This is study project for course "Computer Graphics" @ Afeka College of Engineering.
The project goal is to write an OpenGL 3D game based on work done in classes.
- Generated terrain
- Building mode (F3) to create hills, valleys, roads (bridges) and place cities
- User-driven car (Controls: w,a,s,d)
- Self-driven cars
- Different camera modes : F1 - global camera (Controls: left,light,up,down,page up, page down), F2 - driver view
- C++
- OOP
- OpenGL / GLUT
Building mode
Global camera
Diver view
Alex Gavrishev 2013