Ejemplo n.º 1
0
void VariantProperty::setValue(const QVariant &value)
{
    Internal::WriteLocker locker(model());
    if (!isValid())
        throw InvalidModelNodeException(__LINE__, __FUNCTION__, __FILE__);

    if (isDynamic())
        qWarning() << "Calling VariantProperty::setValue on dynamic property.";

    if (value.isNull())
        throw InvalidArgumentException(__LINE__, __FUNCTION__, __FILE__, name());

    if (internalNode()->hasProperty(name())) { //check if oldValue != value
        Internal::InternalProperty::Pointer internalProperty = internalNode()->property(name());
        if (internalProperty->isVariantProperty()
            && internalProperty->toVariantProperty()->value() == value
            && dynamicTypeName().isEmpty())

            return;
    }

    if (internalNode()->hasProperty(name()) && !internalNode()->property(name())->isVariantProperty())
        model()->d->removeProperty(internalNode()->property(name()));

    model()->d->setVariantProperty(internalNode(), name(), value);
}
Ejemplo n.º 2
0
void VariantProperty::setDynamicTypeNameAndValue(const QString &type, const QVariant &value)
{
    Internal::WriteLocker locker(model());
    if (!isValid())
        throw InvalidModelNodeException(__LINE__, __FUNCTION__, __FILE__);


    if (type.isEmpty()) {
        throw InvalidArgumentException(__LINE__, __FUNCTION__, __FILE__, name());
    }

    if (internalNode()->hasProperty(name())) { //check if oldValue != value
        Internal::InternalProperty::Pointer internalProperty = internalNode()->property(name());
        if (internalProperty->isVariantProperty()
            && internalProperty->toVariantProperty()->value() == value
            && internalProperty->toVariantProperty()->dynamicTypeName() == type)

            return;
    }

    if (internalNode()->hasProperty(name()) && !internalNode()->property(name())->isVariantProperty())
        model()->d->removeProperty(internalNode()->property(name()));

     model()->d->setDynamicVariantProperty(internalNode(), name(), type, value);
}