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GBEmu

(Because coming up with proper names is difficult)

GBEmu depends on Qt5, SFML2 and OpenGL. To compile, run qmake then make.

Key features currently are:

  • DMG/GBC boot ROM integration (allows classic Gameboy games to run with proper GBC palettes)
  • Gameboy Printer support

Planned features that haven't been implemented yet:

  • Serial connection through network sockets
  • Rewinding

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Gameboy emulator written in portable C

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