Ejemplo n.º 1
0
bool UDestructibleComponent::DoCustomNavigableGeometryExport(FNavigableGeometryExport& GeomExport) const
{
#if WITH_APEX
	if (ApexDestructibleActor == NULL)
	{
		return false;
	}

	NxDestructibleActor* DestrActor = const_cast<NxDestructibleActor*>(ApexDestructibleActor);

	const FTransform ComponentToWorldNoScale(ComponentToWorld.GetRotation(), ComponentToWorld.GetTranslation(), FVector(1.f));
	TArray<PxShape*> Shapes;
	Shapes.AddUninitialized(8);
	PxRigidDynamic** PActorBuffer = NULL;
	PxU32 PActorCount = 0;
	if (DestrActor->acquirePhysXActorBuffer(PActorBuffer, PActorCount
		, NxDestructiblePhysXActorQueryFlags::Static 
		| NxDestructiblePhysXActorQueryFlags::Dormant
		| NxDestructiblePhysXActorQueryFlags::Dynamic))
	{
		uint32 ShapesExportedCount = 0;

		while (PActorCount--)
		{
			const PxRigidDynamic* PActor = *PActorBuffer++;
			if (PActor != NULL)
			{
				const FTransform PActorGlobalPose = P2UTransform(PActor->getGlobalPose());

				const PxU32 ShapesCount = PActor->getNbShapes();
				if (ShapesCount > PxU32(Shapes.Num()))
				{
					Shapes.AddUninitialized(ShapesCount - Shapes.Num());
				}
				const PxU32 RetrievedShapesCount = PActor->getShapes(Shapes.GetData(), Shapes.Num());
				PxShape* const* ShapePtr = Shapes.GetData();
				for (PxU32 ShapeIndex = 0; ShapeIndex < RetrievedShapesCount; ++ShapeIndex, ++ShapePtr)
				{
					if (*ShapePtr != NULL)
					{
						const PxTransform LocalPose = (*ShapePtr)->getLocalPose();
						FTransform LocalToWorld = P2UTransform(LocalPose);
						LocalToWorld.Accumulate(PActorGlobalPose);

						switch((*ShapePtr)->getGeometryType())
						{
						case PxGeometryType::eCONVEXMESH:
							{
								PxConvexMeshGeometry Geometry;
								if ((*ShapePtr)->getConvexMeshGeometry(Geometry))
								{
									++ShapesExportedCount;

									// @todo address Geometry.scale not being used here
									GeomExport.ExportPxConvexMesh(Geometry.convexMesh, LocalToWorld);
								}
							}
							break;
						case PxGeometryType::eTRIANGLEMESH:
							{
								// @todo address Geometry.scale not being used here
								PxTriangleMeshGeometry Geometry;
								if ((*ShapePtr)->getTriangleMeshGeometry(Geometry))
								{
									++ShapesExportedCount;

									if ((Geometry.triangleMesh->getTriangleMeshFlags()) & PxTriangleMeshFlag::eHAS_16BIT_TRIANGLE_INDICES)
									{
										GeomExport.ExportPxTriMesh16Bit(Geometry.triangleMesh, LocalToWorld);
									}
									else
									{
										GeomExport.ExportPxTriMesh32Bit(Geometry.triangleMesh, LocalToWorld);
									}
								}
							}
						default:
							{
								UE_LOG(LogPhysics, Log, TEXT("UDestructibleComponent::DoCustomNavigableGeometryExport(): unhandled PxGeometryType, %d.")
									, int32((*ShapePtr)->getGeometryType()));
							}
							break;
						}
					}
				}
			}
		}
		ApexDestructibleActor->releasePhysXActorBuffer();

		INC_DWORD_STAT_BY(STAT_Navigation_DestructiblesShapesExported, ShapesExportedCount);
	}
#endif // WITH_APEX

	// we don't want a regular geometry export
	return false;
}