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Renderer3D

Contains a self-made maths library, a graphical engine using the library and 2 demo projects.

#How to build Compile the math library with whatever compiler you like. Link the graphical engine to SDL and compile it. BML Calc needs linking to the maths library to run. BML Graphical needs linking to the Graphical Engine to run.

#Folder briefs BML - Self-made maths library used for the graphical engine.

GraphicalEngine - A small library used to render meshes using SDL and my maths library.

BML Calc - Small console calculator to show results of mathematical calculations using my maths library.

BML Graphical - A program which renders a cube to SDL's window to show correct usage of the maths library.

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This contains my math library (BML) and some demo projects (one of which is a small 3D rendering library)

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