Ejemplo n.º 1
0
// There are some fixups that we can only apply after all the objects are loaded, because
// they involve reference from one object to other objects which may not be available
// during the normal load process. These fixes are applied here
void ObjectMemory::PostLoadFix()
{
	// Special case handling for Contexts because we store
	// the sp's as integers in the image file, but at
	// run-time they are expected to be direct pointers
	const OTE* pEnd = m_pOT + m_nOTSize;	// Loop invariant
	for (OTE* ote = m_pOT; ote < pEnd; ote++)
	{
		if (!ote->isFree())
		{
			if (ote->isBytes())
			{
#ifdef _DEBUG
				{
					// Its a byte object, and may be null terminated
					const Behavior* behavior = ote->m_oteClass->m_location;
					const BytesOTE* oteBytes = reinterpret_cast<const BytesOTE*>(ote);
					const VariantByteObject* object = oteBytes->m_location;
					ASSERT(behavior->m_instanceSpec.m_nullTerminated == ote->isNullTerminated());
				}
#endif
			}
			else if (ote->m_oteClass == _Pointers.ClassProcess)
			{
				ASSERT(ote->heapSpace() == OTEFlags::VirtualSpace);
				ProcessOTE* oteProcess = reinterpret_cast<ProcessOTE*>(ote);
				Process* process = oteProcess->m_location;
				process->PostLoadFix(oteProcess);
			}
		}
	}

	ProtectConstSpace(PAGE_READONLY);

#if defined(_DEBUG) && 0
	{
		// Dump out the pointers
		TRACESTREAM << NumPointers<< L" VM Pointers..." << std::endl;
		for (int i = 0; i < NumPointers; i++)
		{
			VariantObject* obj = static_cast<VariantObject*>(m_pConstObjs);
			POTE pote = POTE(obj->m_fields[i]);
			TRACESTREAM << i<< L": " << pote << std::endl;
		}
	}
#endif
}