A game engine written in C++ It aims to provide a simple set of tools for casual game development (in fact is more similar to a framework than an engine)
The engine is very simple at this time, it includes the following functionalities:
- OpenGL wrappers (Shaders, Textures, etc)
- Utility classes for graphics (SpriteBatch, Camera, Post effects, Image loading, etc)
- Multi-platform input support
- Math classes (Matrix, Vector, Random numbers)
- Resource Manager
All the code can be found inside src/ folder, it should be easy to learn from it.
- Write a better README.md
- Upload some examples