Ejemplo n.º 1
0
// public
void LLWorldMap::sendMapLayerRequest()
{
	if (!gAgent.getRegion()) return;

	LLSD body;
	body["Flags"] = mCurrentMap;
	std::string url = gAgent.getRegion()->getCapability(
		gAgent.isGodlike() ? "MapLayerGod" : "MapLayer");

	if (!url.empty())
	{
		llinfos << "LLWorldMap::sendMapLayerRequest via capability" << llendl;
		LLHTTPClient::post(url, body, new LLMapLayerResponder());
	}
	else
	{
		llinfos << "LLWorldMap::sendMapLayerRequest via message system" << llendl;
		LLMessageSystem* msg = gMessageSystem;
		S32 layer = mCurrentMap;

		// Request for layer
		msg->newMessageFast(_PREHASH_MapLayerRequest);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->addU32Fast(_PREHASH_Flags, layer);
		msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
		msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
		gAgent.sendReliableMessage();

		if (mRequestLandForSale)
		{
			msg->newMessageFast(_PREHASH_MapLayerRequest);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->addU32Fast(_PREHASH_Flags, 2);
			msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
			msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
			gAgent.sendReliableMessage();
		}
	}
}
Ejemplo n.º 2
0
void LLWorldMapMessage::sendItemRequest(U32 type, U64 handle)
{
	//LL_INFOS("World Map") << "Send item request : type = " << type << LL_ENDL;
	LLMessageSystem* msg = gMessageSystem;

	msg->newMessageFast(_PREHASH_MapItemRequest);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->addU32Fast(_PREHASH_Flags, LAYER_FLAG);
	msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
	msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim

	msg->nextBlockFast(_PREHASH_RequestData);
	msg->addU32Fast(_PREHASH_ItemType, type);
	msg->addU64Fast(_PREHASH_RegionHandle, handle); // If zero, filled in on sim

	gAgent.sendReliableMessage();
}
void ImportTracker::get_update(S32 newid, BOOL justCreated, BOOL createSelected)
{
	switch (state)
	{
		//lgg crap
		case WAND:
			if(justCreated && createSelected)
			{
				numberExpected--;
				if(numberExpected<=0)
					state=IDLE;
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_ObjectImage);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());	
				msg->nextBlockFast(_PREHASH_ObjectData);				
				msg->addU32Fast(_PREHASH_ObjectLocalID,  (U32)newid);
				msg->addStringFast(_PREHASH_MediaURL, NULL);
	
				LLPrimitive obj;
				obj.setNumTEs(U8(10));	
				S32 shinnyLevel = 0;
				if(gSavedSettings.getString("EmeraldBuildPrefs_Shiny")== "None") shinnyLevel = 0;
				if(gSavedSettings.getString("EmeraldBuildPrefs_Shiny")== "Low") shinnyLevel = 1;
				if(gSavedSettings.getString("EmeraldBuildPrefs_Shiny")== "Medium") shinnyLevel = 2;
				if(gSavedSettings.getString("EmeraldBuildPrefs_Shiny")== "High") shinnyLevel = 3;
				
				for (int i = 0; i < 10; i++)
				{
					LLTextureEntry tex =  LLTextureEntry(LLUUID(gSavedSettings.getString("EmeraldBuildPrefs_Texture")));
					tex.setColor(gSavedSettings.getColor4("EmeraldBuildPrefs_Color"));
					tex.setAlpha(1.0 - ((gSavedSettings.getF32("EmeraldBuildPrefs_Alpha")) / 100.0));
					tex.setGlow(gSavedSettings.getF32("EmeraldBuildPrefs_Glow"));
					if(gSavedSettings.getBOOL("EmeraldBuildPrefs_FullBright"))
					{
						tex.setFullbright(TEM_FULLBRIGHT_MASK);
					}
									
					tex.setShiny((U8) shinnyLevel & TEM_SHINY_MASK);
					
					obj.setTE(U8(i), tex);
				}
	
				obj.packTEMessage(gMessageSystem);
	
				msg->sendReliable(gAgent.getRegion()->getHost());
				
				msg->newMessage("ObjectFlagUpdate");
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid );
				msg->addBOOLFast(_PREHASH_UsePhysics, gSavedSettings.getBOOL("EmeraldBuildPrefs_Physical"));
				msg->addBOOL("IsTemporary", gSavedSettings.getBOOL("EmeraldBuildPrefs_Temporary"));
				msg->addBOOL("IsPhantom", gSavedSettings.getBOOL("EmeraldBuildPrefs_Phantom") );
				msg->addBOOL("CastsShadows", true );
				msg->sendReliable(gAgent.getRegion()->getHost());

				if(gSavedSettings.getBOOL("EmeraldBuildPrefs_EmbedItem"))
				{
					LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem((LLUUID)gSavedSettings.getString("EmeraldBuildPrefs_Item"));
					LLViewerObject* objectp = find((U32)newid);
					if(objectp)
						if(item)
						{
							if(item->getType()==LLAssetType::AT_LSL_TEXT)
							{
								LLToolDragAndDrop::dropScript(objectp,
									item,
									TRUE,
									LLToolDragAndDrop::SOURCE_AGENT,
									gAgent.getID());
							}else
							{
								LLToolDragAndDrop::dropInventory(objectp,item,LLToolDragAndDrop::SOURCE_AGENT,gAgent.getID());
							}
						}
				}
				
				msg->newMessageFast(_PREHASH_ObjectPermissions);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_HeaderData);
				msg->addBOOLFast(_PREHASH_Override, FALSE);
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid);
				msg->addU8Fast(_PREHASH_Field,	PERM_NEXT_OWNER);
				msg->addBOOLFast(_PREHASH_Set,		PERM_ITEM_UNRESTRICTED);
				U32 flags = 0;
				if ( gSavedSettings.getBOOL("NextOwnerCopy") )
				{
					flags |= PERM_COPY;
				}
				if ( gSavedSettings.getBOOL("NextOwnerModify") )
				{
					flags |= PERM_MODIFY;
				}
				if ( gSavedSettings.getBOOL("NextOwnerTransfer") )
				{
					flags |= PERM_TRANSFER;
				}
				msg->addU32Fast(_PREHASH_Mask, flags);
				msg->sendReliable(gAgent.getRegion()->getHost());				

				//llinfos << "LGG SENDING CUBE TEXTURE.." << llendl;
			}
		break;
		case BUILDING:
			
			if (justCreated && (int)localids.size() < linkset.size())
			{
				localids.push_back(newid);
				localids.sort();
				localids.unique();

				linkset[localids.size() -1]["LocalID"] = newid;
				LLSD prim = linkset[localids.size() -1];

				//MAKERIGHT
				if (!(prim).has("Updated"))
				{
					++updated;
					send_shape(prim);
					send_image(prim);
					send_extras(prim);
					send_namedesc(prim);
					send_vectors(prim,updated);
					send_properties(prim, updated);
					send_inventory(prim);
					(prim)["Updated"] = true;
				}
				if ((int)localids.size() < linkset.size())
				{
					plywood_above_head();
					return;
				}
				else
				{
					if (updated >= linkset.size())
					{
						updated=0;
						llinfos << "FINISHED BUILDING, LINKING.." << llendl;
						state = LINKING;
						link();
					}
				}
			}
		break;
		case LINKING:
			link();
		break;
	}
}
Ejemplo n.º 4
0
void LLGestureManager::activateGestures(LLViewerInventoryItem::item_array_t& items)
{
	// Load up the assets
	S32 count = 0;
	LLViewerInventoryItem::item_array_t::const_iterator it;
	for (it = items.begin(); it != items.end(); ++it)
	{
		LLViewerInventoryItem* item = *it;

		if (isGestureActive(item->getUUID()))
		{
			continue;
		}
		else 
		{ // Make gesture active and persistent through login sessions.  -spatters 07-12-06
			activateGesture(item->getUUID());
		}

		count++;
	}

	mLoadingCount = count;
	mDeactivateSimilarNames.clear();

	for (it = items.begin(); it != items.end(); ++it)
	{
		LLViewerInventoryItem* item = *it;

		if (isGestureActive(item->getUUID()))
		{
			continue;
		}

		// Don't inform server, we'll do that in bulk
		const BOOL no_inform_server = FALSE;
		const BOOL deactivate_similar = TRUE;
		activateGestureWithAsset(item->getUUID(), item->getAssetUUID(),
								 no_inform_server,
								 deactivate_similar);
	}

