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BEATMAX

About

Beatmax is my attempt to create a cross platform clone of the popular BeatMania/DJ Max style of rhythm games. It is written in C++ and currently/will use:

  • SDL
  • OpenGL for graphics
  • OpenAL for audio
  • libvorbis, ffmpeg for decoding

Features

Nothing has been completed, but I aim to have it:

  • Working with all BMS/BME files
  • Have a skinnable interface
  • Working on most platforms (including Windows, Linux, Mac OS X and iPad)
  • Multiplayer (in the distant future)

Licence

All the code is distributed under the FreeBSD license.

Compiling

Currently I've only written a Makefile for Mac OS X. More will be added in the future.

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A cross-platform clone of rhythm games like Beatmania/DJ Max

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