrollArea->setPosition(ccp(screenSize.width * 0.06f + screenSize.width * (maxPos - leftPos), buildMenu->boundingBox().size.height * 0.14f)); scrollArea->updateScrollBars(); this->addChild(scrollArea, 1); scroll_in = true; this->schedule(schedule_selector( BuildScroll::scrollIn ), 1/120.0f); }