Ejemplo n.º 1
0
/**
 * This benchmark runs a series of huge strokes on a canvas with a
 * particular configuration of the swapper/pooler and history
 * management. After the test is done you can visualize the results
 * with the GNU Octave. Please use kis_low_memory_show_report.m file
 * for that.
 */
void KisLowMemoryBenchmark::benchmarkWideArea(const QString presetFileName,
                                              const QRectF &rect, qreal vstep,
                                              int numCycles,
                                              bool createTransaction,
                                              int hardLimitMiB,
                                              int softLimitMiB,
                                              int poolLimitMiB,
                                              int index)
{
    KisPaintOpPresetSP preset = new KisPaintOpPreset(QString(FILES_DATA_DIR) + QDir::separator() + presetFileName);
    LOAD_PRESET_OR_RETURN(preset, presetFileName);


    /**
     * Initialize image and painter
     */
    const KoColorSpace *colorSpace = KoColorSpaceRegistry::instance()->rgb8();
    KisImageSP image = new KisImage(0, HUGE_IMAGE_SIZE, HUGE_IMAGE_SIZE, colorSpace, "stroke sample image", true);
    KisLayerSP layer = new KisPaintLayer(image, "temporary for stroke sample", OPACITY_OPAQUE_U8, colorSpace);
    KisLayerSP layerExtra = new KisPaintLayer(image, "temporary for threading", OPACITY_OPAQUE_U8, colorSpace);

    image->addNode(layer, image->root());
    image->addNode(layerExtra, image->root());

    KisPainter *painter = new KisPainter(layer->paintDevice());

    painter->setPaintColor(KoColor(Qt::black, colorSpace));
    painter->setPaintOpPreset(preset, layer, image);

    /**
     * A simple adapter that will store all the transactions for us
     */
    KisSurrogateUndoAdapter undoAdapter;

    /**
     * Reset configuration to the desired settings
     */
    KisImageConfig config;
    qreal oldHardLimit = config.memoryHardLimitPercent();
    qreal oldSoftLimit = config.memorySoftLimitPercent();
    qreal oldPoolLimit = config.memoryPoolLimitPercent();
    const qreal _MiB = 100.0 / KisImageConfig::totalRAM();

    config.setMemoryHardLimitPercent(hardLimitMiB * _MiB);
    config.setMemorySoftLimitPercent(softLimitMiB * _MiB);
    config.setMemoryPoolLimitPercent(poolLimitMiB * _MiB);

    KisTileDataStore::instance()->testingRereadConfig();

    /**
     * Create an empty the log file
     */
    QString fileName;
    fileName = QString("log_%1_%2_%3_%4_%5.txt")
        .arg(createTransaction)
        .arg(hardLimitMiB)
        .arg(softLimitMiB)
        .arg(poolLimitMiB)
        .arg(index);

    QFile logFile(fileName);
    logFile.open(QFile::WriteOnly | QFile::Truncate);
    QTextStream logStream(&logFile);
    logStream.setFieldWidth(10);
    logStream.setFieldAlignment(QTextStream::AlignRight);

    /**
     * Start painting on the image
     */

    QTime cycleTime;
    QTime lineTime;
    cycleTime.start();
    lineTime.start();

    qreal rectBottom = rect.y() + rect.height();

    for (int i = 0; i < numCycles; i++) {
        cycleTime.restart();

        QLineF line(rect.topLeft(), rect.topLeft() + QPointF(rect.width(), 0));
        if (createTransaction) {
            painter->beginTransaction();
        }

        KisDistanceInformation currentDistance;

        while(line.y1() < rectBottom) {
            lineTime.restart();

            KisPaintInformation pi1(line.p1(), 0.0);
            KisPaintInformation pi2(line.p2(), 1.0);
            painter->paintLine(pi1, pi2, &currentDistance);
            painter->device()->setDirty(painter->takeDirtyRegion());

            logStream << "L 1" << i << lineTime.elapsed()
                      << KisTileDataStore::instance()->numTilesInMemory() * 16
                      << KisTileDataStore::instance()->numTiles() * 16
                      << createTransaction << endl;

            line.translate(0, vstep);
        }

        painter->device()->setDirty(painter->takeDirtyRegion());

        if (createTransaction) {
            painter->endTransaction(&undoAdapter);
        }

