davidyu/Spice
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Game Components Library Instruction ----------- Need to compile the latest build of SDL-1.3 (and SDL_image) from the SDL Mercurial Repo Linker options: -lmingw32 (for windows) -lSDL2main -lSDL2 -lopengl32 -lSDL2_image HI! Currently an older version of SDL image is used because I can't get sdl2_image to support pngs for some reason. GAME COMPONENTS Progress so far --------------- CORE { iApplication cGame } STATE { cGameStateManager cGameTransition iGameState } Misc: cGenericFactory Next Steps: Maths Sprites, Alpha, & Sprite Batch Animation Shaders? Main Components: Application Containers Maths Text Processing Graphics Collision Resources Physics Networking Audio Input Containers: Tree class? Maths: Vectors Matricies Plane Polygon Quaternion Interpolators Integrators Geometry Graphics: Scene/Model/Renderer? Primitives Cameras Texture Image Graphics2D: sprite animation texture atlas sprite batch tiles
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