An attempt at refreshing on C++ and making a 2D game engine built around SFML.
Thusly named because I intend to produce a roguelike with it at some point. Get it?
Also, used as the basis for my Ludum Dare Entry August 23-26, 2013.
I like homebrew. To get JsonCpp in brew, go here and follow the instructions Homebrew JsonCpp tap
After JSON is installed, skip to the instructions below.
Install SFML. I found that it was better to compile and install it yourself from source. The binaries as they were compiled for OSX didn't function. Head over to SFML Download Page for details.
After that, just run make.
Be Gentle :-)
Coming soon: Screenshot blog/tumblr/whatever