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Pong-A-Long

Pong in SDL Tutorial Series by Jon Moore

This repository is a C++ tutorial creating a Pong clone game using the SDL library. The tutorials are part of my personal channel on www.gameinstitute.com, I hope to eventually host these tutorials on the web at a later date.

The solution provided is for Microsoft Visual Studio 2015 Community on Windows. It is left to users of other compilers and/or OSes to create their own solution/project files.

Licence

This project is shared under the zlib licence

Copyright (c) 2015 Jon Moore

This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgement in the product documentation would be appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

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Pong in SDL Tutorial Series (outdated, see new version Pong-A-Long2)

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