Ejemplo n.º 1
0
void InspectorResourceAgent::willSendWebSocketHandshakeRequest(unsigned long identifier, const WebSocketHandshakeRequest& request)
{
    RefPtr<TypeBuilder::Network::WebSocketRequest> requestObject = TypeBuilder::Network::WebSocketRequest::create()
        .setRequestKey3(createReadableStringFromBinary(request.key3().value, sizeof(request.key3().value)))
        .setHeaders(buildObjectForHeaders(request.headerFields()));
    m_frontend->webSocketWillSendHandshakeRequest(IdentifiersFactory::requestId(identifier), currentTime(), requestObject);
}
Ejemplo n.º 2
0
void InspectorResourceAgent::willSendWebSocketHandshakeRequest(unsigned long identifier, const WebSocketHandshakeRequest& request)
{
    RefPtr<InspectorObject> requestObject = InspectorObject::create();
    requestObject->setObject("webSocketHeaderFields", buildObjectForHeaders(request.headerFields()));
    requestObject->setString("webSocketRequestKey3", createReadableStringFromBinary(request.key3().value, sizeof(request.key3().value)));
    m_frontend->willSendWebSocketHandshakeRequest(identifier, currentTime(), requestObject);
}
void InspectorResource::updateWebSocketRequest(const WebSocketHandshakeRequest& request)
{
    m_requestHeaderFields = request.headerFields();
    m_requestMethod = "GET"; // Currently we always use "GET" to request handshake.
    m_webSocketRequestKey3.set(new WebSocketHandshakeRequest::Key3(request.key3()));
    m_changes.set(RequestChange);
    m_changes.set(TypeChange);
}