,---------------------------------------.
| _ _ _ ____ |
| __| |_) __ _ _ _ __ _| |_____|__ / |
| / /| | |/ _` | || / _` | / / -_)|_ \ |
| \_\|_|_|\__, |\_,_\__,_|_\_\___|___/ |
| |_| |
| |
`-------------- cliquake3 --------------´
I don't even know what's the intent of this project. .NET is cool. Based upon ioquake3.
Some of the major features and changes since ioquake3 fork are:
- No support for other operating systems besides Windows (i call it a feature)
- Secondary weapon fire
- Wall jumping
- "Rope physics" for the grappling hook
- Posibility to override primary and secodary weapon fire from .NET
The map editor and associated compiling tools are not included. We suggest you use a modern copy from http://icculus.org/gtkradiant/.
ioquake3 for original code