DirkLaserblast/Goldenrod_Engine
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# Casey Scheide cscheide@ucsc.edu # Taran Lu tjlu@ucsc.edu # GOLDENROD ENGINE Description: OpenGL minigolf game. Application reads in a a text file describing a tile layout and renders tiles of each level. Player controls game with GULI user interface, and progress through 18 holes. The game has sound effects handled through irrKlang. Controls: All controls are labelled on GUI Note: the "New Player" button gives a prompt for name entry on the command line Comments: Some code was taken/modified from the example program used in CS160. Build with Visual Studio 2010. Should be free of external dependencies. The .exe is located in: Goldenrod_Engine/Debug. Download: dropbox: https://dl.dropboxusercontent.com/u/25655016/Goldenrod_Engine.zip github: https://github.com/DirkLaserblast/Goldenrod_Engine
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A game engine and a MiniGolf game (project for CMPS164)
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