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Why this Project?

Quick-cocos2d-x is really a nice project, but the core developer dualface(github.com/dualface) is not going to maintain the quick-cocos2d-x branch any more. What's more, due to the official team upgrade the engine too often, and it's seems cocos2d-x team like javascript much better than Lua, so maitain your own version of cocos2d-x is really the only and good choice for commercial projects.

Goal

Keep up with the official 'Good Parts' and the 'Good Parts' of the original Quick-cocos2d-x. Provides a simple version.

Features in this Branch

    1. Add FileDataCache to improve creation of spine.
    2. Add SpriteBuilder runtime for quick. (https://github.com/tangyiyang/spritebuilder-lua)
    3. Upgrade Luajit to v2.1, support arm64 bytecode on ios.

About

v3quick v3.2 fork, classic version. This is NOT MERGED with the official cocos2dx-lua branch.

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  • C++ 45.0%
  • C 37.4%
  • Lua 11.9%
  • Objective-C 1.5%
  • Objective-C++ 1.2%
  • Java 1.0%
  • Other 2.0%