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main.c
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main.c
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/*
This file is part of Soko.
Soko is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Soko is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Soko. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "level.h"
#include "soko_sdl.h"
#define LEVELNAMESZ 512
int main(int argc, char *argv[]) {
FILE *t;
struct level *map;
char level_name[LEVELNAMESZ];
int asset_width = 32, asset_height = 32, i;
printf("Soko v1.0 by Boro Sitnikovski\n=============================\n");
if (argc > 1) {
strncpy(level_name, argv[1], LEVELNAMESZ-1);
}
else {
printf("Enter a valid level name (levels/*.dat): ");
if (fgets(level_name, LEVELNAMESZ, stdin) == NULL) {
printf("Enter a valid level, m8.\n");
return 0;
}
}
/* remove newlines */
i = strlen(level_name) - 1;
while (level_name[i] == '\r' || level_name[i] == '\n') i--;
level_name[i+1] = '\0';
/* attempt to parse level */
map = read_level(level_name);
if (map == NULL) {
printf("Error: Cannot parse level.\n");
return 0;
}
/* parse assets */
t = fopen("assets.cfg", "r");
if (t) {
fscanf(t, "%d %d", &asset_width, &asset_height);
fclose(t);
}
/* main SDL loop */
sokosdl_main(map, asset_width, asset_height);
/* release level */
free_level(&map);
return 1;
}