Ejemplo n.º 1
0
/*
Synchonise the content of the OPC in the mentalOPC
*/
Bottle opcManager::synchoniseOPCs()
{
    cout << endl << "Begining of the synchronisation of the OPCs" << endl;
    Bottle bOutput;

    if (!(realOPC->isConnected() && mentalOPC->isConnected()))
    {
        cout << "Error in opcManager::synchroniseOPCs : OPC not connected" << endl;
        bOutput.addString("Error in opcManager::synchroniseOPCs : OPC not connected");
        return bOutput;
    }

    realOPC->checkout();
    mentalOPC->checkout();

    list<Entity*> lEntities = realOPC->EntitiesCache();
    list<Relation> lRelations = realOPC->getRelations();

    //clean GUI :
    list<Entity*> lMental = mentalOPC->EntitiesCache();
    for (list<Entity*>::iterator it_E = lMental.begin(); it_E != lMental.end(); it_E++)
    {
        if ((*it_E)->entity_type() == EFAA_OPC_ENTITY_OBJECT)   {
            Object *Ob = dynamic_cast<Object*>(*it_E);
            Ob->m_present = 0;
        }

        if ((*it_E)->entity_type() == EFAA_OPC_ENTITY_AGENT)    {
            Agent *Ag = dynamic_cast<Agent*>(*it_E);
            Ag->m_present = 0;
        }

        if ((*it_E)->entity_type() == EFAA_OPC_ENTITY_RTOBJECT) {
            RTObject *Rt = dynamic_cast<RTObject*>(*it_E);
            Rt->m_present = 0;
        }
    }

    mentalOPC->commit();
    Time::delay(time_action);
    mentalOPC->clear();
    mentalOPC->checkout();

    for (list<Entity*>::iterator it_E = lEntities.begin(); it_E != lEntities.end(); it_E++)
    {
        if ((*it_E)->entity_type() == EFAA_OPC_ENTITY_OBJECT)   {
            Object *Ob = dynamic_cast<Object*>(*it_E);
            Ob->fromBottle((*it_E)->asBottle());
        }

        if ((*it_E)->entity_type() == EFAA_OPC_ENTITY_AGENT)    {
            Agent *Ag = dynamic_cast<Agent*>(*it_E);
            Ag->fromBottle((*it_E)->asBottle());
        }

        if ((*it_E)->entity_type() == EFAA_OPC_ENTITY_RTOBJECT) {
            RTObject *Rt = dynamic_cast<RTObject*>(*it_E);
            Rt->fromBottle((*it_E)->asBottle());
        }

        if ((*it_E)->entity_type() == EFAA_OPC_ENTITY_ADJECTIVE)    {
            Adjective *Ad = dynamic_cast<Adjective*>(*it_E);
            Ad->fromBottle((*it_E)->asBottle());
        }

        if ((*it_E)->entity_type() == EFAA_OPC_ENTITY_ACTION)   {
            Action *Ac = dynamic_cast<Action*>(*it_E);
            Ac->fromBottle((*it_E)->asBottle());
        }
    }
    mentalOPC->commit();

    for (list<Relation>::iterator it_R = lRelations.begin(); it_R != lRelations.end(); it_R++)
    {
        mentalOPC->addRelation(*it_R);
    }

    mentalOPC->update();

    cout << "Synchronisation done" << endl;
    bOutput.addString("synchronisation done.");

    return bOutput;
}
Ejemplo n.º 2
0
bool reservoirHandler::nodeTrainSD()
{
    sCurrentNode = "nodeTrainSD";
    sCurrentGrammarFile = nameGrammarNodeTrainSD;
    ostringstream osError;			// Error message
    osError << "Error in reservoirHandler | "<< sCurrentNode << " :: ";
    cout << endl << "In " << sCurrentNode << endl << endl;