	// Inform the database of this change
	LLMessageSystem* msg = gMessageSystem;

	BOOL start_message = TRUE;

	for (it = items.begin(); it != items.end(); ++it)
	{
		LLViewerInventoryItem* item = *it;

		if (isGestureActive(item->getUUID()))
		{
			continue;
		}

		if (start_message)
		{
			msg->newMessage("ActivateGestures");
			msg->nextBlock("AgentData");
			msg->addUUID("AgentID", gAgent.getID());
			msg->addUUID("SessionID", gAgent.getSessionID());
			msg->addU32("Flags", 0x0);
			start_message = FALSE;
		}
		
		msg->nextBlock("Data");
		msg->addUUID("ItemID", item->getUUID());
		msg->addUUID("AssetID", item->getAssetUUID());
		msg->addU32("GestureFlags", 0x0);

		if (msg->getCurrentSendTotal() > MTUBYTES)
		{
			gAgent.sendReliableMessage();
			start_message = TRUE;
		}
	}

	if (!start_message)
	{
		gAgent.sendReliableMessage();
	}
}
Ejemplo n.º 5
0
// static
void LLGestureManager::onLoadComplete(LLVFS *vfs,
									   const LLUUID& asset_uuid,
									   LLAssetType::EType type,
									   void* user_data, S32 status, LLExtStat ext_status)
{
	LLLoadInfo* info = (LLLoadInfo*)user_data;

	LLUUID item_id = info->mItemID;
	BOOL inform_server = info->mInformServer;
	BOOL deactivate_similar = info->mDeactivateSimilar;

	delete info;
	info = NULL;
	LLGestureManager& self = LLGestureManager::instance();
	self.mLoadingCount--;

	if (0 == status)
	{
		LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
		S32 size = file.getSize();

		std::vector<char> buffer(size+1);

		file.read((U8*)&buffer[0], size);
		// ensure there's a trailing NULL so strlen will work.
		buffer[size] = '\0';

		LLMultiGesture* gesture = new LLMultiGesture();

		LLDataPackerAsciiBuffer dp(&buffer[0], size+1);
		BOOL ok = gesture->deserialize(dp);

		if (ok)
		{
			if (deactivate_similar)
			{
				self.deactivateSimilarGestures(gesture, item_id);

				// Display deactivation message if this was the last of the bunch.
				if (self.mLoadingCount == 0
					&& self.mDeactivateSimilarNames.length() > 0)
				{
					// we're done with this set of deactivations
					LLSD args;
					args["NAMES"] = self.mDeactivateSimilarNames;
					LLNotificationsUtil::add("DeactivatedGesturesTrigger", args);
				}
			}

			LLViewerInventoryItem* item = gInventory.getItem(item_id);
			if(item)
			{
				gesture->mName = item->getName();
			}
			else
			{
				// Watch this item and set gesture name when item exists in inventory
				item_ref_t ids;
				ids.push_back(item_id);
				self.fetchItems(ids);
			}
			self.mActive[item_id] = gesture;

			// Everything has been successful.  Add to the active list.
			gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);

			if (inform_server)
			{
				// Inform the database of this change
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessage("ActivateGestures");
				msg->nextBlock("AgentData");
				msg->addUUID("AgentID", gAgent.getID());
				msg->addUUID("SessionID", gAgent.getSessionID());
				msg->addU32("Flags", 0x0);
				
				msg->nextBlock("Data");
				msg->addUUID("ItemID", item_id);
				msg->addUUID("AssetID", asset_uuid);
				msg->addU32("GestureFlags", 0x0);

				gAgent.sendReliableMessage();
			}
			callback_map_t::iterator i_cb = self.mCallbackMap.find(item_id);
			
			if(i_cb != self.mCallbackMap.end())
			{
				i_cb->second(gesture);
				self.mCallbackMap.erase(i_cb);
			}

			self.notifyObservers();
		}
		else
		{
			llwarns << "Unable to load gesture" << llendl;

			self.mActive.erase(item_id);
			
			delete gesture;
			gesture = NULL;
		}
	}
	else
	{
		LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );

		if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
			LL_ERR_FILE_EMPTY == status)
		{
			LLDelayedGestureError::gestureMissing( item_id );
		}
		else
		{
			LLDelayedGestureError::gestureFailedToLoad( item_id );
		}

		llwarns << "Problem loading gesture: " << status << llendl;
		
		LLGestureManager::instance().mActive.erase(item_id);			
	}
}
Ejemplo n.º 6
0
void LLToolGrab::handleHoverNonPhysical(S32 x, S32 y, MASK mask)
{
	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp || !hasMouseCapture() ) return;
	if (objectp->isDead())
	{
		// Bail out of drag because object has been killed
		setMouseCapture(FALSE);
		return;
	}

	LLPickInfo pick = mGrabPick;
	pick.mMousePt = LLCoordGL(x, y);
	pick.getSurfaceInfo();

	// compute elapsed time
	F32 dt = mGrabTimer.getElapsedTimeAndResetF32();
	U32 dt_milliseconds = (U32) (1000.f * dt);

	// i'm not a big fan of the following code - it's been culled from the physical grab case.
	// ideally these two would be nicely integrated - but the code in that method is a serious
	// mess of spaghetti.  so here we go:

	LLVector3 grab_pos_region(0,0,0);
	
	const BOOL SUPPORT_LLDETECTED_GRAB = TRUE;
	if (SUPPORT_LLDETECTED_GRAB)
	{
		//--------------------------------------------------
		// Toggle vertical dragging
		//--------------------------------------------------
		if (mVerticalDragging && !(mask == MASK_VERTICAL) && !gGrabBtnVertical)
		{
			mVerticalDragging = FALSE;
		}
	
		else if (!mVerticalDragging && (mask == MASK_VERTICAL) )
		{
			mVerticalDragging = TRUE;
		}
	
		S32 dx = x - mLastMouseX;
		S32 dy = y - mLastMouseY;

		if (dx != 0 || dy != 0)
		{
			mAccumDeltaX += dx;
			mAccumDeltaY += dy;
		
			S32 dist_sq = mAccumDeltaX * mAccumDeltaX + mAccumDeltaY * mAccumDeltaY;
			if (dist_sq > SLOP_DIST_SQ)
			{
				mOutsideSlop = TRUE;
			}

			// mouse has moved 
			mHasMoved = TRUE;

			//------------------------------------------------------
			// Handle grabbing
			//------------------------------------------------------

			LLVector3d x_part;
			x_part.setVec(LLViewerCamera::getInstance()->getLeftAxis());
			x_part.mdV[VZ] = 0.0;
			x_part.normVec();

			LLVector3d y_part;
			if( mVerticalDragging )
			{
				y_part.setVec(LLViewerCamera::getInstance()->getUpAxis());
				// y_part.setVec(0.f, 0.f, 1.f);
			}
			else
			{
				// drag toward camera
				y_part = x_part % LLVector3d::z_axis;
				y_part.mdV[VZ] = 0.0;
				y_part.normVec();
			}

			mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera 
				+ (x_part * (-dx * GRAB_SENSITIVITY_X)) 
				+ (y_part * ( dy * GRAB_SENSITIVITY_Y));

		}
		
		// need to return offset from mGrabStartPoint
		LLVector3d grab_point_global = gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
		grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global );
	}


	// only send message if something has changed since last message
	
	BOOL changed_since_last_update = FALSE;

	// test if touch data needs to be updated
	if ((pick.mObjectFace != mLastFace) ||
		(pick.mUVCoords != mLastUVCoords) ||
		(pick.mSTCoords != mLastSTCoords) ||
		(pick.mIntersection != mLastIntersection) ||
		(pick.mNormal != mLastNormal) ||
		(pick.mBinormal != mLastBinormal) ||
		(grab_pos_region != mLastGrabPos))
	{
		changed_since_last_update = TRUE;
	}

	if (changed_since_last_update)
	{
		LLMessageSystem *msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectGrabUpdate);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
		msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial );
		msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region );
		msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds );
		msg->nextBlock("SurfaceInfo");
		msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
		msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
		msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
		msg->addVector3("Position", pick.mIntersection);
		msg->addVector3("Normal", pick.mNormal);
		msg->addVector3("Binormal", pick.mBinormal);

		msg->sendMessage( objectp->getRegion()->getHost() );

		mLastUVCoords = pick.mUVCoords;
		mLastSTCoords = pick.mSTCoords;
		mLastFace = pick.mObjectFace;
		mLastIntersection = pick.mIntersection;
		mLastNormal= pick.mNormal;
		mLastBinormal= pick.mBinormal;
		mLastGrabPos = grab_pos_region;
	}
	
