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Introduction

Crag is a personal programming project developed with the aim of exploring and demonstrating a number of programming techniques. It takes the form of an interactive 3D simulation featuring a real-time fractal landscape generator and ray-cast sphere renderer. It is written mostly in C++ and is designed to be as portable as possible, using free libraries and tools including:

Download

Infrequently built binaries are available for:

Android

Download [here].

This package in known to work on a number of popular modern devices. It is primarily developed on HTC One (M7).

Windows

Download [here].

This archive contains a copy of the demo and its necessary assets developed against Windows 7. All files must be expanded and the appropriate C run-time libraries installed. Your best bet is to install this Microsoft package first.

Clone

The project is currently hosted on GitHub.

git clone https://github.com/johnmcfarlane/crag.git
cd crag
git submodule init
git submodule update

Build/Run

Instructions are available for the following platforms:

Licencing

Copyright 2009 - 2015 John McFarlane. All rights reserved.

This software is distributed under the terms of the GNU General Public License.

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