    Bottle bOutput;

    bool fGetaReply = false;
    Bottle bSpeechRecognized, //recceived FROM speech recog with transfer information (1/0 (bAnswer) ACK/NACK)
            bMessenger, //to be send TO speech recog
            bAnswer, //response from speech recog without transfer information, including raw sentence
            bSemantic, // semantic information of the content of the recognition
            bSendReasoning,	// send the information of recall to the abmReasoning
            bSpeak,	// bottle for tts
            bTemp;

    bMessenger.addString("recog");
    bMessenger.addString("grammarXML");
    bMessenger.addString(grammarToString(sCurrentGrammarFile).c_str());

    //to be replace by Say

    while (!fGetaReply)
    {
        Port2SpeechRecog.write(bMessenger,bSpeechRecognized);

        cout << "Reply from Speech Recog : " << bSpeechRecognized.toString() << endl;

        if (bSpeechRecognized.toString() == "NACK" || bSpeechRecognized.size() != 3)
        {
            osError << "Check " << sCurrentGrammarFile;
            bOutput.addString(osError.str());
            cout << osError.str() << endl;
            return false;
        }

        if (bSpeechRecognized.get(0).toString() == "0")
        {
            osError << "Grammar not recognized";
            bOutput.addString(osError.str());
            cout << osError.str() << endl;
            return false;
        }


        bAnswer = *bSpeechRecognized.get(1).asList();

        if (bAnswer.toString() != "" && !bAnswer.isNull())
        {
            fGetaReply = true;
        }
    }

    bSemantic = *bAnswer.get(1).asList()->get(1).asList();
    string sQuestionKind = bAnswer.get(1).asList()->get(0).toString();

    if(sCurrentType == "train")
    {
            // Do you know any ...
            if (sQuestionKind == "sentence")
            {
                cout << "Human :  'Let me see, I have finished...'" << endl;
                cout << "iCub says : 'What is the corresponding sentence      '" << bAnswer.get(0).asString() << "    " << bAnswer.toString() << endl ;
                /*
                 * bAnswer.get(0).asString() => the circle is to the left of of the cross
                 * bAnswer.toString() =>
                 * "the circle is to the left of of the cross" (sentence (sentence1 ((object "the circle") (relative_complete ((spatial_relative ((relative to) (spatial "the left"))) (object "the cross"))))))
                 */
                cout << "iCub says : 'I have recognized      '" << bAnswer.get(0).asString() << endl ;
                cout << "iCub says : 'Is it ok ? ... 'continue or exit" << endl;
                string sSentence = bAnswer.get(0).asString();
                nodeTrainSD();
              }

              else if (sQuestionKind == "follow")
              {
                  string continueExit = bSemantic.check("mode", Value("none")).asString();


                  if (continueExit == "continue the interaction")
                  {
                    cout << "lMeaningsSentences " <<  endl;
                    lMeaningsSentences.push_back(sSentence+ sSentence_type);
                    nodeTrainSD();

                  }
                  else if (continueExit == "exit")
                  {
                    trainSaveMeaningSentence(fileSRinputM.c_str());
                    nodeType();
                  }
             }

    }

    else if (sCurrentType == "test")
    {
        iCub->say("Ok, Set your initial situation, and show me your object of focus !", false);

        while (!nodeYesNo())
        {}

        iCub->opc->update();
        std::list<Entity*> PresentObjects = iCub->opc->EntitiesCache();
        std::vector<RTObject> PresentRtoBefore;

        for(std::list<Entity*>::iterator itE = PresentObjects.begin() ; itE != PresentObjects.end(); itE++)
        {
         if ((*itE)->isType(EFAA_OPC_ENTITY_RTOBJECT))
         {
          RTObject rto;
          rto.fromBottle((*itE)->asBottle());
          if (rto.m_present)PresentRtoBefore.push_back(rto) ;
         }
        }

        if (PresentObjects.size() < 2 && PresentObjects.size() > 3)
        {
         iCub->say("Dude, I was expecting 2 or 3 objects... Star again !",false);
         return nodeTrainSD();
        }