	// update point-at / look-at
	if (pick.mObjectFace != -1) // if the intersection was on the surface of the obejct
	{
		LLVector3 local_edit_point = pick.mIntersection;
		local_edit_point -= objectp->getPositionAgent();
		local_edit_point = local_edit_point * ~objectp->getRenderRotation();
		gAgent.setPointAt(POINTAT_TARGET_GRAB, objectp, local_edit_point );
		gAgent.setLookAt(LOOKAT_TARGET_SELECT, objectp, local_edit_point );
	}
	
	
	
	gViewerWindow->setCursor(UI_CURSOR_HAND);  
}
Ejemplo n.º 7
0
void LLFloaterReporter::sendReportViaLegacy(const LLSD & report)
{
	LLViewerRegion *regionp = gAgent.getRegion();
	if (!regionp) return;
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_UserReport);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	
	msg->nextBlockFast(_PREHASH_ReportData);
	msg->addU8Fast(_PREHASH_ReportType, report["report-type"].asInteger());
	msg->addU8(_PREHASH_Category, report["category"].asInteger());
	msg->addVector3Fast(_PREHASH_Position, 	LLVector3(report["position"]));
	msg->addU8Fast(_PREHASH_CheckFlags, report["check-flags"].asInteger());
	msg->addUUIDFast(_PREHASH_ScreenshotID, report["screenshot-id"].asUUID());
	msg->addUUIDFast(_PREHASH_ObjectID, report["object-id"].asUUID());
	msg->addUUID("AbuserID", report["abuser-id"].asUUID());
	msg->addString("AbuseRegionName", report["abuse-region-name"].asString());
	msg->addUUID("AbuseRegionID", report["abuse-region-id"].asUUID());

	msg->addStringFast(_PREHASH_Summary, report["summary"].asString());
	msg->addString("VersionString", report["version-string"]);
	msg->addStringFast(_PREHASH_Details, report["details"] );
	
	msg->sendReliable(regionp->getHost());
}
// static
void LLPanelDirFindAllOld::onClickSearch(void *userdata)
{
	LLPanelDirFindAllOld *self = (LLPanelDirFindAllOld *)userdata;

	if (self->childGetValue("name").asString().length() < self->mMinSearchChars)
	{
		return;
	};

	BOOL inc_pg = self->childGetValue("incpg").asBoolean();
	BOOL inc_mature = self->childGetValue("incmature").asBoolean();
	BOOL inc_adult = self->childGetValue("incadult").asBoolean();
	if (!(inc_pg || inc_mature || inc_adult))
	{
		LLNotificationsUtil::add("NoContentToSearch");
		return;
	}

	self->setupNewSearch();

	// Figure out scope
	U32 scope = 0x0;
	scope |= DFQ_PEOPLE;	// people (not just online = 0x01 | 0x02)
	// places handled below
	scope |= DFQ_EVENTS;	// events
	scope |= DFQ_GROUPS;	// groups
	if (inc_pg)
	{
		scope |= DFQ_INC_PG;
	}
	if (inc_mature)
	{
		scope |= DFQ_INC_MATURE;
	}
	if (inc_adult)
	{
		scope |= DFQ_INC_ADULT;
	}

	if (self->hasChild("filter_gaming") && self->childGetValue("filter_gaming").asBoolean())
	{
		scope |= DFQ_FILTER_GAMING;
	}

	// send the message
	LLMessageSystem *msg = gMessageSystem;
	S32 start_row = 0;
	sendDirFindQuery(msg, self->mSearchID, self->childGetValue("name").asString(), scope, start_row);

	// Also look up classified ads. JC 12/2005
	BOOL filter_auto_renew = FALSE;
	U32 classified_flags = pack_classified_flags_request(filter_auto_renew, inc_pg, inc_mature, inc_adult);
	msg->newMessage("DirClassifiedQuery");
	msg->nextBlock("AgentData");
	msg->addUUID("AgentID", gAgent.getID());
	msg->addUUID("SessionID", gAgent.getSessionID());
	msg->nextBlock("QueryData");
	msg->addUUID("QueryID", self->mSearchID);
	msg->addString("QueryText", self->childGetValue("name").asString());
	msg->addU32("QueryFlags", classified_flags);
	msg->addU32("Category", 0);	// all categories
	msg->addS32("QueryStart", 0);
	gAgent.sendReliableMessage();

	// Need to use separate find places query because places are
	// sent using the more compact DirPlacesReply message.
	U32 query_flags = DFQ_DWELL_SORT;
	if (inc_pg)
	{
		query_flags |= DFQ_INC_PG;
	}
	if (inc_mature)
	{
		query_flags |= DFQ_INC_MATURE;
	}
	if (inc_adult)
	{
		query_flags |= DFQ_INC_ADULT;
	}
	msg->newMessage("DirPlacesQuery");
	msg->nextBlock("AgentData");
	msg->addUUID("AgentID", gAgent.getID() );
	msg->addUUID("SessionID", gAgent.getSessionID());
	msg->nextBlock("QueryData");
	msg->addUUID("QueryID", self->mSearchID );
	msg->addString("QueryText", self->childGetValue("name").asString());
	msg->addU32("QueryFlags", query_flags );
	msg->addS32("QueryStart", 0 ); // Always get the first 100 when using find ALL
	msg->addS8("Category", LLParcel::C_ANY);
	msg->addString("SimName", NULL);
	gAgent.sendReliableMessage();
}
Ejemplo n.º 9
0
void send_generic_message(const std::string& method,
						  const std::vector<std::string>& strings,
						  const LLUUID& invoice)
{
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessage("GenericMessage");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
	msg->nextBlock("MethodData");
	msg->addString("Method", method);
	msg->addUUID("Invoice", invoice);
	if(strings.empty())
	{
		msg->nextBlock("ParamList");
		msg->addString("Parameter", NULL);
	}
	else
	{
		std::vector<std::string>::const_iterator it = strings.begin();
		std::vector<std::string>::const_iterator end = strings.end();
		for(; it != end; ++it)
		{
			msg->nextBlock("ParamList");
			msg->addString("Parameter", *it);
		}
	}
	gAgent.sendReliableMessage();
}
Ejemplo n.º 10
0
void send_ObjectGrab_message(LLViewerObject* object, const LLPickInfo & pick, const LLVector3 &grab_offset)
{
	if (!object) return;

	LLMessageSystem	*msg = gMessageSystem;

	msg->newMessageFast(_PREHASH_ObjectGrab);
	msg->nextBlockFast( _PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->nextBlockFast( _PREHASH_ObjectData);
	msg->addU32Fast(    _PREHASH_LocalID, object->mLocalID);
	msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset);
	msg->nextBlock("SurfaceInfo");
	msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
	msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
	msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
	msg->addVector3("Position", pick.mIntersection);
	msg->addVector3("Normal", pick.mNormal);
	msg->addVector3("Binormal", pick.mBinormal);
	msg->sendMessage( object->getRegion()->getHost());

	/*  Diagnostic code
	llinfos << "mUVCoords: " << pick.mUVCoords
			<< ", mSTCoords: " << pick.mSTCoords
			<< ", mObjectFace: " << pick.mObjectFace
			<< ", mIntersection: " << pick.mIntersection
			<< ", mNormal: " << pick.mNormal
			<< ", mBinormal: " << pick.mBinormal
			<< llendl;

	llinfos << "Avatar pos: " << gAgent.getPositionAgent() << llendl;
	llinfos << "Object pos: " << object->getPosition() << llendl;
	*/
}
Ejemplo n.º 11
0
void send_ObjectDeGrab_message(LLViewerObject* object, const LLPickInfo & pick)
{
	if (!object) return;

	LLMessageSystem	*msg = gMessageSystem;

	msg->newMessageFast(_PREHASH_ObjectDeGrab);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->nextBlockFast(_PREHASH_ObjectData);
	msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
	msg->nextBlock("SurfaceInfo");
	msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
	msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
	msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
	msg->addVector3("Position", pick.mIntersection);
	msg->addVector3("Normal", pick.mNormal);
	msg->addVector3("Binormal", pick.mBinormal);
	msg->sendMessage(object->getRegion()->getHost());
}
Ejemplo n.º 12
0
// static
void LLFloaterPostcard::uploadCallback(const LLUUID& asset_id, void *user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
	LLFloaterPostcard *self = (LLFloaterPostcard *)user_data;
	
