android grass interview project
- tile_hmap.tga - [rgb] - normals, [a] - hight map
- tile_tex.tga - [rgb] - terrain texture, [a] - grass density map
- clearly from scratch
- 12 hours for all
- clean and simple code
- naive implementation for camera space culling
- no implementation for infinity circled world
- 30% hackaton style lazy and unsafe code
- perfomance leacks