        //get the focus object

        double maxSalience = 0;
        string sObjectFocus = "none";
        for (std::vector<RTObject>::iterator itRTO = PresentRtoBefore.begin() ; itRTO != PresentRtoBefore.end() ; itRTO++)
        {
            if (itRTO->m_saliency > maxSalience)
            {
                maxSalience = itRTO->m_saliency;
                sObjectFocus = itRTO->name();
            }
        }

        if (maxSalience == 0.)
        {
            iCub->say("I think I didn't get your focus object dude...",false);
            return nodeTrainSD();
        }

        string sSentence = "Ok, so you decided to focus on " + sObjectFocus;
        iCub->say(sSentence,false);


        if (PresentRtoBefore.size()==2)
        {

            double deltaX = 0.0;
            double deltaY = 0.0;
            int iFactor;
            (PresentRtoBefore[0].name() == sObjectFocus) ? iFactor = 1 : iFactor = -1;
            deltaX = iFactor*(PresentRtoBefore[1].m_ego_position[0] - PresentRtoBefore[0].m_ego_position[0]);
            deltaY = iFactor*(PresentRtoBefore[1].m_ego_position[1] - PresentRtoBefore[0].m_ego_position[1]);

            string sLocation;
            (deltaY>0)? sLocation = "right" : sLocation = "left";
            string sRelative;
            (iFactor==1)? sRelative = (PresentRtoBefore[1].name()) : sRelative =(PresentRtoBefore[0].name());

            cout << "I understood :" << endl << sObjectFocus << "\t" << sLocation << "\t" << sRelative << endl ;

            //TODO send to xavier get response
        }
        else    // case of 3 objects
        {
            RTObject rtFocus,
                    rtRelative1,
                    rtRelative2;
            bool bFirstRelative = true;
            for (unsigned int i = 0 ; i < 3 ; i++)
            {
                if (PresentRtoBefore[i].name() != sObjectFocus )
                {
                    bFirstRelative? rtRelative1 = PresentRtoBefore[i] : rtRelative2 =PresentRtoBefore[i];
                    bFirstRelative = false;
                }
                else
                {
                    rtFocus = PresentRtoBefore[i];
                }
            }

            iCub->say("Thinking of the situation",false);
            double deltaX1 ; // difference btw focus and relative1
            double deltaX2 ; // difference btw focus and relative2

            deltaX1 = rtRelative1.m_ego_position[1] - rtFocus.m_ego_position[1];
            deltaX2 = rtRelative2.m_ego_position[1] - rtFocus.m_ego_position[1];

            string sLocation1;
            string sLocation2;

            string sRelative1 = rtRelative1.name();
            string sRelative2 = rtRelative2.name();

            (deltaX1>0)? sLocation1 = "right" : sLocation1 = "left";
            (deltaX2>0)? sLocation2 = "right" : sLocation2 = "left";

            cout << "I understood : " << sLocation1 << "\t" << sObjectFocus << "\t" << sRelative1 << endl;
            cout << "and          : " << sLocation2 << "\t" << sObjectFocus << "\t" << sRelative2 << endl;
            if (sSentence_type.size()==0)
            {
              sSentence_type = " :C";
            }
            sdataTestSD = sLocation1 + " " + sObjectFocus + " " + sRelative1 + ", " + sLocation2 + " " + sObjectFocus + " " + sRelative2 + sSentence_type;

            // TO SEND TO XAVIER
            copyPastFile(fileXavierTrain.c_str(), fileSRinputM.c_str());
            cout << fileXavierTrain << endl;
            cout << fileSRinputM << endl;
            createTestwithTrainData(fileSRinputM.c_str(), sdataTestSD);

            callReservoir(pythonPath + fileSD);
            string result = openResult(fileSRoutputS.c_str());
            iCub->say(result,false);
            cout << "iCub says : 'I have understood  '" << result << endl ;
        }

        return nodeType();
    }


    if (bAnswer.get(0).asString() == "return the interaction")
    {
        nodeModality();
    }

    return true;
 }