	LLUploadDialog::modalUploadFinished();
	
	if (result)
	{
		LLSD args;
		args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
		LLNotifications::instance().add("ErrorUploadingPostcard", args);
	}
	else
	{
		// only create the postcard once the upload succeeds

		// request the postcard
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessage("SendPostcard");
		msg->nextBlock("AgentData");
		msg->addUUID("AgentID", gAgent.getID());
		msg->addUUID("SessionID", gAgent.getSessionID());
		msg->addUUID("AssetID", self->mAssetID);
		msg->addVector3d("PosGlobal", self->mPosTakenGlobal);
		msg->addString("To", self->childGetValue("to_form").asString());
		msg->addString("From", self->childGetValue("from_form").asString());
		msg->addString("Name", self->childGetValue("name_form").asString());
		msg->addString("Subject", self->childGetValue("subject_form").asString());
		msg->addString("Msg", self->childGetValue("msg_form").asString());
		msg->addBOOL("AllowPublish", FALSE);
		msg->addBOOL("MaturePublish", FALSE);
		gAgent.sendReliableMessage();
	}

	self->close();
}
Ejemplo n.º 13
0
void LLPanelDirClassified::performQuery()
{
	lldebugs << "LLPanelDirClassified::performQuery()" << llendl;
	// This sets mSearchID and clears the list of results
	setupNewSearch();

	// send the message
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_DirClassifiedQuery);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());

	BOOL filter_mature = !childGetValue("incmature").asBoolean();
	BOOL filter_auto_renew = FALSE;
	U32 query_flags = pack_classified_flags(filter_mature, filter_auto_renew);
	//if (gAgent.isTeen()) query_flags |= DFQ_PG_SIMS_ONLY;

	U32 category = childGetValue("Category").asInteger();
	
	msg->nextBlockFast(_PREHASH_QueryData);
	msg->addUUIDFast(_PREHASH_QueryID, mSearchID );
	msg->addStringFast(_PREHASH_QueryText, childGetValue("name").asString());
	msg->addU32Fast(_PREHASH_QueryFlags, query_flags);
	msg->addU32Fast(_PREHASH_Category, category);
	msg->addS32Fast(_PREHASH_QueryStart,mSearchStart);

	gAgent.sendReliableMessage();
}
Ejemplo n.º 14
0
// public
void LLWorldMap::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent)
{
	S32 layer = mCurrentMap;
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_MapBlockRequest);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	U32 flags = layer;
	flags |= (return_nonexistent ? 0x10000 : 0);
	msg->addU32Fast(_PREHASH_Flags, flags);
	msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
	msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
	msg->nextBlockFast(_PREHASH_PositionData);
	msg->addU16Fast(_PREHASH_MinX, min_x);
	msg->addU16Fast(_PREHASH_MinY, min_y);
	msg->addU16Fast(_PREHASH_MaxX, max_x);
	msg->addU16Fast(_PREHASH_MaxY, max_y);
	gAgent.sendReliableMessage();

	if (mRequestLandForSale)
	{
		msg->newMessageFast(_PREHASH_MapBlockRequest);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->addU32Fast(_PREHASH_Flags, 2);
		msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
		msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
		msg->nextBlockFast(_PREHASH_PositionData);
		msg->addU16Fast(_PREHASH_MinX, min_x);
		msg->addU16Fast(_PREHASH_MinY, min_y);
		msg->addU16Fast(_PREHASH_MaxX, max_x);
		msg->addU16Fast(_PREHASH_MaxY, max_y);
		gAgent.sendReliableMessage();
	}
}
Ejemplo n.º 15
0
void LLToolGrab::startGrab()
{
	// Compute grab_offset in the OBJECT's root's coordinate frame
	// (sometimes root == object)
	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp)
	{
		return;
	}

	LLViewerObject *root = (LLViewerObject *)objectp->getRoot();

	// drag from center
	LLVector3d grab_start_global = root->getPositionGlobal();

	// Where the grab starts, relative to the center of the root object of the set.
	// JC - This code looks wonky, but I believe it does the right thing.
	// Otherwise, when you grab a linked object set, it "pops" on the start
	// of the drag.
	LLVector3d grab_offsetd = root->getPositionGlobal() - objectp->getPositionGlobal();

	LLVector3 grab_offset;
	grab_offset.setVec(grab_offsetd);

	LLQuaternion rotation = root->getRotation();
	rotation.conjQuat();
	grab_offset = grab_offset * rotation;

	// This planar drag starts at the grab point
	mDragStartPointGlobal = grab_start_global;
	mDragStartFromCamera = grab_start_global - gAgent.getCameraPositionGlobal();

	LLMessageSystem	*msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_ObjectGrab);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->nextBlockFast(_PREHASH_ObjectData);
	msg->addU32Fast(_PREHASH_LocalID, objectp->mLocalID);
	msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset );
	msg->nextBlock("SurfaceInfo");
	msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords));
	msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords));
	msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace);
	msg->addVector3("Position", mGrabPick.mIntersection);
	msg->addVector3("Normal", mGrabPick.mNormal);
	msg->addVector3("Binormal", mGrabPick.mBinormal);
	msg->sendMessage( objectp->getRegion()->getHost());

	mGrabOffsetFromCenterInitial = grab_offset;
	mGrabHiddenOffsetFromCamera = mDragStartFromCamera;

	mGrabTimer.reset();

	mLastUVCoords = mGrabPick.mUVCoords;
	mLastSTCoords = mGrabPick.mSTCoords;
	mLastFace = mGrabPick.mObjectFace;
	mLastIntersection = mGrabPick.mIntersection;
	mLastNormal = mGrabPick.mNormal;
	mLastBinormal = mGrabPick.mBinormal;
	mLastGrabPos = LLVector3(-1.f, -1.f, -1.f);
}
Ejemplo n.º 16
0
void upload_done_callback(
	const LLUUID& uuid,
	void* user_data,
	S32 result,
	LLExtStat ext_status) // StoreAssetData callback (fixed)
{
	LLResourceData* data = (LLResourceData*)user_data;
	S32 expected_upload_cost = data ? data->mExpectedUploadCost : 0;
	//LLAssetType::EType pref_loc = data->mPreferredLocation;
	BOOL is_balance_sufficient = TRUE;

	if(data)
	{
		if (result >= 0)
		{
			LLFolderType::EType dest_loc = (data->mPreferredLocation == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(data->mAssetInfo.mType) : data->mPreferredLocation;
			
			if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
			    LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
			    LLAssetType::AT_ANIMATION == data->mAssetInfo.mType)
			{
				// Charge the user for the upload.
				LLViewerRegion* region = gAgent.getRegion();
				
				if(!(can_afford_transaction(expected_upload_cost)))
				{
					LLStringUtil::format_map_t args;
					args["NAME"] = data->mAssetInfo.getName();
					args["AMOUNT"] = llformat("%d", expected_upload_cost);
					LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("UploadingCosts", args), expected_upload_cost );
					is_balance_sufficient = FALSE;
				}
				else if(region)
				{
					// Charge user for upload
					gStatusBar->debitBalance(expected_upload_cost);
					
