This is the source code for the MacOS X port of TenebraeQuake. TenebraeQuake is an enhanced Quake client with more advanced graphic algorithms like stencil shadows and bump-mapping. It is much more hardware demanding than the original Quake.
forked from fruitz-of-dojo/TenebraeQuake
This is the source code for the MacOS X port of TenebraeQuake. TenebraeQuake is an enhanced Quake client with more advanced graphic algorithms like stencil shadows and bump-mapping. It is much more hardware demanding than the original Quake.
License
MaddTheSane/TenebraeQuake
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
This is the source code for the MacOS X port of TenebraeQuake. TenebraeQuake is an enhanced Quake client with more advanced graphic algorithms like stencil shadows and bump-mapping. It is much more hardware demanding than the original Quake.
Resources
License
Stars
Watchers
Forks
Packages 0
No packages published
Languages
- C 79.5%
- Shell 5.1%
- Roff 3.4%
- Assembly 2.9%
- Objective-C 2.8%
- Makefile 1.7%
- Other 4.6%