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—————————————————— BUILD ON MAC —————————————————— Pre-requisite: - Xcode (latest version recommended) - Qt 5 installed on your Mac (latest version recommended) - Xcode tools installed (for pkgbuild tool, among others…) The build_all_mac.sh contains everything to: - create an Xcode project from the .pro file - build the Xcode project - create a package ready to deploy In your Terminal, go to the project path and then type : sh build_all_mac.sh 1.2 /your/absolute/path/to/Qt/5.4/clang_64/bin/ Note : 1.2 is the version number. We use it when releasing official versions. You may choose what you want instead when building by yourself. —————————————————— ADDITIONNAL NOTES —————————————————— Generate a MAC icon : Use command line tool in the « icon » folder: iconutil -c icns Chronomodel.iconset https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Optimizing/Optimizing.html#//apple_ref/doc/uid/TP40012302-CH7-SW3 Windows compilation notes: When compiling on Windows, if you get a message like : '<UNC path>' is an invalid current directory path. Then refer to this documentation to solve the problem : https://support.microsoft.com/en-us/kb/156276 It will guide you through adding a new register key. Without it, Qt may fail to compile the resource file Chronomodel.rc
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