					LLMessageSystem* msg = gMessageSystem;
					msg->newMessageFast(_PREHASH_MoneyTransferRequest);
					msg->nextBlockFast(_PREHASH_AgentData);
					msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
					msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
					msg->nextBlockFast(_PREHASH_MoneyData);
					msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID());
					msg->addUUIDFast(_PREHASH_DestID, LLUUID::null);
					msg->addU8("Flags", 0);
					// we tell the sim how much we were expecting to pay so it
					// can respond to any discrepancy
					msg->addS32Fast(_PREHASH_Amount, expected_upload_cost);
					msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
					msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
					msg->addS32Fast(_PREHASH_TransactionType, TRANS_UPLOAD_CHARGE);
					msg->addStringFast(_PREHASH_Description, NULL);
					msg->sendReliable(region->getHost());
				}
			}

			if(is_balance_sufficient)
			{
				// Actually add the upload to inventory
				LL_INFOS() << "Adding " << uuid << " to inventory." << LL_ENDL;
				const LLUUID folder_id = gInventory.findCategoryUUIDForType(dest_loc);
				if(folder_id.notNull())
				{
					U32 next_owner_perms = data->mNextOwnerPerm;
					if(PERM_NONE == next_owner_perms)
					{
						next_owner_perms = PERM_MOVE | PERM_TRANSFER;
					}
					create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
							      folder_id, data->mAssetInfo.mTransactionID, data->mAssetInfo.getName(),
							      data->mAssetInfo.getDescription(), data->mAssetInfo.mType,
							      data->mInventoryType, NOT_WEARABLE, next_owner_perms,
							      LLPointer<LLInventoryCallback>(NULL));
				}
				else
				{
					LL_WARNS() << "Can't find a folder to put it in" << LL_ENDL;
				}
			}
		}
		else // 	if(result >= 0)
		{
			LLSD args;
			args["FILE"] = LLInventoryType::lookupHumanReadable(data->mInventoryType);
			args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
			LLNotificationsUtil::add("CannotUploadReason", args);
		}

		delete data;
		data = NULL;
	}

	LLUploadDialog::modalUploadFinished();

	// *NOTE: This is a pretty big hack. What this does is check the
	// file picker if there are any more pending uploads. If so,
	// upload that file.
	const std::string& next_file = LLFilePicker::instance().getNextFile();
	if(is_balance_sufficient && !next_file.empty())
	{
		std::string asset_name = gDirUtilp->getBaseFileName(next_file, true);
		LLStringUtil::replaceNonstandardASCII( asset_name, '?' );
		LLStringUtil::replaceChar(asset_name, '|', '?');
		LLStringUtil::stripNonprintable(asset_name);
		LLStringUtil::trim(asset_name);

		std::string display_name = LLStringUtil::null;
		LLAssetStorage::LLStoreAssetCallback callback = NULL;
		void *userdata = NULL;
		upload_new_resource(
			next_file,
			asset_name,
			asset_name,	// file
			0,
			LLFolderType::FT_NONE,
			LLInventoryType::IT_NONE,
			LLFloaterPerms::getNextOwnerPerms("Uploads"),
			LLFloaterPerms::getGroupPerms("Uploads"),
			LLFloaterPerms::getEveryonePerms("Uploads"),
			display_name,
			callback,
			expected_upload_cost, // assuming next in a group of uploads is of roughly the same type, i.e. same upload cost
			userdata);
	}
}
Ejemplo n.º 17
0
// Dragging.
void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
{
	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp || !hasMouseCapture() ) return;
	if (objectp->isDead())
	{
		// Bail out of drag because object has been killed
		setMouseCapture(FALSE);
		return;
	}

	//--------------------------------------------------
	// Toggle spinning
	//--------------------------------------------------
	if (mSpinGrabbing && !(mask == MASK_SPIN) && !gGrabBtnSpin)
	{
		// user released ALT key, stop spinning
		stopSpin();
	}
	else if (!mSpinGrabbing && (mask == MASK_SPIN) )
	{
		// user pressed ALT key, start spinning
		startSpin();
	}

	//--------------------------------------------------
	// Toggle vertical dragging
	//--------------------------------------------------
	if (mVerticalDragging && !(mask == MASK_VERTICAL) && !gGrabBtnVertical)
	{
		// ...switch to horizontal dragging
		mVerticalDragging = FALSE;

		mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
		mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal();
	}
	else if (!mVerticalDragging && (mask == MASK_VERTICAL) )
	{
		// ...switch to vertical dragging
		mVerticalDragging = TRUE;

		mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
		mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal();
	}

	const F32 RADIANS_PER_PIXEL_X = 0.01f;
	const F32 RADIANS_PER_PIXEL_Y = 0.01f;

	S32 dx = x - (gViewerWindow->getWindowWidth() / 2);
	S32 dy = y - (gViewerWindow->getWindowHeight() / 2);

	if (dx != 0 || dy != 0)
	{
		mAccumDeltaX += dx;
		mAccumDeltaY += dy;
		S32 dist_sq = mAccumDeltaX * mAccumDeltaX + mAccumDeltaY * mAccumDeltaY;
		if (dist_sq > SLOP_DIST_SQ)
		{
			mOutsideSlop = TRUE;
		}

		// mouse has moved outside center
		mHasMoved = TRUE;
		
		if (mSpinGrabbing)
		{
			//------------------------------------------------------
			// Handle spinning
			//------------------------------------------------------

			// x motion maps to rotation around vertical axis
			LLVector3 up(0.f, 0.f, 1.f);
			LLQuaternion rotation_around_vertical( dx*RADIANS_PER_PIXEL_X, up );

			// y motion maps to rotation around left axis
			const LLVector3 &agent_left = LLViewerCamera::getInstance()->getLeftAxis();
			LLQuaternion rotation_around_left( dy*RADIANS_PER_PIXEL_Y, agent_left );

			// compose with current rotation
			mSpinRotation = mSpinRotation * rotation_around_vertical;
			mSpinRotation = mSpinRotation * rotation_around_left;

			// TODO: Throttle these
			LLMessageSystem *msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_ObjectSpinUpdate);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
			msg->addQuatFast(_PREHASH_Rotation, mSpinRotation );
			msg->sendMessage( objectp->getRegion()->getHost() );
		}
		else
		{
			//------------------------------------------------------
			// Handle grabbing
			//------------------------------------------------------

			LLVector3d x_part;
			x_part.setVec(LLViewerCamera::getInstance()->getLeftAxis());
			x_part.mdV[VZ] = 0.0;
			x_part.normVec();

			LLVector3d y_part;
			if( mVerticalDragging )
			{
				y_part.setVec(LLViewerCamera::getInstance()->getUpAxis());
				// y_part.setVec(0.f, 0.f, 1.f);
			}
			else
			{
				// drag toward camera
				y_part = x_part % LLVector3d::z_axis;
				y_part.mdV[VZ] = 0.0;
				y_part.normVec();
			}

			mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera 
				+ (x_part * (-dx * GRAB_SENSITIVITY_X)) 
				+ (y_part * ( dy * GRAB_SENSITIVITY_Y));


			// Send the message to the viewer.
			F32 dt = mGrabTimer.getElapsedTimeAndResetF32();
			U32 dt_milliseconds = (U32) (1000.f * dt);

			// need to return offset from mGrabStartPoint
			LLVector3d grab_point_global;

			grab_point_global = gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;

			/* Snap to grid disabled for grab tool - very confusing
			// Handle snapping to grid, but only when the tool is formally selected.
			BOOL snap_on = gSavedSettings.getBOOL("SnapEnabled");
			if (snap_on && !gGrabTransientTool)
			{
				F64	snap_size = gSavedSettings.getF32("GridResolution");
				U8 snap_dimensions = (mVerticalDragging ? 3 : 2);

				for (U8 i = 0; i < snap_dimensions; i++)
				{
					grab_point_global.mdV[i] += snap_size / 2;
					grab_point_global.mdV[i] -= fmod(grab_point_global.mdV[i], snap_size);
				}
			}
			*/

			// Don't let object centers go underground.
			F32 land_height = LLWorld::getInstance()->resolveLandHeightGlobal(grab_point_global);

			if (grab_point_global.mdV[VZ] < land_height)
			{
				grab_point_global.mdV[VZ] = land_height;
			}

			// For safety, cap heights where objects can be dragged
			if (grab_point_global.mdV[VZ] > MAX_OBJECT_Z)
			{
				grab_point_global.mdV[VZ] = MAX_OBJECT_Z;
			}

			grab_point_global = LLWorld::getInstance()->clipToVisibleRegions(mDragStartPointGlobal, grab_point_global);
			// propagate constrained grab point back to grab offset
			mGrabHiddenOffsetFromCamera = grab_point_global - gAgent.getCameraPositionGlobal();

			// Handle auto-rotation at screen edge.
			LLVector3 grab_pos_agent = gAgent.getPosAgentFromGlobal( grab_point_global );

