Ejemplo n.º 1
0
void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
{
    DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_ADD_RANK");

    recvPacket >> Unused<uint32>(); // rank id
    std::string rankname = recvPacket.ReadString(recvPacket.ReadBits(7));

    Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
    if (!guild)
    {
        SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
        return;
    }

    if (GetPlayer()->GetObjectGuid() != guild->GetLeaderGuid())
    {
        SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
        return;
    }

    if (guild->GetRanksSize() >= GUILD_RANKS_MAX_COUNT)     // client not let create more 10 than ranks
        return;

    guild->CreateRank(rankname, GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);

    guild->Query(this);
    guild->QueryRanks(this);
    guild->Roster();                                        // broadcast for tab rights update
}
Ejemplo n.º 2
0
bool ChatHandler::CreateGuildCommand(const char* args, WorldSession *m_session)
{
	if(!*args)
		return false;

	Player * ptarget = m_session->GetPlayer()->GetMapMgr()->GetPlayer(m_session->GetPlayer()->GetSelection());
	if(ptarget == 0)
	{
		ptarget = m_session->GetPlayer();
	}

	if(strlen((char*)args)>75)
	{
		// send message to user
		char buf[256];
		snprintf((char*)buf,256,"The name was too long by %i", strlen((char*)args)-75);
		SystemMessage(m_session, buf);
		return true;
	}

	for (uint32 i = 0; i < strlen(args); i++) {
		if(!isalpha(args[i]) && args[i]!=' ') {
			SystemMessage(m_session, "Error, name can only contain chars A-Z and a-z.");
			return true;
		}
	}

	if(objmgr.GetGuildByGuildName(args))
	{
		WorldPacket data(SMSG_GUILD_COMMAND_RESULT, 100);
		data << uint32(0);
		data << args;
		data << uint32(C_R_GUILD_NAME_EXISTS);
		m_session->SendPacket(&data);
		return true;
	}

	Guild *pGuild = new Guild;
	uint32 guildId = pGuild->GetFreeGuildIdFromDb();

	if(guildId == 0)
	{
		printf("Error Getting Free Guild ID");
		delete pGuild;
		return false;
	}

	//Guild Setup
	pGuild->SetGuildId( guildId );
	pGuild->SetGuildName( args );
	pGuild->CreateRank("Guild Master", GR_RIGHT_ALL);
	pGuild->CreateRank("Officer", GR_RIGHT_ALL);
	pGuild->CreateRank("Veteran", GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);  
	pGuild->CreateRank("Member", GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
	pGuild->CreateRank("Initiate", GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
	pGuild->SetGuildEmblemStyle( 0xFFFF );
	pGuild->SetGuildEmblemColor( 0xFFFF );
	pGuild->SetGuildBorderStyle( 0xFFFF );
	pGuild->SetGuildBorderColor( 0xFFFF );
	pGuild->SetGuildBackgroundColor( 0xFFFF );

	objmgr.AddGuild(pGuild);

	//Guild Leader Setup
	ptarget->SetGuildId( pGuild->GetGuildId() );
	ptarget->SetUInt32Value(PLAYER_GUILDID, pGuild->GetGuildId() );
	ptarget->SetGuildRank(GUILDRANK_GUILD_MASTER);
	ptarget->SetUInt32Value(PLAYER_GUILDRANK,GUILDRANK_GUILD_MASTER);
	pGuild->SetGuildLeaderGuid( ptarget->GetGUID() );
	pGuild->AddNewGuildMember( ptarget );

	pGuild->SaveToDb();
	pGuild->SaveRanksToDb();

	return true;
}