A simple project to learn more about rendering for games. Maybe it will evolve to something more one day.
Functionality | Library |
---|---|
Mesh Loading | assimp |
OpenGL Function Loader | glad |
Windowing and Input | glfw |
OpenGL Mathematics | glm |
Texture Loading | stb |
DDS and KTM Loading | gli |
This project is currently a product of the tutorial series available at learnopengl.com The tutorial series covers a lot of topics from basic rendering to deferred rendering.
I plan to heavily modify the code to create a more flexible engine later, but you gotta learn to crawl before you can walk.