			LLCoordGL grab_center_gl( gViewerWindow->getWindowWidth() / 2, gViewerWindow->getWindowHeight() / 2);
			LLViewerCamera::getInstance()->projectPosAgentToScreen(grab_pos_agent, grab_center_gl);

			const S32 ROTATE_H_MARGIN = gViewerWindow->getWindowWidth() / 20;
			const F32 ROTATE_ANGLE_PER_SECOND = 30.f * DEG_TO_RAD;
			const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped;
			// ...build mode moves camera about focus point
			if (grab_center_gl.mX < ROTATE_H_MARGIN)
			{
				if (gAgent.getFocusOnAvatar())
				{
					gAgent.yaw(rotate_angle);
				}
				else
				{
					gAgent.cameraOrbitAround(rotate_angle);
				}
			}
			else if (grab_center_gl.mX > gViewerWindow->getWindowWidth() - ROTATE_H_MARGIN)
			{
				if (gAgent.getFocusOnAvatar())
				{
					gAgent.yaw(-rotate_angle);
				}
				else
				{
					gAgent.cameraOrbitAround(-rotate_angle);
				}
			}

			// Don't move above top of screen or below bottom
			if ((grab_center_gl.mY < gViewerWindow->getWindowHeight() - 6)
				&& (grab_center_gl.mY > 24))
			{
				// Transmit update to simulator
				LLVector3 grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global );

				LLMessageSystem *msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_ObjectGrabUpdate);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
				msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial );
				msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region );
				msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds );
				msg->nextBlock("SurfaceInfo");
				msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords));
				msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords));
				msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace);
				msg->addVector3("Position", mGrabPick.mIntersection);
				msg->addVector3("Normal", mGrabPick.mNormal);
				msg->addVector3("Binormal", mGrabPick.mBinormal);

				msg->sendMessage( objectp->getRegion()->getHost() );
			}
		}

		gViewerWindow->moveCursorToCenter();

		LLSelectMgr::getInstance()->updateSelectionCenter();

	}

	// once we've initiated a drag, lock the camera down
	if (mHasMoved)
	{
		if (!gAgent.cameraMouselook() && 
			!objectp->isHUDAttachment() && 
			objectp->getRoot() == gAgent.getAvatarObject()->getRoot())
		{
			// force focus to point in space where we were looking previously
			gAgent.setFocusGlobal(gAgent.calcFocusPositionTargetGlobal(), LLUUID::null);
			gAgent.setFocusOnAvatar(FALSE, ANIMATE);
		}
		else
		{
			gAgent.clearFocusObject();
		}
	}

	// HACK to avoid assert: error checking system makes sure that the cursor is set during every handleHover.  This is actually a no-op since the cursor is hidden.
	gViewerWindow->setCursor(UI_CURSOR_ARROW);  

	lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolGrab (active) [cursor hidden]" << llendl;		
}
static void send_estate_message(
	const char* request,
	const LLUUID &target)
{

	LLMessageSystem* msg = gMessageSystem;
	LLUUID invoice;

	// This seems to provide an ID so that the sim can say which request it's
	// replying to. I think this can be ignored for now.
	invoice.generate();

	llinfos << "Sending estate request '" << request << "'" << llendl;
	msg->newMessage("EstateOwnerMessage");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
	msg->nextBlock("MethodData");
	msg->addString("Method", request);
	msg->addUUID("Invoice", invoice);

	// Agent id
	msg->nextBlock("ParamList");
	msg->addString("Parameter", gAgent.getID().asString().c_str());

	// Target
	msg->nextBlock("ParamList");
	msg->addString("Parameter", target.asString().c_str());

	msg->sendReliable(gAgent.getRegion()->getHost());
}
Ejemplo n.º 19
0
// virtual
BOOL LLFloaterReporter::postBuild()
{
	LLSLURL slurl;
	LLAgentUI::buildSLURL(slurl);
	getChild<LLUICtrl>("abuse_location_edit")->setValue(slurl.getSLURLString());

	enableControls(TRUE);

	// convert the position to a string
	LLVector3d pos = gAgent.getPositionGlobal();
	LLViewerRegion *regionp = gAgent.getRegion();
	if (regionp)
	{
		getChild<LLUICtrl>("sim_field")->setValue(regionp->getName());
		pos -= regionp->getOriginGlobal();
	}
	setPosBox(pos);

	// Take a screenshot, but don't draw this floater.
	setVisible(FALSE);
	takeScreenshot();
	setVisible(TRUE);

	// Default text to be blank
	getChild<LLUICtrl>("object_name")->setValue(LLStringUtil::null);
	getChild<LLUICtrl>("owner_name")->setValue(LLStringUtil::null);
	mOwnerName = LLStringUtil::null;

	getChild<LLUICtrl>("summary_edit")->setFocus(TRUE);

	mDefaultSummary = getChild<LLUICtrl>("details_edit")->getValue().asString();

	// send a message and ask for information about this region - 
	// result comes back in processRegionInfo(..)
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessage("RequestRegionInfo");
	msg->nextBlock("AgentData");
	msg->addUUID("AgentID", gAgent.getID());
	msg->addUUID("SessionID", gAgent.getSessionID());
	gAgent.sendReliableMessage();
	
	
	// abuser name is selected from a list
	LLUICtrl* le = getChild<LLUICtrl>("abuser_name_edit");
	le->setEnabled( false );

	setPosBox((LLVector3d)mPosition.getValue());
	LLButton* pick_btn = getChild<LLButton>("pick_btn");
	pick_btn->setImages(std::string("tool_face.tga"),
						std::string("tool_face_active.tga") );
	childSetAction("pick_btn", onClickObjPicker, this);

	childSetAction("select_abuser", boost::bind(&LLFloaterReporter::onClickSelectAbuser, this));

	childSetAction("send_btn", onClickSend, this);
	childSetAction("cancel_btn", onClickCancel, this);
	
	// grab the user's name
	std::string reporter = LLSLURL("agent", gAgent.getID(), "inspect").getSLURLString();
	getChild<LLUICtrl>("reporter_field")->setValue(reporter);
	
	center();

	return TRUE;
}
Ejemplo n.º 20
0
// <edit>
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
	LLResourceData* data = (LLResourceData*)user_data;
	S32 expected_upload_cost = data ? data->mExpectedUploadCost : 0;
	//LLAssetType::EType pref_loc = data->mPreferredLocation;
	BOOL is_balance_sufficient = TRUE;

	if(!data)
	{
		LLUploadDialog::modalUploadFinished();
		return;
	}

	if(result >= 0)
	{
			LLFolderType::EType dest_loc = (data->mPreferredLocation == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(data->mAssetInfo.mType) : data->mPreferredLocation;

		if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
			LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
			LLAssetType::AT_ANIMATION == data->mAssetInfo.mType)
		{
			// Charge the user for the upload.
			LLViewerRegion* region = gAgent.getRegion();

			if(!(can_afford_transaction(expected_upload_cost)))
			{
				LLStringUtil::format_map_t args;
				args["[NAME]"] = data->mAssetInfo.getName();
				args["[CURRENCY]"] = gHippoGridManager->getConnectedGrid()->getCurrencySymbol();
				args["[AMOUNT]"] = llformat("%d", expected_upload_cost);
				LLFloaterBuyCurrency::buyCurrency( LLTrans::getString("UploadingCosts", args), expected_upload_cost );
				is_balance_sufficient = FALSE;
			}
			else if(region)
			{
				// Charge user for upload
				gStatusBar->debitBalance(expected_upload_cost);
				
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_MoneyTransferRequest);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_MoneyData);
				msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_DestID, LLUUID::null);
				msg->addU8("Flags", 0);
				// we tell the sim how much we were expecting to pay so it
				// can respond to any discrepancy
				msg->addS32Fast(_PREHASH_Amount, expected_upload_cost);
				msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addS32Fast(_PREHASH_TransactionType, TRANS_UPLOAD_CHARGE);
				msg->addStringFast(_PREHASH_Description, NULL);
				msg->sendReliable(region->getHost());
			}
		}

		if(is_balance_sufficient)
		{
			// Actually add the upload to inventory
			llinfos << "Adding " << uuid << " to inventory." << llendl;
				const LLUUID folder_id = gInventory.findCategoryUUIDForType(dest_loc);
			if(folder_id.notNull())
			{
				U32 next_owner_perms = data->mNextOwnerPerm;
				if(PERM_NONE == next_owner_perms)
				{
					next_owner_perms = PERM_MOVE | PERM_TRANSFER;
				}
				create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
					folder_id, data->mAssetInfo.mTransactionID, data->mAssetInfo.getName(),
					data->mAssetInfo.getDescription(), data->mAssetInfo.mType,
					data->mInventoryType, NOT_WEARABLE, next_owner_perms,
					LLPointer<LLInventoryCallback>(NULL));
			}
			else
			{
				llwarns << "Can't find a folder to put it in" << llendl;
			}
		}
	}
	else // 	if(result >= 0)
	{
		LLSD args;
		args["FILE"] = LLInventoryType::lookupHumanReadable(data->mInventoryType);
		args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
		LLNotificationsUtil::add("CannotUploadReason", args);
	}

