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Vengeance r2 - Quake Engine Source Modification
================================================================================

Introduction by Entar:
--------------------------------------------------------------------------------
Vengeance r2 is a Quake engine modification I worked on for a few years, early
on in my learning of programming and graphics technology. Through tinkering
around with this project, I developed my skills significantly in the areas of
OpenGL and C. A number of developers from the online Quake modding community,
including DrLabman and Black (aka BlackHC), contributed heavily to the project.

The project also included a QuakeC and content modification portion which added
new single player and deathmatch levels, altered and improved the game balance
and AI, and added bots (Frikbots) for multiplayer.

Engine Features:

  Enhanced, scriptable Particle System
  GLSL Per-pixel lighting
  Improved file format support including: MD2, MD3, Half-Life BSP, PK3, tga, jpg
  Reflective Water
  Skyboxes
  Light Blooms
  … and more


================================================================================
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
================================================================================

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