        // comment/uncomment to emulate user waiting after the stroke
        QTest::qSleep(1000);

        logStream << "C 2" << i << cycleTime.elapsed()
                  << KisTileDataStore::instance()->numTilesInMemory() * 16
                  << KisTileDataStore::instance()->numTiles() * 16
                  << createTransaction
                  << config.memoryHardLimitPercent() / _MiB
                  << config.memorySoftLimitPercent() / _MiB
                  << config.memoryPoolLimitPercent() / _MiB  << endl;
    }

    config.setMemoryHardLimitPercent(oldHardLimit * _MiB);
    config.setMemorySoftLimitPercent(oldSoftLimit * _MiB);
    config.setMemoryPoolLimitPercent(oldPoolLimit * _MiB);

    delete painter;
}
void KisSmudgeRadiusOption::apply(KisPainter& painter, const KisPaintInformation& info, qreal scale, qreal posx, qreal posy,KisPaintDeviceSP dev) const
{
    double sliderValue = computeValue(info);
    int smudgeRadius = ((sliderValue * scale)*0.5)/100.0;//scale is diameter?


    KoColor color = painter.paintColor();
    if (smudgeRadius == 1) {
        dev->pixel(posx, posy, &color);
        painter.setPaintColor(color);
    } else {

        const KoColorSpace* cs = dev->colorSpace();
        int pixelSize = cs->pixelSize();

        quint8* data = new quint8[pixelSize];
        static quint8** pixels = new quint8*[2];
        qint16* weights = new qint16[2];

        pixels[1] = new quint8[pixelSize];
        pixels[0] = new quint8[pixelSize];

        int loop_increment = 1;
        if(smudgeRadius >= 8)
        {
            loop_increment = (2*smudgeRadius)/16;
        }
        int i = 0;
        int k = 0;
        int j = 0;
        KisRandomConstAccessorSP accessor = dev->createRandomConstAccessorNG(0, 0);
        KisCrossDeviceColorPickerInt colorPicker(painter.device(), color);
        colorPicker.pickColor(posx, posy, color.data());

        for (int y = 0; y <= smudgeRadius; y = y + loop_increment) {
            for (int x = 0; x <= smudgeRadius; x = x + loop_increment) {

                for(j = 0;j < 2;j++)
                {
                    if(j == 1)
                    {
                        y = y*(-1);
                    }
                    for(k = 0;k < 2;k++)
                    {
                        if(k == 1)
                        {
                            x = x*(-1);
                        }
                        accessor->moveTo(posx + x, posy + y);
                        memcpy(pixels[1], accessor->rawDataConst(), pixelSize);
                        if(i == 0)
                        {
                            memcpy(pixels[0],accessor->rawDataConst(),pixelSize);
                        }
                        if (x == 0 && y == 0) {
                            // Because the sum of the weights must be 255,
                            // we cheat a bit, and weigh the center pixel differently in order
                            // to sum to 255 in total
                            // It's -(counts -1), because we'll add the center one implicitly
                            // through that calculation
                            weights[1] = (255 - ((i + 1) * (255 /(i+2) )) );
                        } else {
                            weights[1] = 255 /(i+2);
                        }


                        i++;
                        if (i>smudgeRadius){i=0;}
                        weights[0] = 255 - weights[1];
                        const quint8** cpixels = const_cast<const quint8**>(pixels);
                        cs->mixColorsOp()->mixColors(cpixels, weights,2, data);
                        memcpy(pixels[0],data,pixelSize);


                    }
                    x = x*(-1);
                }
                y = y*(-1);
            }

        }

        KoColor color = KoColor(pixels[0],cs);
        painter.setPaintColor(color);

        for (int l = 0; l < 2; l++){
            delete[] pixels[l];
        }
        // delete[] pixels;
        delete[] data;
    }


}