	LLUploadDialog::modalUploadFinished();
	delete data;
	data = NULL;
}
void LLPanelDirEvents::performQueryOrDelete(U32 event_id)
{
	S32 relative_day = mDay;
	// Update the date field to show the date IN THE SERVER'S
	// TIME ZONE, as that is what will be displayed in each event

	// Get time UTC
	time_t utc_time = time_corrected();

	// Correct for offset
	utc_time += relative_day * 24 * 60 * 60;

	// There's only one internal tm buffer.
	struct tm* internal_time;

	// Convert to Pacific, based on server's opinion of whether
	// it's daylight savings time there.
	internal_time = utc_to_pacific_time(utc_time, gPacificDaylightTime);
	std::string date;
	timeStructToFormattedString(internal_time, "%m-%d", date);
	childSetValue("date_text", date);

	// Record the relative day so back and forward buttons
	// offset from this day.
	mDay = relative_day;

	mDoneQuery = TRUE;

	U32 scope = DFQ_DATE_EVENTS;
	if ( gAgent.wantsPGOnly()) scope |= DFQ_PG_SIMS_ONLY;
	if ( childGetValue("incpg").asBoolean() ) scope |= DFQ_INC_PG;
	if ( childGetValue("incmature").asBoolean() ) scope |= DFQ_INC_MATURE;
	if ( childGetValue("incadult").asBoolean() ) scope |= DFQ_INC_ADULT;
	
	// Add old query flags in case we are talking to an old server
	if ( childGetValue("incpg").asBoolean() && !childGetValue("incmature").asBoolean())
	{
		scope |= DFQ_PG_EVENTS_ONLY;
	}
	
	if ( !( scope & (DFQ_INC_PG | DFQ_INC_MATURE | DFQ_INC_ADULT )))
	{
		LLNotificationsUtil::add("NoContentToSearch");
		return;
	}
	
	setupNewSearch();

	std::ostringstream params;

	// Date mode for the search
	if ("current" == childGetValue("date_mode").asString())
	{
		params << "u|";
	}
	else
	{
		params << mDay << "|";
	}

	// Categories are stored in the database in table indra.event_category
	// XML must match.
	U32 cat_id = childGetValue("category combo").asInteger();

	params << cat_id << "|";
	params << childGetValue("event_search_text").asString();

	// send the message
	if (0 == event_id)
	{
		
		sendDirFindQuery(gMessageSystem, mSearchID, params.str(), scope, mSearchStart);
	}
	else
	{
		// This delete will also perform a query.
		LLMessageSystem* msg = gMessageSystem;

		msg->newMessageFast(_PREHASH_EventGodDelete);

		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());

		msg->nextBlockFast(_PREHASH_EventData);
		msg->addU32Fast(_PREHASH_EventID, event_id);

		msg->nextBlockFast(_PREHASH_QueryData);
		msg->addUUIDFast(_PREHASH_QueryID, mSearchID);
		msg->addStringFast(_PREHASH_QueryText, params.str());
		msg->addU32Fast(_PREHASH_QueryFlags, scope);
		msg->addS32Fast(_PREHASH_QueryStart, mSearchStart);
		gAgent.sendReliableMessage();
	}
}
Ejemplo n.º 22
0
void LLFloaterTopObjects::doToObjects(int action, bool all)
{
	LLMessageSystem *msg = gMessageSystem;

	LLViewerRegion* region = gAgent.getRegion();
	if (!region) return;

	LLCtrlListInterface *list = getChild<LLUICtrl>("objects_list")->getListInterface();
	if (!list || list->getItemCount() == 0) return;

	uuid_vec_t::iterator id_itor;

	bool start_message = true;

	for (id_itor = mObjectListIDs.begin(); id_itor != mObjectListIDs.end(); ++id_itor)
	{
		LLUUID task_id = *id_itor;
		if (!all && !list->isSelected(task_id))
		{
			// Selected only
			continue;
		}
		if (start_message)
		{
			if (action == ACTION_RETURN)
			{
				msg->newMessageFast(_PREHASH_ParcelReturnObjects);
			}
			else
			{
				msg->newMessageFast(_PREHASH_ParcelDisableObjects);
			}
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_ParcelData);
			msg->addS32Fast(_PREHASH_LocalID, -1); // Whole region
			msg->addS32Fast(_PREHASH_ReturnType, RT_NONE);
			start_message = false;
		}

		msg->nextBlockFast(_PREHASH_TaskIDs);
		msg->addUUIDFast(_PREHASH_TaskID, task_id);

		if (msg->isSendFullFast(_PREHASH_TaskIDs))
		{
			msg->sendReliable(region->getHost());
			start_message = true;
		}
	}

	if (!start_message)
	{
		msg->sendReliable(region->getHost());
	}
}
Ejemplo n.º 23
0
void LLGestureManager::deactivateSimilarGestures(LLMultiGesture* in, const LLUUID& in_item_id)
{
	const LLUUID& base_in_item_id = get_linked_uuid(in_item_id);
	std::vector<LLUUID> gest_item_ids;

	// Deactivate all gestures that match
	item_map_t::iterator it;
	for (it = mActive.begin(); it != mActive.end(); )
	{
		const LLUUID& item_id = (*it).first;
		LLMultiGesture* gest = (*it).second;

		// Don't deactivate the gesture we are looking for duplicates of
		// (for replaceGesture)
		if (!gest || item_id == base_in_item_id) 
		{
			// legal, can have null pointers in list
			++it;
		}
		else if ((!gest->mTrigger.empty() && gest->mTrigger == in->mTrigger)
				 || (gest->mKey != KEY_NONE && gest->mKey == in->mKey && gest->mMask == in->mMask))
		{
			gest_item_ids.push_back(item_id);

			stopGesture(gest);

			delete gest;
			gest = NULL;

			mActive.erase(it++);
			gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);

		}
		else
		{
			++it;
		}
	}

	// Inform database of the change
	LLMessageSystem* msg = gMessageSystem;
	BOOL start_message = TRUE;
	std::vector<LLUUID>::const_iterator vit = gest_item_ids.begin();
	while (vit != gest_item_ids.end())
	{
		if (start_message)
		{
			msg->newMessage("DeactivateGestures");
			msg->nextBlock("AgentData");
			msg->addUUID("AgentID", gAgent.getID());
			msg->addUUID("SessionID", gAgent.getSessionID());
			msg->addU32("Flags", 0x0);
			start_message = FALSE;
		}
	
		msg->nextBlock("Data");
		msg->addUUID("ItemID", *vit);
		msg->addU32("GestureFlags", 0x0);

		if (msg->getCurrentSendTotal() > MTUBYTES)
		{
			gAgent.sendReliableMessage();
			start_message = TRUE;
		}

		++vit;
	}

	if (!start_message)
	{
		gAgent.sendReliableMessage();
	}

	// Add to the list of names for the user.
	for (vit = gest_item_ids.begin(); vit != gest_item_ids.end(); ++vit)
	{
		LLViewerInventoryItem* item = gInventory.getItem(*vit);
		if (!item) continue;

		mDeactivateSimilarNames.append(item->getName());
		mDeactivateSimilarNames.append("\n");
	}

	notifyObservers();
}
Ejemplo n.º 24
0
void LLFloaterTopObjects::onRefresh()
{
	U32 mode = STAT_REPORT_TOP_SCRIPTS;
	U32 flags = 0;
	std::string filter = "";

	mode   = mCurrentMode;
	flags  = mFlags;
	filter = mFilter;
	clearList();

