Blood Gold and Sorcery is a graphical roguelike, like Dungeon Crawl: Stone Soup or Doom the Roguelike.
Definitions are boring, so here's one from Wikipedia: The roguelike is a sub-genre of role-playing video games, characterized by level randomization and permanent death. The most famous of all may be Rogue, DCSS or Diablo (yes that's a roguelike !).
BGS is a C++ game using SFML 2.0 (http://www.sfml-dev.org/index.php) and BOOST library.
BGS need SFML 2.0, boost::filesystem and boost::archive. ####Linux user
git clone https://github.com/CaptainGobelin/BGS-dev
cd ./BGS-dev
cmake . -G"Unix Makefiles"
make bgs
To compile utils softs, there's no cmake, but a simple makefile (using g++):
cd ./utils/[soft file name]
make [make rule]
Look at the makefile to know the make rule.
####Windows user
Use Git et CMake GUI. (I will complete this section step-by-step later)