Ejemplo n.º 1
0
int main( int argc, char * argv[] )
{
   Process process;
   Session session;
   int errcode;
   string name = "/cpp_session_last_error";
   
   try {
      if ( argc > 1 ) {
         process.Init( argv[1], argv[0] );
      }
      else {
         process.Init( "10701", argv[0] );
      }
   }
   catch( pso::Exception exc ) {
      cerr << "Test failed in init phase, error = " << exc.Message() << endl;
      cerr << "Is the server running?" << endl;
      return 1;
   }

   try {
      session.Init();
      // Is last error properly initialized?
      errcode = session.LastError();
      if ( errcode != PSO_OK ) {
         cerr << "Test failed - line " << __LINE__ << endl;
         return 1;
      }
      // Our first "test call"
      session.CreateFolder( name );
   }
   catch( pso::Exception exc ) {
      cerr << "Test failed - line " << __LINE__ << ", error = " << exc.Message() << endl;
      return 1;
   }

   try {
      errcode = session.LastError();
   }
   catch( pso::Exception exc ) {
      cerr << "Test failed - line " << __LINE__ << ", error = " << exc.Message() << endl;
      return 1;
   }
   if ( errcode != PSO_OK ) {
      cerr << "Test failed - line " << __LINE__ << endl;
      return 1;
   }

   // Create the same object a second time and check that last error is
   // the one we expect.
   try {
      session.CreateFolder( name );
      // Should never come here
      cerr << "Test failed - line " << __LINE__ << endl;
      return 1;
   }
   catch( pso::Exception exc ) {
      if ( exc.ErrorCode() != PSO_OBJECT_ALREADY_PRESENT ) {
         cerr << "Test failed - line " << __LINE__ << ", error = " << exc.Message() << endl;
         return 1;
      }
   }
   
   try {
      errcode = session.LastError();
   }
   catch( pso::Exception exc ) {
      cerr << "Test failed - line " << __LINE__ << ", error = " << exc.Message() << endl;
      return 1;
   }
   if ( errcode != PSO_OBJECT_ALREADY_PRESENT ) {
      cerr << "Test failed - line " << __LINE__ << endl;
      return 1;
   }

   return 0;
}