	LLMessageSystem *msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_LandStatRequest);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
	msg->nextBlockFast(_PREHASH_RequestData);
	msg->addU32Fast(_PREHASH_ReportType, mode);
	msg->addU32Fast(_PREHASH_RequestFlags, flags);
	msg->addStringFast(_PREHASH_Filter, filter);
	msg->addS32Fast(_PREHASH_ParcelLocalID, 0);

	msg->sendReliable(gAgent.getRegionHost());

	mFilter.clear();
	mFlags = 0;
}
Ejemplo n.º 25
0
void LLWorldMapMessage::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent)
{
	//LL_INFOS("World Map") << "LLWorldMap::sendMapBlockRequest()" << ", min = (" << min_x << ", " << min_y << "), max = (" << max_x << ", " << max_y << "), nonexistent = " << return_nonexistent << LL_ENDL;
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_MapBlockRequest);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	U32 flags = LAYER_FLAG;
	flags |= (return_nonexistent ? 0x10000 : 0);
	msg->addU32Fast(_PREHASH_Flags, flags);
	msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
	msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
	msg->nextBlockFast(_PREHASH_PositionData);
	msg->addU16Fast(_PREHASH_MinX, min_x);
	msg->addU16Fast(_PREHASH_MinY, min_y);
	msg->addU16Fast(_PREHASH_MaxX, max_x);
	msg->addU16Fast(_PREHASH_MaxY, max_y);
	gAgent.sendReliableMessage();
}
Ejemplo n.º 26
0
void LLPanelPick::sendPickInfoUpdate()
{
	// If we don't have a pick id yet, we'll need to generate one,
	// otherwise we'll keep overwriting pick_id 00000 in the database.
	if (mPickID.isNull())
	{
		mPickID.generate();
	}

	LLMessageSystem* msg = gMessageSystem;

	msg->newMessage("PickInfoUpdate");
	msg->nextBlock("AgentData");
	msg->addUUID("AgentID", gAgent.getID());
	msg->addUUID("SessionID", gAgent.getSessionID());
	msg->nextBlock("Data");
	msg->addUUID("PickID", mPickID);
	msg->addUUID("CreatorID", mCreatorID);
	msg->addBOOL("TopPick", mTopPick);
	// fills in on simulator if null
	msg->addUUID("ParcelID", mParcelID);
	msg->addString("Name", mNameEditor->getText());
	msg->addString("Desc", mDescEditor->getText());
	msg->addUUID("SnapshotID", mSnapshotCtrl->getImageAssetID());
	msg->addVector3d("PosGlobal", mPosGlobal);
	
	// Only top picks have a sort order
	S32 sort_order;
	if (mTopPick)
	{
		sort_order = atoi(mSortOrderEditor->getText().c_str());
	}
	else
	{
		sort_order = 0;
	}
	msg->addS32("SortOrder", sort_order);
	msg->addBOOL("Enabled", mEnabledCheck->get());
	gAgent.sendReliableMessage();
}
void ImportTracker::plywood_above_head()
{
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectAdd);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU8Fast(_PREHASH_Material, 3);
		msg->addU32Fast(_PREHASH_AddFlags, FLAGS_CREATE_SELECTED);
		LLVolumeParams	volume_params;
		volume_params.setType(0x01, 0x10);
		volume_params.setBeginAndEndS(0.f, 1.f);
		volume_params.setBeginAndEndT(0.f, 1.f);
		volume_params.setRatio(1, 1);
		volume_params.setShear(0, 0);
		LLVolumeMessage::packVolumeParams(&volume_params, msg);
		msg->addU8Fast(_PREHASH_PCode, 9);
		msg->addVector3Fast(_PREHASH_Scale, LLVector3(0.52345f, 0.52346f, 0.52347f));
		LLQuaternion rot;
		msg->addQuatFast(_PREHASH_Rotation, rot);
		LLViewerRegion *region = gAgent.getRegion();
		
		if (!localids.size())
			root = (initialPos + linksetoffset);
		
		msg->addVector3Fast(_PREHASH_RayStart, root);
		msg->addVector3Fast(_PREHASH_RayEnd, root);
		msg->addU8Fast(_PREHASH_BypassRaycast, (U8)TRUE );
		msg->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE );
		msg->addU8Fast(_PREHASH_State, (U8)0);
		msg->addUUIDFast(_PREHASH_RayTargetID, LLUUID::null);
		msg->sendReliable(region->getHost());
}
Ejemplo n.º 28
0
void LLToolGrab::stopGrab()
{
	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp)
	{
		return;
	}

	LLPickInfo pick = mGrabPick;

	if (mMode == GRAB_NONPHYSICAL)
	{
		// for non-physical (touch) grabs,
		// gather surface info for this degrab (mouse-up)
		S32 x = gViewerWindow->getCurrentMouseX();
		S32 y = gViewerWindow->getCurrentMouseY();
		pick.mMousePt = LLCoordGL(x, y);
		pick.getSurfaceInfo();
	}

	// Next, send messages to simulator
	LLMessageSystem *msg = gMessageSystem;
	switch(mMode)
	{
	case GRAB_ACTIVE_CENTER:
	case GRAB_NONPHYSICAL:
	case GRAB_LOCKED:
		msg->newMessageFast(_PREHASH_ObjectDeGrab);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU32Fast(_PREHASH_LocalID, objectp->mLocalID);
		msg->nextBlock("SurfaceInfo");
		msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
		msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
		msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
		msg->addVector3("Position", pick.mIntersection);
		msg->addVector3("Normal", pick.mNormal);
		msg->addVector3("Binormal", pick.mBinormal);

		msg->sendMessage(objectp->getRegion()->getHost());

		mVerticalDragging = FALSE;
		break;

	case GRAB_NOOBJECT:
	case GRAB_INACTIVE:
	default:
		// do nothing
		break;
	}

	mHideBuildHighlight = FALSE;
}
void ImportTracker::send_properties(LLSD& prim, int counter)
{
	if(prim.has("properties"))
	{
		if(counter == 1)//root only shit
		{
			//prim["LocalID"]
			LLMessageSystem* msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_ObjectPermissions);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_HeaderData);
			msg->addBOOLFast(_PREHASH_Override, FALSE);
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());
			msg->addU8Fast(_PREHASH_Field,	PERM_NEXT_OWNER);
			msg->addBOOLFast(_PREHASH_Set,		PERM_ITEM_UNRESTRICTED);
			msg->addU32Fast(_PREHASH_Mask,		U32(atoi(prim["next_owner_mask"].asString().c_str())));
			/*msg->sendReliable(gAgent.getRegion()->getHost());

			//LLMessageSystem* msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_ObjectPermissions);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_HeaderData);
			msg->addBOOLFast(_PREHASH_Override, data->mOverride);*/
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());
			msg->addU8Fast(_PREHASH_Field,	PERM_GROUP);
			msg->addBOOLFast(_PREHASH_Set,		PERM_ITEM_UNRESTRICTED);
			msg->addU32Fast(_PREHASH_Mask,		U32(atoi(prim["group_mask"].asString().c_str())));
			/*msg->sendReliable(gAgent.getRegion()->getHost());

			//LLMessageSystem* msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_ObjectPermissions);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_HeaderData);
			msg->addBOOLFast(_PREHASH_Override, data->mOverride);*/
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());
			msg->addU8Fast(_PREHASH_Field,	PERM_EVERYONE);
			msg->addBOOLFast(_PREHASH_Set,		PERM_ITEM_UNRESTRICTED);
			msg->addU32Fast(_PREHASH_Mask,		U32(atoi(prim["everyone_mask"].asString().c_str())));
			msg->sendReliable(gAgent.getRegion()->getHost());

			msg->newMessageFast(_PREHASH_ObjectSaleInfo);
			
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());

			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addU32Fast(_PREHASH_LocalID, prim["LocalID"].asInteger());
			LLSaleInfo sale_info;
			BOOL a;
			U32 b;
			sale_info.fromLLSD(prim["sale_info"],a,b);
			sale_info.packMessage(msg);
			msg->sendReliable(gAgent.getRegion()->getHost());

			//no facilities exist to send any other information at this time.
		}
	}
}
Ejemplo n.º 30
0
void LLWorldMap::sendItemRequest(U32 type, U64 handle)
{
	LLMessageSystem* msg = gMessageSystem;
	S32 layer = mCurrentMap;

	msg->newMessageFast(_PREHASH_MapItemRequest);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->addU32Fast(_PREHASH_Flags, layer);
	msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
	msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim

	msg->nextBlockFast(_PREHASH_RequestData);
	msg->addU32Fast(_PREHASH_ItemType, type);
	msg->addU64Fast(_PREHASH_RegionHandle, handle); // If zero, filled in on sim

	gAgent.sendReliableMessage();
}