Skip to content

alyssaBiasi/render_modes

Repository files navigation

Real Time Rendering Assignment 1 Semester 2 2012

Torus.

Sphere.

Submitted by:

Alyssa Biasi and Christopher Stojanovic

Instructions

make all to compile

./render to run

make clean to remove objects and executable

Program Controls

  • 'z' to draw a torus (enabled by default)
  • 'x' to draw a sphere
  • 'c' to draw a grid
  • 'm' toggle render mode (immediate mode enabled by default)
  • 'a' toggle axes
  • 's' toggle lighting
  • 'd' toggle wireframe
  • 'f' toggle backface culling
  • 'g' toggle flat/smooth rendering
  • '=' Increase tessellation
  • '-' Decrease tessellation
  • Left and right arrows to rotate about vertical axis
  • Up and down arrows to increase/decrease number of lights
  • Click and hold left mouse button to rotate
  • Click and hold right mouse button to zoom

About

Profiling different rendering modes.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published